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sửa lại Blade Frenzy lvl4 mới chém được nheSwiftblade
- Debuff khi sử dụng Blade Frenzy sẽ -50% Attack Speed thay vì -55 Attack Speed

[w3]sidaboy;14975526 nói:Cái title chưa đổi nữa
Vớ vỉn![]()
Activation
Deals 80 / 100 / 120 / 140 Magic damage per second to targets units in radius. Applies Blade Frenzy to self for duration of activation. Lasts 5 seconds.
Swiftblade is not disarmed with level 4 of this ability but his attackspeed is lowered by 50%.
Dispels all debuffs and buffs on use.
nếu ko bít đọc những dòng trên thì trong game nó sẽ show là 0/0/0/50% attack slow khi mà bạn add skill.Còn như ko đọc được số nữa thì lập cái host chế độ test rồi xoáy xoáy thử xem có đánh được koBlade Frenzy Effects
Immunity Type: MagicImmunity1
Perplexed
Silenced
Disarmed



[w3]sidaboy;14982189 nói:Swift từ bản 2.0 thì đã update skill lv4 mới có thể đánh dc
Tự dưng 3.0 mắc gì ta phải ghi lại như vậy![]()


Changelog trên test cilent, đọc cho vui trước :PPatch Notes:
Welcome to Heroes of Newerth beta!
*** For support, visit http://beta.heroesofnewerth.com/
*** Report any bugs via the beta website
*** Discuss the game on the beta forums at http://forums.heroesofnewerth.com
Version 0.2.57
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- Removed that non working update button
- Sending buddy/clan whispers to players in /afk mode will no longer return a response indicating that the player was AFK with the reason
- If a player wishes to not see buddy/clan whispers they can use /dnd mode and it will stop those messages from being delivered to them
- Hovering over locked or unlocked slots in the game lobby will display the appropriate "Locked" or "Unlocked" tooltip now
- Fixed the Jail Bars appearing mis-aligned when a player is locked on the Hellbourne side in the game lobby
- Fixed the right click host visible menu appearing half cut-off if used on the Hellbourne side of the game lobby
- Added new UI function IsEnabled. (Credit to Tisser)
- Added an tooltip to the host's lock/unlock button indicating that slots can not be locked in the "Auto Balanced" game mode
Chipper
- Mana cost of rockets set to 50/60/70/85 from 50/65/80/95
- Slow from Sawblade Showdown while he has SotM lowered to 50% from 90%
Fayde
- Ult c/d set to 90/75/60 for now
- Lowered her attack impact point to match her animations
- Damage from Slice lowered to 110,170,230,290
- Damage per illusion hit on Burning Shadows increased to 25,40,55,70
- Dark Shield tweaked
* No longer absorbs a spell or protects against any magic damage
* Duration increased to 3.5 seconds at all levels
* Now instantly disjoints Fayde on use
- Reflection tweaked
* No longer gains +20% damage
* Can no longer use items or abilities from stealth without revealing herself (can only attack)
* Charges increased to 3,4,5
* Each attack from stealth applies Shadow Cripple to the enemy hit for 3 seconds. Attacking the same target again with refresh the duration and add an additional charge
* Shadow Cripple
** -45% Movespeed
** 20 Magic damage per second per charge
Version 0.2.56
-------------
General
- Dominating neutral creeps (using Ophelia or Whispering Helm) will no longer cause the dominated creep's camp to stack less than 3 times total.
- Fixed a small animation on the effect indicators
- A Doombringer can no longer be killed, transferred to your stash, sold, or held by a courier / wildsoul bear. Once someone buys a Doombringer, it's in the game for good!
* NOTE: This means that if you buy a Doombringer on a courier / wildsoul bear, then it will immediately drop the Doombringer. Beware!
- "Official" and "Official - No Stats" icons properly appear in the first column in the game browser now with their appropriate tooltip
- Fixed a bug which caused music to not loop
- Startup.cfg fixes (credit to Notausgang)
* SetSave is now properly quoted and escaped
* BindButton, BindImpulse, etc is now properly escaped
* Alias is now properly quoted and escaped
UI modding enhancements (credit to Notausgang/Tisser):
- Added a new UI function EscapeString(str). It scans the input string for any \ or ' characters and adds a backslash before them
* Don't do this twice to the same string! That will likely cause the result to be invalid.
Whispering Helm
- Damage lowere to 15 from 20
Heroes
New Hellbourne Agi Hero - Fayde
Armadon
- Sped up the quills for his quill spray
Behemoth
- Fixed Announcer
Blacksmith
- Fixed a small Multicast issue
Chipper
- Reduce walk noises by 66%
- Hitting a target within 175 units will now deal full damage, rather than half
- Tar Toss is now Physical instead of Magic, but can be removed by Purge, Shrunken Head activation, etc
- Reworked Focus Buffer
* Now absorbs 150/300/450/600 Magic damage
* Buff lasts 20 seconds
* 20 second cooldown
- Sawblade Showdown can now be boosted by Staff of the Master
* Increases range to 1000 from 700
* Applies a 90% snare to all enemies inside of the saws
Engineer
- Fixed the turret sometimes not being able to fire the last 2 shots of the burst
- Fixed the turret not using 1/16th of its mama per shot when it got more mana
Slither
- Ward health lowered to 60,110,160,210
Valkyrie
- Call of the Valkyrie cast time reduced from 1.33s to 0.6s
Version 0.2.55
-------------
- IM notifications only pop up once every 2 minutes now, however the IM count and any IM conversations will still be updated real time.
- Fixed the MOTD from popping up over and over as you exit games
- Fixed chat channels saving
- If Engineer has a token and spawns a steam turret, then a duplicate token is no longer dropped on the ground
- Fixed another exploit with Engineer turret
Test Client Note: I need you guys to focus test the engineer turret + courier stuff again to make sure nothing broke with stuff like the courier picking up token, combining items, or any weird engineer gold exploits. Get that mod that lets you see hidden inventories and test it again.
Slither đã vô dụng nay còn vô dụng hơn- Ward health lowered to 60,110,160,210

. Lấy mẫu từ heroes nào bên dota hay là S2's production vậy
?
... a razor h cũng giãm damg giống y như bên kia roài kia` thêm e Ophelia