- 12/9/08
- 6,108
- 3,465
- Thread starter
- #2,681
gắn vào unit dùng code anim= ko đc ta :( code nào vậy
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TeamDelays=5,10,15
AIHateDelays=15,10,5
AIAlternateProductionCreditCutoff=1000
TotalAITeamCap=500,200,100
UseMinDefenseRule=no
AlliedBaseDefenseCounts=30,25,20
SovietBaseDefenseCounts=30,25,20
ThirdBaseDefenseCounts=30,25,20
AIRestrictReplaceTime=200
AttackInterval=0.1
AttackDelay=0.1
InfantryReserve=15000
DefenseRatio=.2
DefenseLimit=40
AARatio=.2
AALimit=25
TeslaRatio=.2
TeslaLimit=30










, chị làm xong chưa, hay quên em rồi 







, giờ chỉnh sửa cái đường băng cho nó mượt chút xíu nữa 
[MEDUSA2] ; same name with vxl and hva file
UseLineTrail=yes ; is this leave a thin trail behind warhead
LineTrailColor=208,208,208 ; if so what color its appear ingame?
LineTrailColorDecrement=12
SpawnDelay=2 ; time delay between spawn
Rotates=yes ; can rotate?
Voxel=yes ; this have voxel file?