League of Legends về Việt Nam ?

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:-" 3 quả này đi lane ..nó đì cho thì đừng hỏi vì sao :> :| Con Fidd nó fear ... con kia trói và 3 ulti =)) zay^~ ...tiếc là ko save đc replay

Nói thì hay chứ đứa biết chơi tụi nó bất ngờ hội đồng con fidd trước thì có mà ăn cám, nên nhớ con Annie quất 1 combo thôi con fidd cũng xém chết đến bị thương nặng. Chưa kể Twitch có thể đứng xa mà xả... Nói chung con fidd mà không bất ngờ đứng núp đâu đó quăng ulti ra thì chả ma nào sợ, nhưng ulti của nó kéo máu lẹ quá làm rối loạn đội hình, từ đó tạo tâm trạng sợ sệt khi gặp fidd cũng giống như ngày xưa Twitch gank cả bản đồ ấy, rồi nó cũng sẽ bị chỉnh lại khi thiên hạ kêu ca quá mà thôi =))
 
ý tớ là đánh Pub inque thôi ..vì lúc nãy đánh trận đấy 3 thằng đấy nó ngồi Online có tag đàng hoàng ... chứ ít gặp trường hợp gặp khắc lắm :D
 
:-" 3 quả này đi lane ..nó đì cho thì đừng hỏi vì sao :> :| Con Fidd nó fear ... con kia trói và 3 ulti =)) zay^~ ...tiếc là ko save đc replay

Tại căn bản team ko chịu kêu ng` lên giúp hoặc toàn fragile champ thôi ;)). Chứ 4 thằng mà tớ đề cập hoặc thêm e Alishtar vào đi cùng lane thì ...... =))
 
ừ công nhận cái combat đấy có em alistar thì "Zay^~ ah`" .........mà tớ vẫn éo hiểu cái damage của skill con Báo ulti của con gì cầm Phi lao ..( wen me ten rồi :D ) là damage physycal hay magic nhỉ ! :|
 
Cập nhật thêm danh sách những thay đổi tại Patch kế tiếp đây ( Lưu ý là những dòng tô đậm là những thay đổi được cập nhật thêm vào so với patch notes trước ).

Champions

Garen, The Might of Demacia

Garen, The Might of Demacia approaches...
Garen is a new melee fighter champion that is intended to be easy to use! His abilities are all only limited by cooldown, with no energy or mana costs.
Perseverance (passive) - Garen gains a large health regeneration boost when he stays out of combat for a few seconds
Decisive Strike - Garen gains a movement speed boost upon activating this ability, and his next melee attack deals increased damage and silences his opponent
Courage - Garen permanently increases his armor and magic resistance every time he kills a minion, and he can activate this ability to take reduced damage from all sources for a few seconds
Judgment - Garen spins his sword rapidly around his body and moves with it, dealing large amounts of physical damage to all enemies within its radius
Demacian Justice (ultimate) - Garen executes Demacian Justice upon an opponent, dealing a large amount of damage with bonus damage for health that an opponent is missing

Alistar

Triumphant Roar
Self heal increased to 60/90/120/150/180 from 50/75/100/125/150
Triumphant Roar now heals surrounding allied units for half of the self heal amount.

Headbutt *
Is no longer castable while immobilized.


Anivia

Fixed the tooltip for Crystallize to no longer display reduced cooldown as a level-up statistic .

Fiddlesticks

Darkwind
Silence duration reduced to 1.2 from 1.5
Reduced the number of bounces to 2/4/6/8/10 from 3/5/7/9/11
Increased the missile speed to 1200 from 800.

Crowstorm
Reduced the AP Ratio to 1.75 from 2.

Dread
Fixed the tooltip to show the correct Magic Resist reduction value.

Janna

Howling Gale
No longer tosses H-28G Evolution Turrets into the air.

Jax

Fixed a minor tooltip typo with Empower

Leapstrike
Is no longer castable while immobilized.

Equipment Mastery
Reduced the amount of HP gained from attack damage to 3 from 4.

Reduced base armor per level to 3.2 from 4.


Katarina

Bouncing Blades
Increased bonus damage to 25/45/65/85/105 from 15/30/45/60/75.
Reduced Attack Damage scaling from 100% to 90%

Killer Instinct
Passive:
Increases damage dealt to enemy champions by 8/12/16/20/24 on abilities and melee attacks.
Active:
Using Shunpo reduces all damage received by 15/20/25/30/35 percent for 3 seconds.
Using Bouncing Blades remains unchanged.

Shunpo
Fixed a tooltip error where the damage listed was lower than the actual damage dealt.

Death Lotus
Increased the physical scaling on Death Lotus to 55% of bonus attack damage from 50% of bonus attack damage.

Voracity
Adjusted to trigger off kills or assists instead of a champion you've damage within a short time frame.
This should result in more consistent behavior, but not impact most cases.


Nasus

Recommended items adjusted to include Chalice of Harmony.


Mordekaiser

Siphon of Destruction
Reduced the shield bonus per hit to 6/9/12/15/18 from 8/12/16/20/24.

Iron Man
Increased the shield decay rate to 3% a second from 2%.
Increased the % of damage converted into shield to 25% from 20%.
Adjusted the maximum shield value to 140 from 175 at level 1.
Adjusted the maximum shield value to 650 from 600 at level 18.

Fixed a minor tooltip typo with Children of the Grave


Morgana

Dark Binding
Decreased cooldown to 10 seconds from 15 seconds.
Decreased mana cost to 60/75/90/105/120 from 80/100/120/140/160.
Decreased total damage to 80/130/180/240/300 from 90/150/245/315/440.
Decreased duration to 2/2.25/2.5/2.75/3 from 2.5/2.75/3/3.25/3.5.
AP ratio now properly applies across all levels.

Tormented Soil
Now applies a stacking and renewing Magic Resistance debuff of 4/5/6/7/8 to targets in area. Lasts 2 seconds and stacks up to 5 times.
Decreased total damage to 125/200/275/350/425 from 150/225/300/375/425 (actual damage approximately the same/higher with MR debuff included).
Decrease mana cost to 70/90/110/130/150 from 80/100/120/140/160
Increased attack range to 400 from 350.
Increased attack speed per level to 1.4% from 1.25%.
Increased attack damage per level to 3.5 from 2.8.

Nunu

Base Magic Resist increased to 30 from 25.

Consume
Heal Amount Increased to 125/200/275/350/425
Mana cost reduced to 60 from 80 at all ranks.
Cooldown reduced to 30/26/22/18/14 from 35/30/25/20/15.

Ice Blast
Slow effect now scales with level to 40/45/50/55/60 from 50/50/50/50/50.

Bloodboil
Movement Speed Increase reduced to 11/12/13/14/15 from 10/12.5/15/17.5/20.
Reduced the duration to 20 from 40.
Reduced the cooldown to 15 from 20.
If Bloodboil is casted on an ally target, Nunu now also gains the affect of Bloodboil.
Mana cost reduced to 50 from 75.

Absolute Zero
Mana cost reduced to be 150/150/150 from 150/225/300.
Visionary
Now requires 7 hits to activate down from 8.

Pantheon

Fixed a minor tooltip typo with Heartseeker

Aegis of Zeonia *
Is no longer castable while Immobilized.

Poppy

Heroic Charge *
Is no longer castable while immobilized.

Rammus

Powerball
Reduced the mana cost on Powerball to 80/90/100/110/120 from 90/100/110/120/130.

Puncturing Taunt
Reduced the mana cost on Puncturing Taunt to 50/65/80/95/110 from 50/70/90/110/130.

Increased Rammus' base mana regen from 0.5 to 0.75.



Ryze

Rune Prison *
Rune Prison no longer prevents the target from attacking, and only immobilizes.

Shen

Vorpal Blade
Damage changed to 50/95/140/185/230, from 60/100/140/180/220
AP Ratio increased to 0.65 from 0.6

Feint
Energy cost changed to 45, from 60/55/50/45/40
Cooldown increased to 9/8/7/6/5, from 3.
Feint now blocks damage from every hit for 1.5 seconds.
Feint blocks 40/75/110/145/180 damage from all non-turret damage sources.

Shadow Dash
Energy cost decreased to 110/105/100/95/90 from 120/115/110/105/100.
Cooldown increased to 10 seconds, from 9.

Stand United
Shield amount changed to 350/600/850, from 400/600/800.
No longer refunds cooldown when interrupted.



Sion

Base movement speed increased to 315 from 310.

Feel No Pain
Block percentage increased to 40% from 20%

Cryptic Gaze
Mana cost reduced to 100 at all ranks from 120.

Soraka

Wish
Cooldown changed to 100/90/80 from 120/90/60.

Taric

Imbue
Reduced the cooldown of Imbue to 16/15/14/13/12 from 20/19/18/17/16.
Increased the base heal amount to 100/150/200/250/300 from 70/120/170/220/270.

Dazzle
Fixed a bug that was incorrectly calculating minimum damage.

Radiance
Radiance no longer heals surrounding allied units.
Reduced the upkeep mana increment to 4/7/10 from 10/15/20.
Increased the startup mana cost to 20 from 10.

Tristana

Rocket Jump *
Is no longer castable while immobilized.

Tryndamere

Battle Fury
Increased the amount of Critical Strike Chance per 10% health missing to 4.5% from 3%

Blood Lust
Reduced the cooldown of the active to 18/16/14/12/10 from 20/18/16/14/12.

Spinning Slash *
Is no longer castable while immobilized.

Undying Rage
Cooldown reduced to 110/100/90 from 130/115/110

Twisted Fate

Pick a Card
Fixed a bug where Red Card's AOE would penetrate spell shields.

Warwick

Hunter's Call
This ability has been adjusted to work on nearby allied champions instead of globally.

Infinite Duress
Fixed a bug where Warwick would sometimes stay stunned even if his opponent broke out of the effect.

Items


Executioner's Calling
Active ability changed to a target spell that inflicts the target with Grievous Wound for 7 seconds, causing 50% reduced healing and regeneration. 40 second cooldown.

New Item: Youmuu's Ghostblade
+30 Attack Damage +15% Critical Chance
UNIQUE Passive: +20 Armor Penetration 15% Cooldown Reduction
UNIQUE Active: You gain +20% movespeed and +50% attack speed for 4 seconds. Attacking enemy units with melee attacks increases the duration by 2 to a maximum of 8 seconds. 60 second cooldown.

New Item: Randuin's Omen
+300 Health +90 Armor + 25 Health Regen per 5 Sec.
UNIQUE Passive: 15% Cooldown Reduction
UNIQUE Passive: 20% chance to reduce physical attackers movement / attack speed by 35% for 2 seconds.
UNIQUE Active: Slows movement speed and attack speed of surrounding units by 35% for 1 second + 0.5 seconds for each 100 Armor and Magic Resist. 60 second cooldown.

Summoner Spells

Fortify will now affect all allied towers, not just the forward most towers in a lane.
Teleport will now allow you to travel to all allied towers, not just the forward most towers in a lane.

Rally
Rally no longer heals surrounding allied units.
Rally cooldown reduced to 270 from 360.

General

New secondary assist system added. Champions may now gain assists on kills if they contributed to the battle via active abilities but did not deal damage (i.e. slowed an opponent with Wither, hasted the ally who got the kill with Time Warp, etc.). In addition, assists should now be properly granted if you debuffed an enemy but they were immune to the damage (Teemo mushroom slowing an invulnerable Kayle). Certain effects like blind, reveal, and attack speed slows will not grant assists.


Healing now displays green floating text.
---------------------------------------------------------------

Design Notes:

Sion: The changes for Sion were not completed as well, but a few of them had a low risk factor so are being pushed out this patch.

Immobilization: Immobilization has been changed so that any ability that physically moves you from one to another (jumping/dashing/running) should not be castable while rooted. Teleportation abilities and blinks should be castable, but will leave you rooted at the spot you teleport to.

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mình chơi Pan chủ yếu là full công và push, mỗi lần bị gank khả năng sống sỏ́t rất thấp:( đôi khi flash vẫn khó sống qua,nhưng wen rồi.....đang muốn chơi 1 con tanker, h trước chơi thư morde nhưng khá khó , vì armor tank creeps thì tốt, chứ lúc đi gank lớp armor đó hầu như ko hoạt động..
 
Mord chủ yếu gây dam, ko có stun, slow hay disable, nên cần team có nhiều những thứ đấy, có team hỗ trợ tốt thì mord có thể gây áp lực lên hàng main dam của team kia. Ulti của mord dễ bị giải bởi cleanse nên mord bị đánh giá khá thấp, tank tốt nhất có lẽ là alistar. Pantheon khả năng sống sót thấp nên ko thể carry cả team, nhưng con pantheon cùng với Shen và TF thì trùm của BD.
 
nhấn lên xuống trái phải lên lên xuống xuống là nó vào được thôi
 
News : League of Legends bắt đầu giai đoạn Close beta, không biết đây chỉ là server dành cho Chinese hay là S.E.A nữa đây ? Hi vọng không phải là S.E.A vì China ko nằm trong S.E.A, tuy nhiên xem wa những gì ở trang chủ của LoL China thì chỉ nói 1 từ duy nhất mà thôi : COOOOOOOL.

Link LoL China : ( Tiếng Hoa ai biết đọc thì vô đọc nhé ) :

http://lol.qq.com/

Nhìn cái hình Wallpaper của Janna và Annie "ảo" thiệt, khác xa với những gì thể hiện trong games =))
 
Hy vọng nó ko phải là server SEA mà Riot đề cập, toàn tiếng mán thì chơi làm sao được :(
 
^
Thuộc hết skill rồi thì vẫn chơi tốt chứ, nhg ta là ta ghét tiếng khựa :-w
 
Thế lúc đang chơi làm sao mà hiểu bọn kia nói gì, nói b b, hay mia chúng nó hiểu ko mới là vấn đề :D.
 
mới làm ván với gangplank, bên kia có con Fid to mỏ vcl, lúc đầu nó đì ghê quá, tưởng pro ai dè về sau chạy mất dép, 1 hit 1k máu, thích quá đê =))
 
Tên muỗi chẳng bao giờ biết phòng ngự là gì, hôm qua chơi với team cả 5 thằng là Ap champion, mà ko biết mua magic def.
 
con nào nhìu stun với disable nhất nhỉ. Fiddel dc 2 cái. Với lại con nào stun lâu nhất ko tính ulti ashe long range
 
Tên muỗi chẳng bao giờ biết phòng ngự là gì, hôm qua chơi với team cả 5 thằng là Ap champion, mà ko biết mua magic def.
hơ hơ, đúng là ko build mr or def bao giờ cả, thà giết đích trước khi nó xông tới còn hơn là để nó tới rồi mới giết được ;))

Mà lúc chơi gangplank tui vẫn build def mà, build kiểu đó ko giết người ngay lúc đầu được, hơ hơ !
 
đợi mình mở cty đi, mình phát hành =))

Garena phát hành HoN vậy cái này ai phát hành nhỉ?

khi nào bạn mới mở cty vậy ? chắc lúc đó mình không còn sức để chơi game do bạn phát hành rồi :)
 
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