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- 24/2/04
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Official Site: http://www.majesty2.com/
Release Dates:
PC: 9/18/09
X360: TBA
Publisher: Paradox Interactive
Majesty 2: The Fantasy Kingdom Sim is the long awaited sequel to the critically acclaimed Majesty: The Fantasy Kingdom Sim. Majesty 2 makes several changes to both the typical fantastic setting and the RTS formula, as did its predecessor.
The player, styled as "the sovereign", serves the traditional role of directing the affairs of his own empire. However, the individual units are semi-autonomous. Each is an individual with his or her own statistics and inventory, crossing over into the role-playing genre. The sovereign can entice these units with several types of "flags", indirectly controlling their general movements.
The sovereign serves a more direct role in the establishment of buildings and the recruitment of heroes. He also collects gold, which funds these improvements.
The heroes of Ardania are the real focus of the game. They drive the economy and fight enemies. Heroes can be recruited at their own guilds. There are many classes and abilities, ranging from the arcane Mage to the armored Paladin. Heroes can be formed into groups where they are more cooperative with each other, with skills varying depending on the composition of heroes. Particularly worthy heroes can be made into Lords at the completion of each mission, which allows them to be summoned in later quests. Low-tier heroes can be "promoted" into higher, specialized heroes, which opens up new possibilities in development.
Screenshots:
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