Nơi trận đánh bắt đầu

Ôi các bác chẳng nói sớm làm em fang nó thêm phát nữa:
War at MARKSMAN(42:1:3)/Turkey
Attacker: Leader Mun of the tribe: Ranger

Invasion # 1

Attackers:
18.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
6.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Middle
3.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 117.00
Defender base damage is: 0.00
The attacker inflicts 92% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 107.0 net damage after 0.0 blocker defense
The defender inflicts 0.0 net damage after 45.0 attacker defense
27,000W 0I 0O 33,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
War at MARKSMAN(42:1:3)/Turkey
Attacker: Leader Mun of the tribe: Ranger

Invasion # 1

Attackers:
18.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
5.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Middle
3.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 116.00
Defender base damage is: 0.00
The attacker inflicts 99% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 114.0 net damage after 0.0 blocker defense
The defender inflicts 0.0 net damage after 44.0 attacker defense
25,000W 0I 0O 25,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Tội nghiệp thằng MARKSMAN, chỉ vì 1 phút lỡ tay mà đi cả sự nghiệp mấy ngày vào chơi =)). Hôm qua, tui có đem quân đánh thằng Ben nhưng nhà nó xa quá nên nó kịp lên và chạy quân lẫn res, cần anh em giúp để đánh thằng Ben đó và ai có nhà gần nó thì spy giúp để dễ dàng thuận tiện trong việc cho nó lên bàn thờ ngồi ăn cùng mâm các thằng đã post ở trên ;)). Nhà thằng Ben này res của nó giàu lắm, có cả iron lẫn oil( dek hiểu lấy oil làm gì =))), tui tiên phong sẽ đánh vào quân chủ lực của nó còn lại thì khi diệt chủ lực của nó xong thì anh em vác camel qua hốt ;)).
À tiện cho hỏi luôn anh em thấy còn thằng nào ko phải dân VN mà nằm trong tọa độ từ 1 -> 100, còn quân để có thể đe dọa được anh em thì báo giùm để tui xử luôn.
 
Tội nghiệp thằng MARKSMAN, chỉ vì 1 phút lỡ tay mà đi cả sự nghiệp mấy ngày vào chơi =)). Hôm qua, tui có đem quân đánh thằng Ben nhưng nhà nó xa quá nên nó kịp lên và chạy quân lẫn res, cần anh em giúp để đánh thằng Ben đó và ai có nhà gần nó thì spy giúp để dễ dàng thuận tiện trong việc cho nó lên bàn thờ ngồi ăn cùng mâm các thằng đã post ở trên ;)). Nhà thằng Ben này res của nó giàu lắm, có cả iron lẫn oil( dek hiểu lấy oil làm gì =))), tui tiên phong sẽ đánh vào quân chủ lực của nó còn lại thì khi diệt chủ lực của nó xong thì anh em vác camel qua hốt ;)).
À tiện cho hỏi luôn anh em thấy còn thằng nào ko phải dân VN mà nằm trong tọa độ từ 1 -> 100, còn quân để có thể đe dọa được anh em thì báo giùm để tui xử luôn.

Khi nào đánh thì bảo tui , mà nhà nó ở tọa độ nào vậy
 
War at yaa(361:5:3)/Turkey
Attacker: Leader HeroesLeader of the tribe: HeroesVN

Invasion # 1

Attackers:
23.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
10.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
5.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
15.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
7.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
11.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
3.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 208.00
Defender base damage is: 120.00
The attacker inflicts 110% of base damage
The defender inflicts 109% of base damage
The attacker inflicts 192.0 net damage after 36.0 blocker defense
The defender inflicts 63.0 net damage after 68.0 attacker defense
Defender Eagle Scout receives 184.0 net damage
3.0 unit(s) are destroyed
Defender Warrior receives 6.0 net damage
1.2 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 2.0 net damage
0.3 unit(s) are destroyed
Attacker Eagle Scout receives 4.0 net damage
4.0 unit(s) are destroyed
Attacker Horseman receives 6.0 net damage
0.9 unit(s) are destroyed
Attacker Warrior receives 29.0 net damage
5.8 unit(s) are destroyed
Attacker Camel receives 24.0 net damage
3.4 unit(s) are destroyed

Invasion # 2

Attackers:
19.6 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
4.2 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
4.1 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
11.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
6.7 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
2.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
9.8 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 146.91
Defender base damage is: 109.51
The attacker inflicts 93% of base damage
The defender inflicts 111% of base damage
The attacker inflicts 105.7 net damage after 30.3 blocker defense
The defender inflicts 74.7 net damage after 47.3 attacker defense
Defender Warrior receives 15.0 net damage
3.0 unit(s) are destroyed
Defender Horseman receives 70.0 net damage
2.0 unit(s) are destroyed
Defender Camel receives 20.7 net damage
3.0 unit(s) are destroyed
Attacker Eagle Scout receives 10.0 net damage
10.0 unit(s) are destroyed
Attacker Horseman receives 41.0 net damage
4.1 unit(s) are destroyed
Attacker Warrior receives 6.0 net damage
1.2 unit(s) are destroyed
Attacker Camel receives 17.7 net damage
2.5 unit(s) are destroyed

Invasion # 3

Attackers:
17.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
3.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
1.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
3.8 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
6.8 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 36.04
Defender base damage is: 44.56
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 18.6 net damage after 17.4 blocker defense
The defender inflicts 20.0 net damage after 24.0 attacker defense
Defender Warrior receives 3.0 net damage
0.6 unit(s) are destroyed
Defender Camel receives 15.6 net damage
2.2 unit(s) are destroyed
Attacker Eagle Scout receives 6.0 net damage
1.0 unit(s) are destroyed
Attacker Warrior receives 6.0 net damage
1.2 unit(s) are destroyed
Attacker Camel receives 8.0 net damage
1.1 unit(s) are destroyed

Invasion # 4

Attackers:
15.9 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
1.8 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
1.5 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
6.2 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 26.70
Defender base damage is: 38.72
The attacker inflicts 77% of base damage
The defender inflicts 64% of base damage
The attacker inflicts 6.1 net damage after 13.9 blocker defense
The defender inflicts 6.0 net damage after 19.5 attacker defense
Defender Warrior receives 4.0 net damage
0.8 unit(s) are destroyed
Defender Camel receives 2.1 net damage
0.3 unit(s) are destroyed
Attacker Warrior receives 3.0 net damage
0.6 unit(s) are destroyed
Attacker Camel receives 3.0 net damage
0.4 unit(s) are destroyed

Invasion # 5

Attackers:
15.5 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
1.2 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
1.2 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
5.4 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 22.67
Defender base damage is: 33.63
The attacker inflicts 102% of base damage
The defender inflicts 106% of base damage
The attacker inflicts 11.0 net damage after 12.0 blocker defense
The defender inflicts 17.1 net damage after 17.9 attacker defense
Defender Warrior receives 2.0 net damage
0.4 unit(s) are destroyed
Defender Camel receives 9.0 net damage
1.2 unit(s) are destroyed
Attacker Warrior receives 4.0 net damage
0.8 unit(s) are destroyed
Attacker Camel receives 13.1 net damage
1.9 unit(s) are destroyed

Invasion # 6

Attackers:
13.6 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
0.4 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
5.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 15.99
Defender base damage is: 30.00
The attacker inflicts 108% of base damage
The defender inflicts 79% of base damage
The attacker inflicts 7.0 net damage after 10.0 blocker defense
The defender inflicts 8.6 net damage after 14.4 attacker defense
Defender Warrior receives 7.0 net damage
1.4 unit(s) are destroyed
Attacker Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 8.6 net damage
1.2 unit(s) are destroyed

Invasion # 7

Attackers:
12.4 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
0.4 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
3.6 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 14.77
Defender base damage is: 21.60
The attacker inflicts 57% of base damage
The defender inflicts 118% of base damage
The attacker inflicts 2.0 net damage after 7.2 blocker defense
The defender inflicts 11.8 net damage after 13.2 attacker defense
Defender Warrior receives 2.0 net damage
0.4 unit(s) are destroyed
Attacker Warrior receives 3.0 net damage
0.4 unit(s) are destroyed
Attacker Camel receives 8.8 net damage
1.3 unit(s) are destroyed

Invasion # 8

Attackers:
11.1 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
0.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
3.2 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 11.10
Defender base damage is: 19.20
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 4.6 net damage after 6.4 blocker defense
The defender inflicts 7.9 net damage after 11.1 attacker defense
Defender Warrior receives 4.6 net damage
0.9 unit(s) are destroyed
Attacker Camel receives 7.9 net damage
1.1 unit(s) are destroyed

Invasion # 9

Attackers:
10.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
0.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
2.3 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 9.98
Defender base damage is: 13.68
The attacker inflicts 55% of base damage
The defender inflicts 99% of base damage
The attacker inflicts 1.0 net damage after 4.6 blocker defense
The defender inflicts 3.0 net damage after 10.0 attacker defense
Defender Warrior receives 1.0 net damage
0.2 unit(s) are destroyed
Attacker Camel receives 3.0 net damage
0.4 unit(s) are destroyed

Invasion # 10

Attackers:
9.5 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
0.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
2.1 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 9.55
Defender base damage is: 12.48
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 4.8 net damage after 4.2 blocker defense
The defender inflicts 3.0 net damage after 9.5 attacker defense
Defender Warrior receives 4.8 net damage
1.0 unit(s) are destroyed
Attacker Camel receives 3.0 net damage
0.4 unit(s) are destroyed

Invasion # 11

Attackers:
9.1 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
0.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
1.1 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 9.12
Defender base damage is: 6.67
The attacker inflicts 60% of base damage
The defender inflicts 62% of base damage
The attacker inflicts 2.8 net damage after 2.2 blocker defense
The defender inflicts 1.0 net damage after 9.1 attacker defense
Defender Warrior receives 2.8 net damage
0.6 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed

Invasion # 12

Attackers:
9.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
0.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
0.6 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 8.98
Defender base damage is: 3.34
The attacker inflicts 116% of base damage
The defender inflicts 102% of base damage
The attacker inflicts 8.9 net damage after 1.1 blocker defense
The defender inflicts 0.0 net damage after 9.0 attacker defense
Defender Warrior receives 8.9 net damage
0.6 unit(s) are destroyed
28,436W 0I 0O 42,369F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

15,630W 0I 0O 20,693F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

nó còn khá nhiều đấy, anh em nào tiện tay thì hốt đi
 
Khi nào đánh thì bảo tui , mà nhà nó ở tọa độ nào vậy
bác ép nick tui đi ackr1178 cho dễ nói chuyện, còn bác nào muốn đánh nữa không nhỉ ::)
 
War at Nintendoland(1:1:1)/United States of America
Attacker: Leader 2me of the tribe: rt

Invasion # 1

Attackers:
30.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
5.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
6.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
Defenders:
6.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
4.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
25.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
Attacker base damage is: 191.00
Defender base damage is: 286.00
The attacker inflicts 87% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 100.0 net damage after 66.0 blocker defense
The defender inflicts 166.0 net damage after 71.0 attacker defense
Defender Warrior receives 84.0 net damage
16.8 unit(s) are destroyed
Defender Eagle Scout receives 14.0 net damage
4.0 unit(s) are destroyed
Defender Horseman receives 2.0 net damage
0.3 unit(s) are destroyed
Attacker Camel receives 152.0 net damage
6.0 unit(s) are destroyed
Attacker Eagle Scout receives 13.0 net damage
5.0 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.2 unit(s) are destroyed

Invasion # 2

Attackers:
29.8 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
Defenders:
5.7 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
8.2 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
Attacker base damage is: 178.80
Defender base damage is: 174.91
The attacker inflicts 110% of base damage
The defender inflicts 115% of base damage
The attacker inflicts 168.2 net damage after 27.8 blocker defense
The defender inflicts 142.4 net damage after 59.6 attacker defense
Defender Warrior receives 97.0 net damage
8.2 unit(s) are destroyed
Defender Horseman receives 71.2 net damage
5.7 unit(s) are destroyed
Attacker Warrior receives 142.4 net damage
28.5 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
Amen, đã set position trong fleet mà quên set lại trong phần battalion, tự nhiên hy sinh vô ích, aaaaaaaaaaa.
 
chỉ chết có 5 chim và 5 camel thui, thế là còn rẻ chán :D
 
War at rivendell(564:1:1)/Turkey
Attacker: Leader baodaica of the tribe: dfhdf

Invasion # 1

Attackers:
6.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
20.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
5.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 166.00
Defender base damage is: 0.00
The attacker inflicts 50% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 83.0 net damage after 0.0 blocker defense
The defender inflicts 0.0 net damage after 42.0 attacker defense
110,537W 0I 0O 73,120F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
cướp của thằng này ngày 2 chuyến suốt 3 ngày qua, đến bây giờ thì nó chẳng có gì, nghĩ mình cũng hơi ác
 
War at Nintendoland(1:1:1)/United States of America
Attacker: Leader 5cam of the tribe: AhHa

Invasion # 1

Attackers:
5.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
25.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
10.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Defenders:
4.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
14.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
Attacker base damage is: 165.00
Defender base damage is: 172.00
The attacker inflicts 118% of base damage
The defender inflicts 106% of base damage
The attacker inflicts 158.0 net damage after 36.0 blocker defense
The defender inflicts 117.0 net damage after 65.0 attacker defense
Defender Warrior receives 90.0 net damage
14.0 unit(s) are destroyed
Defender Horseman receives 68.0 net damage
4.0 unit(s) are destroyed
Attacker Eagle Scout receives 100.0 net damage
10.0 unit(s) are destroyed
Attacker Warrior receives 14.0 net damage
2.8 unit(s) are destroyed
Attacker Camel receives 3.0 net damage
0.4 unit(s) are destroyed
8,622W 0I 0O 7,082F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!
Đang chuẩn bị lực lượng đập thằng này thêm 1 cú, hehe
 
War at SECOND(319:4:2)/Turkish Republic of Cyprus
Attacker: Leader nguyenbao of the tribe: vodich

Invasion # 1

Attackers:
46.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Back
20.0 Carriage(s)(20HP/5A/3D per unit) - Tactics: Back
200.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Middle
10.0 Knight(s)(18HP/34A/8D per unit) - Tactics: Middle
26.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
16.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
5.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(120HP/80A/80D per unit) - Tactics: Front
Attacker base damage is: 6355.00
Defender base damage is: 80.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 6275.0 net damage after 80.0 blocker defense
The defender inflicts 20.0 net damage after 704.0 attacker defense
Defender City Defense Structure receives 6275.0 net damage
1.0 unit(s) are destroyed
Attacker Swordsman receives 9.0 net damage
0.6 unit(s) are destroyed
Attacker Eagle Scout receives 4.0 net damage
4.0 unit(s) are destroyed
Attacker Warrior receives 5.0 net damage
1.0 unit(s) are destroyed
Attacker Knight receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
14,071W 9,648I 0O 11,847F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
kết quả của 1 chuyến đi dài chả thu được gì nhìu, có lẽ phải từ bỏ mấy vụ đánh nhau thôi, ko thì đến tết mới lên morden được
 
có 1 em la vn ma ko fai vn đây:
Locations of target Leaders Cities:
Hero1 (1303:2:2)
HeroS (23:5:1)
Hero3 (1098:1:3)
Cabin (1303:2:3)
HeroesVN (122:3:1)
Target leader has the following score distribution:
Research Score: 83
Production Score: 13
Building Score: 220
Total Score: 317
ai ở gần 2 cái city o district 23 va 122 thì đem quân qua quét lính nó liên tục , nếu không nó lại làm khổ mấy mem yếu nữa mất công lắm. còn mấy cái city kia thì tui move city wa ngay kế bên để tính sổ với nó rồi :D
 
hay thế nhỉ, lại có thằng để đánh rồi, mình ở tọa độ 10 xin nhân city 23 của nó, đảm bảo chỉ có chạy ko đường về chứ ko cho nó sống sót
 
có 1 trận đánh mới nhất, ít thiệt hại nhất nên post lên cho mọi người xem. ai có nhu cầu hốt res thì xông vào đi, mình quá điểm nó rùi, trận này diễn ra lúc 10h sáng nay thôi.
War at darkakrep(820:5:3)/Turkey
Attacker: Leader nguyenbao of the tribe: vodich

Invasion # 1

Attackers:
56.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Back
140.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Middle
12.0 Knight(s)(18HP/34A/8D per unit) - Tactics: Middle
10.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
6.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
1.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Front
1.0 Musketeer(s)(20HP/39A/4D per unit) - Tactics: Front
Defenders:
37.0 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
10.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
38.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
4.0 Swordsman(s)(15HP/25A/10D per unit) - Tactics: Front
59.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
Attacker base damage is: 4526.00
Defender base damage is: 1316.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 4246.0 net damage after 280.0 blocker defense
The defender inflicts 844.0 net damage after 472.0 attacker defense
Defender Warrior receives 297.0 net damage
59.0 unit(s) are destroyed
Defender Swordsman receives 434.0 net damage
4.0 unit(s) are destroyed
Defender Camel receives 1933.0 net damage
38.0 unit(s) are destroyed
Defender Eagle Scout receives 1534.0 net damage
10.0 unit(s) are destroyed
Defender Horseman receives 48.0 net damage
6.9 unit(s) are destroyed
Attacker Musketeer receives 810.0 net damage
1.0 unit(s) are destroyed
Attacker Swordsman receives 33.0 net damage
1.0 unit(s) are destroyed
Attacker Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed

Invasion # 2

Attackers:
55.9 Camel(s)(7HP/5A/1D per unit) - Tactics: Back
140.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Middle
12.0 Knight(s)(18HP/34A/8D per unit) - Tactics: Middle
10.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
6.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(20HP/39A/4D per unit) - Tactics: Front
Defenders:
30.1 Horseman(s)(7HP/22A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
0.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/25A/10D per unit) - Tactics: Front
0.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Front
Attacker base damage is: 4457.29
Defender base damage is: 663.14
The attacker inflicts 61% of base damage
The defender inflicts 117% of base damage
The attacker inflicts 2657.7 net damage after 60.3 blocker defense
The defender inflicts 318.1 net damage after 457.9 attacker defense
Defender Horseman receives 2657.7 net damage
30.1 unit(s) are destroyed
Attacker Eagle Scout receives 120.0 net damage
6.0 unit(s) are destroyed
Attacker Warrior receives 97.0 net damage
10.0 unit(s) are destroyed
Attacker Knight receives 94.0 net damage
5.2 unit(s) are destroyed
Attacker Horseman receives 6.0 net damage
0.9 unit(s) are destroyed
Attacker Camel receives 1.1 net damage
0.2 unit(s) are destroyed
214,000W 121,000I 11,000O 214,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

138,810W 5,400I 0O 170,083F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
topic này hình như chỉ có mình postr bài nhỉ, chán thế
War at ANTALYA(449:4:1)/Turkey
Attacker: Leader nguyenbao of the tribe: vodich

Invasion # 1

Attackers:
85.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Back
30.0 Carriage(s)(20HP/5A/3D per unit) - Tactics: Back
150.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Middle
23.0 Paladin(s)(40HP/60A/16D per unit) - Tactics: Middle
10.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
1.0 Knight(s)(18HP/34A/8D per unit) - Tactics: Front
1.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Front
Defenders:
25.0 Horseman(s)(7HP/22A/3D per unit) - Tactics: Stand Ground
51.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Back
25.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
25.0 Eagle Scout(s)(1HP/1A/1D per unit) - Tactics: Front
Attacker base damage is: 6018.00
Defender base damage is: 776.00
The attacker inflicts 104% of base damage
The defender inflicts 53% of base damage
The attacker inflicts 6057.0 net damage after 201.0 blocker defense
The defender inflicts 102.0 net damage after 881.0 attacker defense
Defender Eagle Scout receives 2180.0 net damage
25.0 unit(s) are destroyed
Defender Warrior receives 426.0 net damage
25.0 unit(s) are destroyed
Defender Camel receives 3140.0 net damage
51.0 unit(s) are destroyed
Defender Horseman receives 311.0 net damage
25.0 unit(s) are destroyed
Attacker Swordsman receives 3.0 net damage
0.2 unit(s) are destroyed
Attacker Knight receives 42.0 net damage
1.0 unit(s) are destroyed
Attacker Warrior receives 34.0 net damage
6.8 unit(s) are destroyed
Attacker Paladin receives 5.0 net damage
0.1 unit(s) are destroyed
Attacker Horseman receives 17.0 net damage
2.4 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
326,650W 0I 0O 2,023,350F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

103,050W 0I 0O 142,975F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
có thằng sáng nay mới chơi tui >.<
War at xGo(925:3:3)/Vietnam
Attacker: Leader Saxsquire of the tribe: TheSaxs

Invasion # 1

Attackers:
10.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Back
25.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
3.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
11.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
20.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
20.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Front
Defenders:
91.0 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
26.0 Knight(s)(18HP/35A/8D per unit) - Tactics: Back
79.0 Horseman(s)(7HP/27A/2D per unit) - Tactics: Back
77.0 Warrior(s)(5HP/11A/2D per unit) - Tactics: Middle
91.0 Camel(s)(7HP/6A/1D per unit) - Tactics: Front
1.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
Attacker base damage is: 2754.00
Defender base damage is: 7326.00
The attacker inflicts 65% of base damage
The defender inflicts 75% of base damage
The attacker inflicts 447.0 net damage after 1772.0 blocker defense
The defender inflicts 4932.0 net damage after 619.0 attacker defense
Defender City Defense Structure receives 147.0 net damage
0.6 unit(s) are destroyed
Defender Camel receives 141.0 net damage
20.1 unit(s) are destroyed
Defender Warrior receives 108.0 net damage
21.6 unit(s) are destroyed
Defender Horseman receives 15.0 net damage
2.1 unit(s) are destroyed
Defender Knight receives 33.0 net damage
1.8 unit(s) are destroyed
Defender Swordsman receives 3.0 net damage
0.2 unit(s) are destroyed
Attacker Musketeer receives 1923.0 net damage
20.0 unit(s) are destroyed
Attacker Paladin receives 300.0 net damage
7.5 unit(s) are destroyed
Attacker Swordsman receives 2004.0 net damage
11.0 unit(s) are destroyed
Attacker Knight receives 444.0 net damage
3.0 unit(s) are destroyed
Attacker Carriage receives 211.0 net damage
10.6 unit(s) are destroyed
Attacker Camel receives 50.0 net damage
7.1 unit(s) are destroyed
 
Invasion # 2

Attackers:
2.9 Camel(s)(7HP/7A/1D per unit) - Tactics: Back
14.5 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
12.5 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Front
Defenders:
90.8 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
24.2 Knight(s)(18HP/35A/8D per unit) - Tactics: Back
76.9 Horseman(s)(7HP/27A/2D per unit) - Tactics: Back
55.4 Warrior(s)(5HP/11A/2D per unit) - Tactics: Middle
70.9 Camel(s)(7HP/6A/1D per unit) - Tactics: Front
0.4 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
Attacker base damage is: 896.15
Defender base damage is: 6741.52
The attacker inflicts 94% of base damage
The defender inflicts 64% of base damage
The attacker inflicts 210.0 net damage after 1589.5 blocker defense
The defender inflicts 4113.8 net damage after 246.2 attacker defense
Defender City Defense Structure receives 142.0 net damage
0.4 unit(s) are destroyed
Defender Camel receives 20.0 net damage
2.9 unit(s) are destroyed
Defender Warrior receives 36.0 net damage
7.2 unit(s) are destroyed
Defender Horseman receives 10.0 net damage
1.4 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 41.0 net damage
1.0 unit(s) are destroyed
Attacker Carriage receives 2973.0 net damage
14.5 unit(s) are destroyed
Attacker Camel receives 1099.8 net damage
2.9 unit(s) are destroyed
 
và cuối cùng là tui chiến thắng :))
Invasion # 3

Attackers:
0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Back
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Back
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
11.5 Paladin(s)(40HP/62A/16D per unit) - Tactics: Front
0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Front
Defenders:
90.7 Swordsman(s)(15HP/30A/11D per unit) - Tactics: Stand Ground
24.2 Knight(s)(18HP/35A/8D per unit) - Tactics: Back
75.4 Horseman(s)(7HP/27A/2D per unit) - Tactics: Back
48.2 Warrior(s)(5HP/11A/2D per unit) - Tactics: Middle
68.0 Camel(s)(7HP/6A/1D per unit) - Tactics: Front
0.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
Attacker base damage is: 711.45
Defender base damage is: 6540.60
The attacker inflicts 95% of base damage
The defender inflicts 69% of base damage
The attacker inflicts 168.0 net damage after 1505.9 blocker defense
The defender inflicts 4343.4 net damage after 183.6 attacker defense
Defender Camel receives 142.0 net damage
20.3 unit(s) are destroyed
Defender Warrior receives 5.0 net damage
1.0 unit(s) are destroyed
Defender Horseman receives 4.0 net damage
0.6 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 17.0 net damage
1.1 unit(s) are destroyed
Attacker Paladin receives 4343.4 net damage
11.5 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
637,313W 474,025I 0O 660,125F worth of resources are captured
and added to xGos stockpile.
 
Minh bi nó đánh trộm ban đêm, thua, ai trả thù giúp với

War at TheLightofWorld(288:2:2)/Vietnam
Attacker: Leader DesertsEagle21 of the tribe: Eagless

Invasion # 1

Attackers:
14.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Back
350.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle
3.0 Eagle Scout(s)(1HP/7A/1D per unit) - Tactics: Front
Defenders:
3.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Middle
67.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Front
2.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
2.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
3.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Front
1.0 City Defense Structure(s)(270HP/180A/180D per unit) - Tactics: Front
Attacker base damage is: 12719.00
Defender base damage is: 710.00
The attacker inflicts 75% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 9250.0 net damage after 289.0 blocker defense
The defender inflicts 136.0 net damage after 3083.0 attacker defense
Defender City Defense Structure receives 1757.0 net damage
1.0 unit(s) are destroyed
Defender Horseman receives 4271.0 net damage
3.0 unit(s) are destroyed
Defender Warrior receives 483.0 net damage
2.0 unit(s) are destroyed
Defender Eagle Scout receives 876.0 net damage
2.0 unit(s) are destroyed
Defender Camel receives 987.0 net damage
67.0 unit(s) are destroyed
Defender Swordsman receives 876.0 net damage
3.0 unit(s) are destroyed
Attacker Eagle Scout receives 136.0 net damage
3.0 unit(s) are destroyed
3,899,540W 3,629,904I 73,303O 2,748,678F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

65,580W 4,050I 0O 113,202F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Minh bi nó đánh trộm ban đêm, thua, ai trả thù giúp với (cùng một đêm bị 2 thằng đánh trộm, đau quá)

War at NewHeart(288:2:1)/Vietnam
Attacker: Leader silentdeath3 of the tribe: SplinterCellMercenaries

Invasion # 1

Attackers:
3.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Back
41.0 Carriage(s)(20HP/5A/3D per unit) - Tactics: Back
358.0 Knight(s)(18HP/34A/8D per unit) - Tactics: Middle
72.0 Swordsman(s)(15HP/29A/10D per unit) - Tactics: Middle
36.0 Musketeer(s)(20HP/39A/4D per unit) - Tactics: Middle
137.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
431.0 Horseman(s)(7HP/26A/2D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(240HP/160A/160D per unit) - Tactics: Front
Attacker base damage is: 28460.00
Defender base damage is: 160.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 28300.0 net damage after 160.0 blocker defense
The defender inflicts 40.0 net damage after 4990.0 attacker defense
Defender City Defense Structure receives 28300.0 net damage
1.0 unit(s) are destroyed
Attacker Horseman receives 22.0 net damage
3.1 unit(s) are destroyed
Attacker Warrior receives 2.0 net damage
0.4 unit(s) are destroyed
Attacker Musketeer receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Swordsman receives 13.0 net damage
0.9 unit(s) are destroyed
Attacker Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Camel receives 1.0 net damage
0.1 unit(s) are destroyed
852,800W 355,680I 16,640O 854,880F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
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