Jeremy Belpois
Mr & Ms Pac-Man
- 15/8/09
- 217
- 57
Error during intialzing
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Kéo nó ra làng heo cho chúng nó tự xử với nhau thôiTôi chặt cây thì bị ma cây xuất hiện đánh chạy vòng vòng, mới đầu không biết nên nó đánh chết hoài, ai có cách nhận biết hay cách trị con này thì chỉ mình với.

Hit and run, lao vào đập 2-3 cái rồi chạy ra khỏi vùng swing của nó, nó swing xong thì lại chạy vào đập. Nhớ mặc giáp, làm nhiều lần là quen.Tôi chặt cây thì bị ma cây xuất hiện đánh chạy vòng vòng, mới đầu không biết nên nó đánh chết hoài, ai có cách nhận biết hay cách trị con này thì chỉ mình với.



Có 1 số tảng đá màu nâu lớn ko thể đập đc, để làm j thế mọi người ?![]()

William là Maxwell, chúc mừngđâu, có cái đống mod đó, mod ra tè le thứ, nếu mọi ng` chịu khó mày mò, có cái mod ra zombie nữa, zombie tấn công vào mỗi tối, mod này chỉ có hiệu lực sau bản update 11/6 này. Game này mún có cái bàn thì phải có cái mới. Với tại ending, mình đang chờ nv mới sắp ra, nhà ảo thuật william![]()

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▄███ ▐█▌ ▄ TE 2013 PRESENTS ▄ ▐█▌ ███▄
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▄▄▄███▄▄ ▄▄ ██▄▄▄██ ANOTHER FINE RELEASE ██▄▄▄██ ▄▄ ▄▄███▄▄▄
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Release: Dont Starve v1.79352 (c) 2013 Klei Entertainment
Date: 06/12/2013
Cracked By: Twisted EndZ
Release Type:
[ ] Registration/Serial Crack
[ ] Activation Crack
[ ] Trial Crack
[ ] Server Check Crack
[ ] Serial
[ ] Hidden/Added Features Enabler
[X] Other: RETAIL/DRM-FREE
[ ] Loader Patcher [ ] Patch [ ] Precracked [ ] RegFile
[ ] Keygen
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▀▀▓▓█▄▀▀██▄▄▄ ▄▄▄██ RELEASE NOTES ██▄▄▄ ▄▄▄██▀▀▄█▓▓▀▀
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An uncompromising wilderness survival game full of science and
magic.
Play as Wilson, an intrepid Gentleman Scientist who has been
trapped by a demon and transported to a mysterious wilderness
world. Wilson must learn to exploit his environment and its
inhabitants if he ever hopes to escape and find his way back
home. Enter a strange and unexplored world full of strange
creatures, dangers, and surprises. Gather resources to craft
items and structures that match your survival style. Play your
way as you unravel the mysteries of this strange land.
Whats New in version 79352?
New Things To Discover:
╖ Peaceful rock lobster herds roam the gloomy depths.
╖ Bunnymen turn into beardlords when your sanity is low.
╖ Ever wonder what's right below a tentacle? MORE TENTACLE!
╖ The invasive Lureplant will taunt you with its delicious
veggiemeat.
╖ Eat exotic cave bananas!
╖ Ferns! You can burn 'em!
╖ More colourful mushtree varieties.
╖ Stalagmites come in more varied shapes.
New Things to Craft and Use!
╖ The vampiric BatBat.
╖ The marginally useful Compass.
New Map Generation Features:
╖ Gaze into the abyss in the caves!
╖ Cave walls are prettier.
╖ Cave layouts are... caveier.
Other Tuning and Fixes:
╖ Time passes aboveground and belowground, independent of your
current location.
╖ You can regenerate a cave from its entrance (just for testing!)
╖ Crops can grow underground, if you keep them lit.
╖ Added a proper "Always dark" preset to levelgen.
╖ Equippable items remember which slot they are from.
╖ Snurtle Shell Armour will now cause enemies to lose interest in
you if you hide for over 5 seconds.
╖ Plantables can't be planted on nonsensical ground types.
╖ Added toggleable "notebook mode" and "small texture mode"
options for lowspec machines.
╖ Fixed some bad mip chains that were causing trouble for some
graphics cards.
╖ Fixed libegl crash that was happening for some old Intel cards.
╖ Iceboxes can be place closer together.
╖ Fixed pig torch crash.
╖ Fixed spoilage stack exploit.
New Modding features:
╖ New sample mods, "sampleprefab" and "samplecharacter", which
includes an art template for character skins.
╖ Reworked the loading of textures and other assets so you no
longer have to use package.path, LoadPrefabDefs, LoadPrefabs,
or prefabs.xml
╖ This does require the use of PrefabFiles and Assets in
modmain.lua, see the sample mods for an example.
╖ Can overwrite basically any asset just by putting it in the
same relative path in a mod folder.
╖ Lots of improvements to error reporting, and generally more
helpful errors when something isn't working.
╖ Crafting menu tab spacing is now dynamic, so adding a new entry
to RECIPETABS will automatically align the tab bar.
╖ Container widgets can have a custom background image specified.
╖ World gen scripts can now be overridden from a mod. Time to
make some crazy places!
╖ Mods now have access to luasockets on windows. (dun dun
DUUUUUN!)
System Requirements:
╖ OS: Windows XP/Vista/Windows 7/Windows 8
╖ Processor: 1.7+ GHz or better
╖ Memory: 1+ gigs of RAM GB RAM
╖ Graphics: Radeon HD5450 or better; 256 MB or higher
╖ DirectX®: 9.0c
╖ Hard Drive: 500 MB HD space
╖ Sound: 100% DirectX 9.0c compatible sound card and drivers
For More Info Visit:
http://www.dontstarvegame.com/
TE Release Filename: te-ds12x.zip
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▀▀▓▓█▄▀▀██▄▄▄ ▄▄▄██ INSTALLATION NOTES ██▄▄▄ ▄▄▄██▀▀▄█▓▓▀▀
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Install Setup.exe. No crack is needed, this is RETAIL and
DRM-FREE with the latest update applied.
Remember after enjoying this game to head over to
www.dontstarvegame.com and buy yourself a copy.
Thats it! Enjoy.
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▄ Don't Hate The Hacker, Hate The Code ▀░
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░ ▀
http://180upload.com/pkl9ibs7fh3d
http://filecloud.io/wdjho2za
http://www.putlocker.com/file/004D8D6834153A15
http://bayfiles.net/file/R5cp/I2ur48/Dont.Starve.v1.79352TE.rar
http://hugefiles.net/2mzmypk5o2i8/Dont.Starve.v1.79352TE.rar.html
___________ ___________ ________/\ ____________ _____
+----- \_ _____ /___\__ _____/ -\_______ \__\___ /_ |/ / -+
| / ___/ / / / / / / / / _/ _/ |
| __/ / _/ / / __/ __/ / __/ / \ \_ |
| \ /_____ / / \ ______/_____ /_____\ / |
+--- \ / ---- \ / \ / ------ \ / ---------- \ / ----- \ / ---+
\/ \/ \/ \/ \/ \/ (nw!)
┌──── FairLight DOX Division Presents: ────┐
┌┌───────────────────────────────────────────────────────────────────────────┐
┌┘ Don't Starve Update June 11th (c) Klei Entertainment ┌┘
└───────────────────────────────────────────────────────────────────────────┘┘
: Cracked by: FAiRLiGHT : : Release Date: 12-06-13 :
│ Packaged by: FAiRLiGHT │ │ # of Options: N/A │
│ Type: [ ] Manual/Reference Card │ │ Type: Crack │
│ [ ] CD/Box Covers │ ├────────────────────────────────────┤
│ [ ] Walkthrough │ │ │
│ [ ] Strategy Guide │ │ │
: [ ] Content │ │ :
: [X] Patch │ │ │
│ Number of archives: x │ │ │
└┐ ───────────────────────────────────┘ └────────────────────────────────── ┌┘
└└──────────────────────────────────────────────────────────────────────────┘┘
Update Notes:
Update Notes - June 11th
NEW THINGS TO DISCOVER:
- Peaceful rock lobster herds roam the gloomy depths.
- Bunnymen turn into beardlords when your sanity is low.
- Ever wonder what's right below a tentacle? MORE TENTACLE!
- The invasive Lureplant will taunt you with its delicious veggiemeat.
- Eat exotic cave bananas!
- Ferns! You can burn 'em!
- More colourful mushtree varieties.
- Stalagmites come in more varied shapes.
NEW THINGS TO CRAFT & USE:
- The vampiric BatBat.
- The marginally useful Compass.
NEW MAP GENERATION FEATURES:
- Gaze into the abyss in the caves!
- Cave walls are prettier.
- Cave layouts are... caveier.
TUNING & FIXES:
- Time passes aboveground and belowground, independent of your current
location.
- You can regenerate a cave from its entrance (just for testing!)
- Crops can grow underground, if you keep them lit.
- Added a proper "Always dark" preset to levelgen.
- Equippable items remember which slot they are from.
- Snurtle Shell Armour will now cause enemies to lose interest in you if you
hide for over 5 seconds.
- Plantables can't be planted on nonsensical ground types.
- Added toggleable "notebook mode" and "small texture mode" options for
lowspec machines.
- Fixed some bad mip chains that were causing trouble for some graphics
cards.
- Fixed libegl crash that was happening for some old Intel cards.
- Iceboxes can be place closer together.
- Fixed pig torch crash.
- Fixed spoilage stack exploit.
NEW MODDING FEATURES:
- New sample mods, "sampleprefab" and "samplecharacter", which includes an
art template for character skins.
- Reworked the loading of textures and other assets so you no longer have to
use package.path, LoadPrefabDefs, LoadPrefabs, or prefabs.xml
- This does require the use of PrefabFiles and Assets in modmain.lua, see
the sample mods for an example.
- Can overwrite basically any asset just by putting it in the same relative
path in a mod folder.
- Lots of improvements to error reporting, and generally more helpful errors
when something isn't working.
- Crafting menu tab spacing is now dynamic, so adding a new entry to
RECIPETABS will automatically align the tab bar.
- Container widgets can have a custom background image specified.
- World gen scripts can now be overridden from a mod. Time to make some
crazy places!
- Mods now have access to luasockets on windows. (dun dun DUUUUUN!)
Instructions:
- Unrar the update.exe and run it ( point to your installation folder
if required )
/TEAM FAIRLIGHT
┌┌───────────────────────────────────────────────────────────────────────────┐
┌┘ +-+ Kindest regards - FairLight DOX 2013 +-+ ┌┘
└───────────────────────────────────────────────────────────────────────────┘┘
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