Multi Thảo luận, tổng hợp thông tin về game

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Nói chung skill múa may quay cuồng là đặc trưng của anh Tàu rồi, người thích người ko thôi. Có người chuộng sự đơn giản, thực dụng, có người thích đòn đánh hoa hoè, bắt mắt.
 
thụ động hay chủ động nó nằm ở skill issue thôi... =]] thích combo vã boss cũng đc...


Thích múa thì múa nha . !kojima

Cơ mà trash game chỉ gắn đc 1 weapon arts .
 

Thích múa thì múa nha . !kojima

Cơ mà trash game chỉ gắn đc 1 weapon arts .

bù lại cho 3 cái tay giả đổi liên tục rồi =]] con dao độc múa combo còn dài hơn mấy chiêu art =]]
 
bù lại cho 3 cái tay giả đổi liên tục rồi =]] con dao độc múa combo còn dài hơn mấy chiêu art =]]
Mềnh thích gắn nhiều cơ , ít ra cũng đc 2 ability như gow , 4 ability dùng L2 làm modifier để nhấn ABXY càng tốt .

Đáng tiếc mấy thằng ở fromsoft mindset nó outdate quá . pepe-24
 
Ta toàn đánh chay . Thụ động chỉ lúc đầu chưa nhớ moveset , về sau chơi skill cho đẹp , lẹ
 
Nói chung skill múa may quay cuồng là đặc trưng của anh Tàu rồi, người thích người ko thôi. Có người chuộng sự đơn giản, thực dụng, có người thích đòn đánh hoa hoè, bắt mắt.
Múa may mà đẹp dứt khoát + animation ngon thì worry-10

Nhưng múa may kiểu ẻo lả vớ vỉn + bonus thêm ko cancel đc animation như Nóc tít của FF15 thì worry-3
 
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pepe-8
 

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https://www.bilibili.com/read/cv35189387/

PB0 developers interviewed by Chinese content creator

TLDR

  1. We commenced development in 2022, the core gameplay and basic system framework has been completed now and the next step is to fill the content, release date is still a while off.

  2. received investment from Tencent (same as Black myth Wukong)

  3. In March 2023 we met a friend in San Francisco who works for Sony, he was very excited when watching the gameplay video and recommended us to Shuhei Yoshida and Christian Svenssen, they were very excited as well and asked us if we wanted to show it at the Showcase.

  4. Sony gives us a lot of support, both on the development side and the marketing side. And the consoles in some demo events are all provided by them.

  5. Development costs to date are 200 million Chinese Yuan (28 million USD), with full development costs expected to be 400 million Chinese Yuan (55 million USD)

  6. Gamers will be able to play this game without having played any of the previous PB titles.

  7. The main story is about 20-30 hours long with multiple endings and many side contents and exploration.

  8. Three sources of inspiration for PB0: Metal Gear Rising: Revengeance, Sifu and Bloodborne.

  9. BTW, former Fromsoftware's art director is now working at S-GAME, a Hong Konger named Michael Chang who influenced the art styles of Demon's Souls and Dark Souls 1. He was previously involved in outsourcing works and is now officially part of our studio.

  10. Three favorite games: Bloodborne, Ninja Gaiden 2 and Vagrant story.

  11. any other medias for inspiration? Gu Long's Wuxia novels, anime & manga series like Berserk, Vagabond and Blade of the Immortal, 80s and 90s Hong Kong Kung Fu Action Movies.

  12. Kenji Tanigaki's team is one of our action choreographer.
 
2 tiếng nữa
 
Summer gamefest sao toàn game linh tinh thế nhỉ pepe-10
 
Vì hàng to toàn được công bố ở event 1st party rồi chứ sao.
 
Ngày xưa có E3 nên hè là lúc giới thiệu loạt game hứa hẹn, giờ lịch lung tung quá
Năm nay nhớ có marketing rầm rộ con Blackmyst Hutong, còn lại k nhớ có game gì nữa
 
https://www.bilibili.com/read/cv35189387/

PB0 developers interviewed by Chinese content creator

TLDR

  1. We commenced development in 2022, the core gameplay and basic system framework has been completed now and the next step is to fill the content, release date is still a while off.

  2. received investment from Tencent (same as Black myth Wukong)

  3. In March 2023 we met a friend in San Francisco who works for Sony, he was very excited when watching the gameplay video and recommended us to Shuhei Yoshida and Christian Svenssen, they were very excited as well and asked us if we wanted to show it at the Showcase.

  4. Sony gives us a lot of support, both on the development side and the marketing side. And the consoles in some demo events are all provided by them.

  5. Development costs to date are 200 million Chinese Yuan (28 million USD), with full development costs expected to be 400 million Chinese Yuan (55 million USD)

  6. Gamers will be able to play this game without having played any of the previous PB titles.

  7. The main story is about 20-30 hours long with multiple endings and many side contents and exploration.

  8. Three sources of inspiration for PB0: Metal Gear Rising: Revengeance, Sifu and Bloodborne.

  9. BTW, former Fromsoftware's art director is now working at S-GAME, a Hong Konger named Michael Chang who influenced the art styles of Demon's Souls and Dark Souls 1. He was previously involved in outsourcing works and is now officially part of our studio.

  10. Three favorite games: Bloodborne, Ninja Gaiden 2 and Vagrant story.

  11. any other medias for inspiration? Gu Long's Wuxia novels, anime & manga series like Berserk, Vagabond and Blade of the Immortal, 80s and 90s Hong Kong Kung Fu Action Movies.

  12. Kenji Tanigaki's team is one of our action choreographer.
Mới làm từ 2022, giờ mới xong core gameplay và vẫn cần hoàn thiện nốt content. Dự là sớm cũng phải cuối năm sau mới ra được, không thì phải 2026 :-?
 
Ngày xưa có E3 nên hè là lúc giới thiệu loạt game hứa hẹn, giờ lịch lung tung quá
Năm nay nhớ có marketing rầm rộ con Blackmyst Hutong, còn lại k nhớ có game gì nữa
E3 kiểu nó là sự kiện lớn, nên các hãng sẽ tung các con hàng ngon nhất có thể ra. Còn giờ là phân mảnh, mỗi hãng lớn lại có vài 3 sự kiện nên họ xé lẻ ra pepe-26
 
7e125bf2875b2993bc5af4660a52702e.jpg


A 1-Minute Trailer At Summer Game Fest Costs $250K [Update]

https://kotaku.com/summer-game-fest-sgf-prices-trailer-cost-e3-keighley-1851523472

Esquire reports that these prices are similar to what was charged at last year’s Game Awards.

the costs for getting your game’s trailer into Summer Game Fest’s main show this year start at $250,000 for 1 minute, $350,000 for 1.5 minutes, $450,000 for 2 minutes, and $550,000 for 2.5 minutes
A private meeting cabana—which includes seats for up to six people, table service, free parking, and six SGF badges—will cost you $50,000 for all three days or $20,000 per day.
 
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