Ripple Effect has made "some considerable changes" to the auto-spotting system in #Battlefield6 by reducing both, the range and its duration since Open Beta. "We found out a lot in open beta that it was obviously very strong, just like players said. Really, players ended up just shooting Doritos. Light environments, dark environments – they were just like, ‘Hey, aim at the Dorito. You're going to hit something at the end of the day.’ We definitely don't want that for Battlefield, so we've definitely reduced the duration, reduced the range – everything across the board to really hit that system and align it more appropriately with what we want. Again, we want the information. It's important to ping players, but it's got to be an active part of Battlefield. It can't just be a fire-and-forget sweep across the whole thing [and] everyone's lit up. That was very apparent in open beta, so we've made some considerable changes to the system. In terms of strength overall…