herowinb
Sonic the Hedgehog
- 13/2/07
- 4,762
- 1,299
https://www.reddit.com/r/treeofsavior/comments/3lfg9l/new_kcbt3_skill_additions_and_changes_summary/Priest
- Circle 1 - Aspersion; The amount of Physical Defense gained increases based on the target's current Physical Defense. (P.Def scaling added; adds +20% of your base Physical Defense, then adds bonus Physical Defense based on Aspersion's skill level.)
- Circle 1 - Blessing; The amount of hits Blessing lasts for is now based on the skill's level (Skill Level * 10). The attribute for Blessing's hit count now adds +10 hits per level (max level of 3).
- Circle 2 - Mass Heal - Heals any nearby party members. Heal amount scales based on the recipient's Max HP, and an additional bonus which scales with the caster's INT and SPR (1 for 1), both determined by skill level. (i.e. At Lv 1 with 50 SPR and 50 INT; 20% HP + (100+50+50) HP, at Lv 5; 28% HP + (240+50+50) HP.)
- Circle 3 - Stone Skin - Increases the party's block.
Rồi mấy đứa dùng auto attack như đám archer sướng nhé
Priest lại tăng thêm giá 
Cen yêu dấu vào party của ta nhóe





