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Mà thằng SE này cảm giác ko bao h là đủ thì phải, cái franchise Tomb Raider bán tốt lắm fan mà vẫn than sale ko đạt kì vọng, chả hiểu đầu tư được nhiu hay chóp bu nó chia nhau bòn rút hếtGame nhà nghèo đi so
Đầu tư con ff16 như thằng vuông bán ế đau lòng là phải
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Square Enix Is Impossible To Please
"At this point, it’s starting to seem like Square Enix is impossible to please. Square Enix viewed the 2013 reboot of Tomb Raider, the best-selling entry in one of gaming’s most iconic franchises, as a disappointment. In 2017, Square pulled out of IO Interactive’s Hitman series of stealth puzzlers; the latest game, Hitman 3, published independently, recouped its development costs in a week. In 2020, the lavishly expensive Marvel’s Avengers fell far short of sales targets. Last spring, the co-op shooter Outriders, despite wide reports of busted functionality, took the world by storm, rapidly hitting more than 3.5 million players, with Square even saying it’s “on track to become the company’s next major franchise.” But by August, its developer, People Can Fly, said it had yet to receive any royalties from Square Enix.
In a 2017 interview, Square Enix president Yosuka Matsuda admitted the company’s expectations for Tomb Raider were “extremely high.”
Also in 2017, sources told Kotaku that Square Enix quietly canceled a third entry in the Deus Ex reboot series—made by the same studio responsible for Guardians of the Galaxy—due to the most recent entry, 2016’s Deus Ex: Mankind Divided, not selling as much as the company expected. Which is possibly an infinite number."
https://kotaku.com/guardians-galaxy-gotg-square-enix-sales-targets-1848576231
Vì cái đạt kỳ vọng của thằng Vuông là kiểu làm game làm gì trong khi lô đề ăn dầy hơn nhiềuMà thằng SE này cảm giác ko bao h là đủ thì phải, cái franchise Tomb Raider bán tốt lắm fan mà vẫn than sale ko đạt kì vọng, chả hiểu đầu tư được nhiu hay chóp bu nó chia nhau bòn rút hết

If a game costs $100m to make, and takes 5 years, then you have to beat, as an example, what the business could have returned investing $100m into the stock market over that period.
For the 5 years prior to Feb 2024, the stock market averaged a rate of return of 14.5%. Investing that $100m in the stock market would net you a return of $201m, so this is our ROI baseline. Can the game net a return higher than this after marketing, platform fees, and discounts are factored in?
This is actually a very hard equation though it seems simple; the $70 that the consumer pays only returns $49 after 30% platform fees, and the platforms will generally get a recoup on any funds spent on exclusivity meaning until they are paid back, they will keep that cash. Plus, discounts start almost immediately. Assume marketing expenses at $50m, and assume that you're not going to get $49 but rather an average closer to $40 given discounts, returns and other aspects. Now let's say in that first month you sold 3m copies with $40 net received (we will ignore the recoup). You need to surpass $254m to make expectations. (That's $100m + $101m in ROI baseline + $50m in marketing).
At 3m copies with $40 per copy received, you've only made $120m. You're far off.
quả psn ngu học bóp khoái lạc song châu vkl
Nó mà invest 100m 5 năm thu về 200m tà tà thì đúng là bán nhà bán cửa chơi stock chứ đừng nên làm game làm gìVì cái đạt kỳ vọng của thằng Vuông là kiểu làm game làm gì trong khi lô đề ăn dầy hơn nhiều![]()

Chơi Cháy 16 xong qua bên Gow thấy cứ nhàn nhạt kiểu gìSai lầm khi chơi Cháy 16 trước
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Chơi Cháy 16 xong qua bên Gow thấy cứ nhàn nhạt kiểu gìSai lầm khi chơi Cháy 16 trước
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