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Global change:
-added an 'Arena Score' to each hero kill, more score, more gold on hero's score streak
-hero kill gold calculation changed from (25*hero level) to (85 + 15*hero level)+(10*herolevel*arenascore) + (arenascore/1.5) medal
-added a death penalty for each neutral kill, takes 60% gold from (85 + 15*hero level)+(10*herolevel*arenascore)
-added a death penalty for each hero kill, takes 60% gold from (85 + 15*hero level)+(10*herolevel*arenascore) and takes (1 + arenascore/1.5) medal
-reduced experience when killing hero with higher level from 200 to 100 experience points
-duel event now gives 1000 gold, 5 medal, and 600 experience points
-3vs3 battle event now gives maximum 6 medal instead of maximum 600 gold
-5vs5 battle event now gives maximum 10 medal instead of maximum 900 gold
-each strength point increases hp regen by 0.06 (from 0.01)
-3.34 agility provides 1 movement speed
-each intelligence point increases mana-gain attack by 0.2
-base mana-gain attack is defaulted to 10 (from 25)
-by default, each player receive 2 gold every second (from 4 gold/sec)
-all agility and intelligence based heroes' base hp decreased to 250 (same standard for strength-based hero)
-all heroes base movement speed defaulted to 245
-all heroes total level-up attributes reduced from 9 to 6
-removed MIDDLE teleporter
-armor bonus powerups armor reduced from +20 to +10 and duration reduced from 30 to 15 seconds
-double damage powerups duration reduced from 30 to 10 seconds
-ms bonus powerups movespd reduced from +200% to +30% and duration reduced from 30 to 15 seconds
-heal powerups hp heal reduced from 1500 to 1000
-restore powerups hp heal reduced from 2000 to 500 and mp heal reduced from 1000 to 500
-powerups now spawns limited based on count of available players in the map
-the score multiboard now updated every second
-the creeps' spawn time now based on the count of players, more player, creep spawns even more faster
-removed mode: -fh(fasthunt) and -sh(slowhunt)
-renamed -nh(neverhunt) mode to -nc(nocreeps)
-"-swap" bug on Team 2 Fixed