Code tank:
[spoil][APOC]
UIName=Name:REAP
Name=Reaper Tank
Prerequisite=NAWEAP,NATECH
Image=REAP3
Primary=
160mm
;Secondary=FireballLauncher2
Strength=800
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
Crusher=yes
TooBigToFitUnderBridge=true
TechLevel=9
Sight=8
Speed=4
CrateGoodie=yes
Owner=Russians,Confederation,Africans,Arabs,VietNam
AllowedToStartInMultiplayer=no
Cost=1900
Points=60
ROT=4
IsSelectableCombatant=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GenSovVehicleSelect
VoiceMove=GenSovVehicleMove
VoiceAttack=GenSovVehicleAttackCommand
VoiceFeedback=
DieSound=GenVehicleDie
MoveSound=ApocalypseMoveStart
MaxDebris=2
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Normal
ThreatPosed=25 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF
Accelerates=false
ImmuneToVeins=yes
Size=4
CAnPassiveAquire=yes
OpportunityFire=yes
ElitePrimary=
160mmE
;EliteSecondary=FireballLauncher2[/spoil]
Vũ khí
[spoil][
160mm]
Damage=120
Range=7
ROF=65
Speed=60
Projectile=RCannon
Warhead=
UltraAP2
Report=ApocalypseAttakGround
Anim=APMUZZLE
Bright=yes
[
160mmE]
Damage=125
Range=7
ROF=55
Speed=60
Projectile=RCannon
Warhead=
UltraAP2
Report=ApocalypseAttakGround
Anim=APMUZZLE
Bright=yes
[FireballLauncher2]
Damage=5
AmbientDamage=2
ROF=50
Range=4.25
Projectile=Invisible
Speed=1
Warhead=ReaperFire
Report=FLAMTNK1
UseFireParticles=yes
AttachedParticleSystem=FireStreamSys
Burst=2
[RCannon]
Image=120mm
ROT=1
Acceleration=50 ;this is most necessary. Can be higher if ya want.
Proximity=yes
Ranged=yes
SubjectToCliffs=yes
SubjectToElevation=yes
SubjectToWalls=yes
[UltraAP2]
CellSpread=.5
PercentAtMax=.7
Wall=yes
Wood=yes
Verses=0%,0%,0%,100%,100%,90%,80%,100%,80%,100%,100%
Conventional=yes
;InfDeath=3
AnimList=S_CLSN16,S_CLSN22
ProneDamage=50%
[ReaperFire]
CellSpread=.5
PercentAtMax=.5
Wood=yes
Verses=600%,500%,200%,0%,0%,0%,0%,00%,0%,0%,100%
InfDeath=4
Sparky=no
Fire=no
ProneDamage=600%[/spoil]
hồi trước chưa dấu phẩy ở secondary và Elite Secondary, thì tank xài 160mm bắn lính tới đâu chết tới đấy, giờ thêm dấu phẩy vào thì tank xài 160mm bắn lính chết như tôm tươi (2 hit/lính

)