hugosasary nói:
huhuhu nm_t coi lại cái scrip cu loc ở trang 1 đi
sao nó cứ báo lỗi
Run time error '1004':
Expected ';'
tui ko tài nào tìm dc cái chổ để thêm dấu " ; " vào
huhuhu
nm_t hay bạn nào có scrip chủ pt bot cu lộc chạy ổn thì share tui với
cám ơn trước !!!
sscrip chu pt cu loc thay id skill va` ID member vao` nhe
double DisconnectFlag = 0.3; // Disconnect when current HP is below 30%
double hpFractionEat = 0.8; //Eat HP when current HP<= 80%
double spFractionEat = 0.8;
double hpFraction = 0.95; //Eat until current HP >= 95 %
double spFraction = 0.95;
byte DisconFai = 00; // Faith of warrior to disconnect
byte battle_count = 0;
byte myturn = 0;
byte peturn = 0;
byte pt1 = 0;
byte pt2 = 0;
byte pt3 = 0;
byte pt4 = 0;
double mapid1 = 12013;
double mapid2 = 12521;
byte warpid1 = 1;
byte warpid2 = 5;
/***** Chinh sua ID Member o day *****/
uint idmem1 = 1554655; //ch? pt không c?n di?n Id vì dây là scip c?u ch? pt
uint idmem2 = 2073489;
uint idmem3 = 163244;
uint idmem4_sena = 141553;
/*************************************/
/*********************** My Attack *************************/
public override void MyAttack()
{
myturn++;
if (myturn == 1)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 2, 17001);
}
if (myturn >=2)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 4, 17001);
}
}
/******************* My Partner Attack *********************/
public override void MyPartnerAttack()
{
peturn++;
if (peturn == 1)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 1, 2, 12003);
}
if (peturn >= 2)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 4, 17001);
}
}
/********************* Battle Started **********************/
public override void BattleStarted()
{
battle_count++;
myturn = 0;
peturn = 0;
}
/********************* Battle Stoped ***********************/
public override void BattleStoped()
{
AutoEatFood();
ProcessInventoryAction();
CheckDisconnect();
Stop();
}
/******************* Receive Question *********************/
public override void doRecvQuestion()
{
}
/******************** Response Answer **********************/
public override void ResponseAnswer()
{
string tmp=ts.LastQuestion.Replace("=?","");
int ans=ts.Eval(tmp);
byte ans_index=Convert.ToByte(ts.LastAnswers[ans.ToString()]);
ts.Answer(ans_index);
}
/******************** NPC Dialog Menu **********************/
public override void NpcDialogMenu(ushort DialogId)
{
debug("Dialog Menu ID = "+DialogId.ToString());
}
/********************* NPC Dialog ID ***********************/
public override void NpcDialog(ushort DialogId)
{
debug("Dialog ID = "+DialogId.ToString());
}
/********************* On NPC Appear ***********************/
public override void onNPCAppear(ushort npcmapid, int x, int y)
{
}
/************************ On Timer *************************/
public override void OnTimer()
{
}
/********************** Warp Finish ************************/
public override void warpFinish()
{
Start();
}
/************************* Start ***************************/
public override void Start()
{
if (ts.Character.mapid == mapid1) {
ts.Walk(1542,180);
ts.Warp(warpid1);
return;
} else
if (ts.Character.mapid == mapid2) {
ts.Warp(warpid2);
return;
}
}
/************************** Stop ***************************/
public override void Stop()
{
debug("************************************************** **********************",255) ;
debug(" S? tr?n dánh : " + battle_count ,255) ;
debug(" HP c?a "+ts.Character.CharName+" = " + ts.Character.HP +" "+ "/" +" "+ ts.Character.MAXHP,255);
debug(" HP c?a "+ts.CurrentPartner.CharName +" = " + ts.CurrentPartner.HP + " "+"/" +" "+ ts.CurrentPartner.MAXHP +" "+" FAI = " + ts.CurrentPartner.fai,255);
debug(" S? con ma : " + ts.Character.ghost ,255) ;
}
/********************* Fishish Answer **********************/
public override void FinishAnswer()
{
Start();
}
/**************** Request Party Accept From ****************/
public override void RequestPartyAcceptFrom(uint playerid)
{
if (playerid == idmem1) {ts.delay(500);ts.AcceptParty(playerid); pt1 = 1;debug(playerid + " Johned team");}
if (playerid == idmem2) {ts.delay(500);ts.AcceptParty(playerid); pt2 = 1;debug(playerid + " Johned team");}
if (playerid == idmem3) {ts.delay(500);ts.AcceptParty(playerid); pt3 = 1;debug(playerid + " Johned team");}
if (playerid == idmem4_sena) {ts.delay(500);ts.AcceptParty(playerid);ts.delay(500);ts.Sena(playerid); pt4 = 1;debug(playerid + " Johned team, Qua^n Su = "+playerid);}
if (pt1 == 1 && pt2 == 1 && pt3 == 1 && pt4 == 1) {debug("Party Full -> Start ");Start();}
}
/*********************** Party Stop ************************/
public override void PartyStop(uint playerid)
{
if (playerid == idmem1) {debug("Dis by "+playerid+" dis");ts.Disconnect();}
if (playerid == idmem2) {debug("Dis by "+playerid+" dis");ts.Disconnect();}
if (playerid == idmem3) {debug("Dis by "+playerid+" dis");ts.Disconnect();}
if (playerid == idmem4_sena) {debug("Dis by "+playerid+" dis");ts.Disconnect();}
}
/************************ Init Bot *************************/
public override void InitBot()
{
AddDropItemList("viênongm?t");
AddDropItemList("t?d u?ngthu?c");
AddDropItemList("viên công kích");
Stop();
}