Killzone: Shadow Fall
- New world, new situation, new hero
- Takes place in a near future
- Set 30 years after Killzone 3
- World is now a different place
- Helghast and the Vektans live side by side in a futuristic city, divided by a vast wall
- The two are engaged in a cold war
- Play as a Shadow Marshal
- The most special of the special forces, tasked with maintaining the delicate balance
- From responding to bold attacks, to quiet infiltrations or all out combat, you will be required to adapt and think on your feet as you have to face a variety of escalating events that could destroy your home world
Knack
- The Doctor studied ancient relics from a long lost civilization for many years, and finally found a way to bind them together and give them consciousness
- The result is Knack
- Knack is a creature possessing mysterious powers
- Knack can incorporate more relics into his body as he finds them
- Through this, Knack can transform from a three-foot tall creature into a gigantic wrecking machine
- Knack also has a skill that allows him to incorporate ice, metal and other substances into his body, giving him new abilities from level to level
- This gameplay is somewhat like a mix of Crash Bandicoot and Katamari Damacy, in that the Knack can get quite large
- There’s also a touch of God of War in there, in that there is an epic feel to the game in places
- Mankind is threatened by a resurgent goblin army and Knack steps forward to protect them – until it becomes clear that an even greater danger is posed by elements of the human community
The Witness
- Explore a mysterious island and solve puzzles
- Theme involves epiphany, that leap your mind makes when you instantly go from confusion to understanding
- Set in an open world
- Some puzzles will be hard, some will be easy
- Takes place on a compact island
- Can run across the island in 1 minute and 10 seconds
- 25 hours of puzzle gameplay with no filler and no repetition
- Wherever you are, if you want to change paths and go somewhere else, there are three or four different places to go, all within 20 seconds’ walk
- In the works for 3.5 years