Tán gẫu, thảo luận mọi vấn đề về Atlantica

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Toxic là dạng Proc , tức là kích hoạt khi tấn công, tương tự như cái giật của shotgun, SDF hay của vampire, nó ko coi là passive. Còn các dạng aura như cái skill mới hoặc của monk, exo, princess , .v..v thì là passive. Trên 4rum global có 1 topic về cái này rồi :)
 
Cái Atlantica Arena Analyzer dùng thế nào nhỉ??? Ai giải thích với..
 
thế sailor max ME + TS đánh chay cho nó phê =))
 
nghe thiên hạ đồn là dính weapon rend thì ăn skill của sword sẽ tăng dam =))

Chính xác
Cái marauder's edge có thể học chung cùng với toxic ko vậy? Thằng monk nó nói là "1 merc ko thể có quá 1 skill passive", liệu con pirate này có dính kiểu thế ko?

Còn cái này là sao có ai biết ko? http://www.atlantica-db.com/item/decoration/white-dragon-wings-i6f4#_skill <-- PvP cũng -500 HP. Mới thay luật FL à?

Ờ đúng cái skill của monk có 1 skill là trigger def , và 1 skill là auto buff nhưng cả 2 đều là passive thế mới hài

Nhưng mà liệu sailor có học được cả 2 skill không thì xin chả lời luôn là chắc chắn có vì sailor chưa phải là ngoại lệ đầu tiên mà mainiac main cũng có 2 passive skill stack được .
 
con monk là con bị giới hạn vì 2 skill có cùng 1 mục đích ấy mà =))
 
Skill trigger def của monk có "passive" là vì nó mặc địng +def cho main, nên nó liệt vào hàng passive =)), cậu xem cái toxic sword, cái toxic hay cái storm blast nó có gián tiếp +def hay attack ko? nếu ko thì nó là trigger =)), vì thế manic main có 1 cái passive luôn +attack cho nó khi HP giảm xuống thấp và 1 cái trigger proc khi nó tấn công, over :))
 
Ờ mình chơi mới lên 5x , thấy stamina thì khi res lại cũng còn 51 ít đi thì sao farm T.T , mà mình thì chưa farm up ashen cho merc level 50 và full growth 1 , giờ phải làm sao nhỉ ? ai cho mình vài tips với :D
 
làm nhiệm vụ đc bonus, đi FL đc bonus, afk đc bonus, blah blah
cái gì chứ stamina thì thiếu gì cách :|
 
Lvl 5x-7x thậm chí tới 8x ko như lvl 100+ đâu, stamina thiếu thê thảm. Tớ chơi 3 char rùi, cái giai đoạn này là giai đoạn nhục nhất (chỉ dám nhận quest kill chứ quest loot thì cứ gọi là méo mặt). Khổ, dân mới ở server chả có ai, chả có party gì cả (^_^).
 
nhìn coi mấy cách trên thì làm đc nhiêu cách đã =.=
treo máy auto craft trong lúc đi học/ngủ cũng lên ối sta ra
 
==" giờ này vẫn có người ra hàng net chơi game thì treo máy sao được bác
 
Theo các cậu thì nghề reset chứng chỉ Quest ấy lev nhiêu mới nên làm nhỉ , tự túc ý :D
 
Vào chợ mua stamina pill thì đánh tẹt đi :D:D:D .
Ps : Các dân chơi miền Nam tổ chức ọp ẹp ... như kẹc :) .
 
Thằng này chửi bậy tin ta cắt trym cạo lông ko :-w.
 
Bạn ấy nóng vì hôm qua global miền nam off mà không có ta nên bạn ấy mới chửi thôi.

---------- Post added at 10:15 ---------- Previous post was at 08:48 ----------

Tin động trời về FL đây.Bọn dev korea đang test cái rules mới của FL đây:
New KAO Test server FL rule changes:

= Now all test ppl saying their KAO test server fl is all 1-hit game. cause most ppl are used to left-clicking, mostly the game lasts for 10min and most mercs stay alive.. I feel bad for left-click focus builds now.

Str:
- increase dmg for melee
- increase physical def.
- Increase chance to do Multi-Hit

Dex:
- increase dmg for range
- increase crit
- increase Accuracy/Dodge

Int:
- Increase dmg for staff, increase mdef, increase mana
- increase Magic damage

"Multi-Hit"
- You can now see it in stats window
- This is effected by Merc's own multi-hit rate (Merc A>B>C>D), Strength, Weapon tier (Evil weapon = highest)
- For FL. chance to do "2 hit" has been increased. Chance to do "1 ,3 ,4 hits" have been decreased
- For CL, chance to do 3 hit has been greatly reduced.
- For PVE, chance to do 3,4hits have been increased.


Accuracy
- Now you can see "Accuracy" in stats window
- Every weapon now has "Accuracy rate". Higher Weapon tier = better (means.. use Evil weapons... not DG+10s)
- Each merc has its own original Accuracy rate (merc A>B>C>D)
- Higher Dex, better
- Accuracy has been increased in FL/CL
- Current merc's accuracy rate has been changed


Dodge
- Now you can see Dodge in Stats window too
- Depends on Dex, Gear Dodge rate (we know this part already), and merc's original dodge rate (Merc A>B>C>D)
- each merc's current dodge rate have been changed


Guarding
- When merc is in Guard, the chance to receive multi-hit is greatly reduced. (well wtf. Hwarang seal = musicM are still ****ed. Hope they nerf hwarang seal)


Spell Damage
- Higher Int = more Spell damage. Noticeable


New Spell Types:
a) Mdef Ignore
- As said. ignores mdef.
- Example: Oddy's shield bash, Weapon Rend. Witch's Mana trap,
- application:
1) Mana trap + AOE spam. GG
2) Use Weapon rend and sword spell spam. GG? Idk why ndoors love sword too much

b) Combo-count
- When you use spell, you can add 'combo' count (can even stun enemy).
Example:
- Blood vengeance (add combo count on enemy + your allie)
- Flame Spear - Bascially.. cannon attack by SpearM!

c)Random Damage
- enough said.
Example:
-Flame spear, Blood vengeance
- Paganini's purification (random heal) - This spell gets buffed. reduced AP cost.
- many others.

Hallucination = spell dmg increased. (sounds like they want to buff Paganini)
Oddy = Shield Bash spell dmg have been changed. in TBS, Shield bash range has been increased again
Pirate Poison Passive = in FL,CL, the chance to proc has been increased. = But soon after this chances to normal (guess Dev knew they buffed Sword a little too much)


Application:

Now its merc A+B spam FL. Better merc = Better crit/dodge/multihit/accuracy.
Seth/Brutal will is just for AP gain.
Now oddy seems like a 'must'. Weapon rend already buffs sword spell damage. now it does mdef ignore too??? So whats that gonna make rend+CE? 10k dmg? lol
Even StaffM can use Rend+FlameBlow now.
Or, even Rend+SmokeBomb+Dusk+Scorching Bullet+Signet-Bomb.

Spartan is useless. Who cares. with Warcry or not. Merc will do 1 hit. or 2hits anyways.

Hwarang? Just adding damage. and self-damaging. Best is to get yourself evil light armor +10, evil chain gaunt +10, dex ring+10. then adding 500 bonus dmg should be easily covered. (Personally had these except ring. so i know)

BS is still useful for Accuracy + damage.

Now Merc C+D? for mostly PVE/Merc Room.
TY RAPH

This is very bad news for Left-clickers. Now its time to get merc A+Bs and to do hax-spell spike to win.

Oh also must get Evil gears! (need to lvl up to 130 fast! and use ur $$+Soul on Medici/House/etc to lvl hax-fast!
 
Bạn ấy nóng vì hôm qua global miền nam off mà không có ta nên bạn ấy mới chửi thôi.

---------- Post added at 10:15 ---------- Previous post was at 08:48 ----------

Tin động trời về FL đây.Bọn dev korea đang test cái rules mới của FL đây:
New KAO Test server FL rule changes:

= Now all test ppl saying their KAO test server fl is all 1-hit game. cause most ppl are used to left-clicking, mostly the game lasts for 10min and most mercs stay alive.. I feel bad for left-click focus builds now.

Str:
- increase dmg for melee
- increase physical def.
- Increase chance to do Multi-Hit

Dex:
- increase dmg for range
- increase crit
- increase Accuracy/Dodge

Int:
- Increase dmg for staff, increase mdef, increase mana
- increase Magic damage

"Multi-Hit"
- You can now see it in stats window
- This is effected by Merc's own multi-hit rate (Merc A>B>C>D), Strength, Weapon tier (Evil weapon = highest)
- For FL. chance to do "2 hit" has been increased. Chance to do "1 ,3 ,4 hits" have been decreased
- For CL, chance to do 3 hit has been greatly reduced.
- For PVE, chance to do 3,4hits have been increased.


Accuracy
- Now you can see "Accuracy" in stats window
- Every weapon now has "Accuracy rate". Higher Weapon tier = better (means.. use Evil weapons... not DG+10s)
- Each merc has its own original Accuracy rate (merc A>B>C>D)
- Higher Dex, better
- Accuracy has been increased in FL/CL
- Current merc's accuracy rate has been changed


Dodge
- Now you can see Dodge in Stats window too
- Depends on Dex, Gear Dodge rate (we know this part already), and merc's original dodge rate (Merc A>B>C>D)
- each merc's current dodge rate have been changed


Guarding
- When merc is in Guard, the chance to receive multi-hit is greatly reduced. (well wtf. Hwarang seal = musicM are still ****ed. Hope they nerf hwarang seal)


Spell Damage
- Higher Int = more Spell damage. Noticeable


New Spell Types:
a) Mdef Ignore
- As said. ignores mdef.
- Example: Oddy's shield bash, Weapon Rend. Witch's Mana trap,
- application:
1) Mana trap + AOE spam. GG
2) Use Weapon rend and sword spell spam. GG? Idk why ndoors love sword too much

b) Combo-count
- When you use spell, you can add 'combo' count (can even stun enemy).
Example:
- Blood vengeance (add combo count on enemy + your allie)
- Flame Spear - Bascially.. cannon attack by SpearM!

c)Random Damage
- enough said.
Example:
-Flame spear, Blood vengeance
- Paganini's purification (random heal) - This spell gets buffed. reduced AP cost.
- many others.

Hallucination = spell dmg increased. (sounds like they want to buff Paganini)
Oddy = Shield Bash spell dmg have been changed. in TBS, Shield bash range has been increased again
Pirate Poison Passive = in FL,CL, the chance to proc has been increased. = But soon after this chances to normal (guess Dev knew they buffed Sword a little too much)


Application:

Now its merc A+B spam FL. Better merc = Better crit/dodge/multihit/accuracy.
Seth/Brutal will is just for AP gain.
Now oddy seems like a 'must'. Weapon rend already buffs sword spell damage. now it does mdef ignore too??? So whats that gonna make rend+CE? 10k dmg? lol
Even StaffM can use Rend+FlameBlow now.
Or, even Rend+SmokeBomb+Dusk+Scorching Bullet+Signet-Bomb.

Spartan is useless. Who cares. with Warcry or not. Merc will do 1 hit. or 2hits anyways.

Hwarang? Just adding damage. and self-damaging. Best is to get yourself evil light armor +10, evil chain gaunt +10, dex ring+10. then adding 500 bonus dmg should be easily covered. (Personally had these except ring. so i know)

BS is still useful for Accuracy + damage.

Now Merc C+D? for mostly PVE/Merc Room.
TY RAPH

This is very bad news for Left-clickers. Now its time to get merc A+Bs and to do hax-spell spike to win.

Oh also must get Evil gears! (need to lvl up to 130 fast! and use ur $$+Soul on Medici/House/etc to lvl hax-fast!

Con Đường Cách Mạng Còn Lắm Gian Truân =.= Update như cl` =((
 
Miễn bình luận =.= . Chửa thể hiểu nổi liệu nó có hiệu quả không chỉ biết rằng nếu buff magic thì main chay xuống line 3 cho lành >:)
 
Kiểu này mấy con có skill attack, aoe và Witch sẽ đc trọng dụng hơn :)).
 
AOE mạnh thế thì ta chơi full holy thôi :-", sau đó stun + spike các kiểu lại...:-"
 
Team mơ ước:

Valkyrie - MainS - LK
Sailor - Shaman - Christine
Empress - Prophet -?

Ai cho ý kiến con ? với, Princess hay Elementalist?


Em mới chơi :(
 
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