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Liu Kang, Champion of Earthrealm
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Wikipedia nói:Half-Life 2 is a science fiction first-person shooter computer game and the sequel to the highly acclaimed Half-Life. It was developed by Valve Software Corporation and was released on November 16, 2004, following a protracted five-year, $40 million development cycle during which the game’s source code was leaked to the Internet. The game uses the Source game engine, which includes a heavily modified version of the Havok physics engine. Originally available only for Windows-based personal computers, the game has since been ported onto the Xbox, Xbox 360, and PlayStation 3 video game consoles.
Taking place in and around the fictional City 17, Half-Life 2 follows the adventures of scientist Gordon Freeman. Dr. Freeman is thrust into a dystopian environment in which the aftermath of the Black Mesa Incident has come to bear fully upon human society. Freeman is forced to fight against increasingly unfavorable odds in order to survive. In his struggle, he is joined by various allies, including former Black Mesa colleagues, oppressed citizens of City 17, and the Vortigaunts.
Half-Life 2 garnered near unanimous positive reviews and received critical acclaim, winning over 35 Game of the Year awards for 2004. The game has been critically praised for its advances in computer animation, sound, narration, computer graphics, artificial intelligence (AI) and physics. As of June 8, 2006, over four million copies of Half-Life 2 have been sold. Exact numbers for digital delivery service Steam and retail have not been revealed, but in general, the former accounts for 25% of Valve’s business and is significantly more profitable per unit. As of July 14, 2006, the Half-Life franchise has sold 16 million units. As of February 28, 2007, Half-Life 2 is the second most played online computer game (excluding MMORPGs), behind Half-Life, according to GameSpy...
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Wikipedia nói:Half-Life 2: Episode One is the first in a trilogy of episodes serving as the sequel for the 2004 first-person shooter game, Half-Life 2. It was developed by Valve Corporation and was released on June 1, 2006. The episode is a standalone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's online Steam account to play. It takes advantage of several major upgrades to the Source game engine since the release of Half-Life 2.
The episode takes place immediately after Half-Life 2 in and around the war-torn city of City 17. Episode One follows scientist Gordon Freeman and his companion Alyx Vance as they deal with the events of Half-Life 2 and humanity's continuing struggle against the Combine, an alien race.
Valve views episodes One through Three as tantamount to a standalone release; they are essentially Half-Life 3 divided into three episodes. Episode One is available as part of a bundle package known as The Orange Box, which also includes Half-Life 2, Episode Two, Team Fortress 2, and Portal. The game received a generally positive critical reaction, with the co-operative aspects of the gameplay singled out for particular praise...
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Wikipedia nói:Half-Life 2: Episode Two is the second installment in Valve Corporation's series of episodes for the first person shooter computer game Half-Life 2. The first two episodes of Half-Life 2 were developed concurrently by separate teams. This episode was released as a part of a bundled package, The Orange Box. A separate copy of Episode Two is available in Russia[5] and via Steam worldwide ($US15 as of June 2008).
Continuing with Valve's policy of orienting each episode around a particular theme or set of technologies, Episode Two aims to focus on expansive environments, travel and less linear play. Following the closing events of Episode One, it sees Gordon Freeman and the series' other major players moving away from City 17 to the surrounding countryside.
Episode Two's retail version was released on October 10, 2007 in North America and Russia for PC and Microsoft's Xbox 360, after repeated delays. The version for Sony's Playstation 3 was to be released "around two or three weeks later", as it was produced separately at the Electronic Arts UK studio, according to Valve marketing director Doug Lombardi.[6] This version was further delayed. For the rest of the world, the release date was October 18. The Steam version was released on October 10, 2007 worldwide...
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