- 12/9/08
- 6,105
- 3,456
- Thread starter
- #1,081
add thêm trụ phòng thủ phát hiện tàng hình vào chả đc nhỉ :(
lính nó phải ở gần mối thấy, định làm giống trong tibersun mà ko xong
lightning storm đây
nukeSpecial
lính nó phải ở gần mối thấy, định làm giống trong tibersun mà ko xong
lightning storm đây
Mã:
The next step is creating the section for the new SuperWeapon.
Go to the place where the other SuperWeapons are defined (you don't have to, just to keep it well ordered) and add the following section:
[NewLSSpecial]
;Basic Stuffs
UIName=Name:NewLightningStorm
Name=Lightning Storm Clone
IsPowered=true
RechargeTime=10
Type=LightningStorm ;LightningStorm is the type for Lightning Storm clones
Action=NewLS ;check out the Adding custom Actions page to find out more about this
SidebarImage=NEWLSICON
ShowTimer=yes
DisableableFromShell=yes
Range=7
LineMultiplier=2
AIDefendAgainst=yes
;New Tags
Warhead=IonWH ;Warhead used by lightning storm strike
LStormPrintText=yes
LStormText=TXT_LIGHTNING_STORM
LStormText2=TXT_LIGHTNING_STORM_APPROACHING
LStormDeferment=250 ;Number of frames between announcement of strike and its commencement
LStormDamage=250 ;Damage done by lightning strike
LStormDuration=180 ;Default lightning storm duration in frames
LStormHitDelay=10 ;How often the direct target gets hit in frames
LStormScatterDelay=5 ;Frame delay between random bolts (decreasing this might hit the performance
LStormCellSpread=10 ;How far away can random bolts go (n by n square)
LStormSeparation=3 ;Distance in cells between clouds/bolts
LStormSound=WeatherIntro ;Sound when weather controller storm starts.
LStormSounds=WeatherStrike ;Sounds for various lightning bolts.
LStormClouds=WCCLOUD1,WCCLOUD2,WCCLOUD3 ;The clouds used to show
LStormBolts=WCLBOLT1,WCLBOLT2,WCLBOLT3 ;The lightning bolts used to show
LStormBoltExplosion=EXPLOLB ;Bolt explosion
;*********************
LStormDisableUnits=yes ; ONLY FOR TESTING !!!
;*********************
;Light stuff
LightRed=100 ;amount of red
LightGreen=100 ;amount of green
LightBlue=100 ;amount of blue
LightAmbient=100
LightGround=0
LightLevel=3
Lighting=yes
I recommend to change Msg:LightningStormActive string also, because you can have only ONE LightningStorm SW active at the same time.
You can change this string to "Activate error happened. Wait please" for example.Or use another SW type, like Fire or EMPulse.
nukeSpecial
Mã:
[NewNukeSpecial]
;Basic Stuff
UIName=Name:NewNuke
Name=Nuke Test
IsPowered=true
RechargeTime=10
Type=MultiMissile
Action=NewNM ;check out the Adding custom Actions page to find out more about this
WeaponType=NukeCarrier
SidebarImage=NEWNUKEICON
ShowTimer=no
DisableableFromShell=yes
Range=7
LineMultiplier=2
;New Tags
ActivateSound=NukeSiren ;Activating sound
Warhead=NUKE ;Damaging warhead
NukeTakeOff=NUKETO ;Taking off anim
NukeDamage=1000 ;Damage points when nuclear bomb explodes (regardless of source) )
NukeFirstAnim=NUKEBALL ;The anim played before the explosion itself
NukePayload=NukePayload ;Damaging weapon
NukePsiWarning=PSIWARN ;PsiWarn animation
Chỉnh sửa cuối:
(secret nuclear missile silo, nukespecial1, nightmare 2)
Đã tạo được ParaDrop Tank trong Ares rồi !!!
I'm Crazyyyyyyyyyyyyyyyyyyy
Có điều cách này là bất đắc dĩ vì khi bán , nó sẽ mất ngay chứ không diễn ra từ từ (Vì vốn dĩ nó đâu có file buildup :P)


Yuri giờ sao chép công nghệ thoải mái 