[Rủ rê] Chơi game "Summoners War: Sky Arena"

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mấy con pet mới sao nhìn buồn ngủ thế nào ấy nhỉ =))
 
ver này có vẻ mượt hơn, trước vào ToA là giật tung đít, giờ nó chạy phè phè
 
Anh em cứ sốt xình xịch con yeti dark làm gì nhỉ. Con đấy từ từ farm cũng đc. Đằng nào chả mất thời gian train với awak 1 đống con cơ mà:))
 
Pet mới chán quá. Ước gì được con hell lady light.
 
ý là chỉ số hay thiết kế :))
 
nô mê đạp zai mà chê là phải
 
Ifrit chắc tank boss ngon như chow vs camila nếu đúng là cái passive trong bộ skill bên reddit post []==[]
 
hình mặt mũi chúng nó thì đây, nguồn : reddit.com
Penguin Knight
Toma (Water)
  1. Honorable Attack - Charges to attack and stuns the enemy for 1 turn with a 20% chance.
  2. Start Battle - Removes one of your harmful effects and charges to attack the enemy.
  3. Crush Iceberg - Gathers power for a strong, fast charge. The critical rate increases to 100% if the enemy's defense is weakened.
Naki (Fire)
  1. Honorable Attack
  2. Start Battle
  3. Request Battle - Provokes the enemy for 2 turns with a 75% chance. Becomes invincible for 1 turn.
Mav (Wind)
  1. Honorable Attack
  2. Declare War - Recovers your HP by 15% and provokes the enemy for 1 turn with a 75% chance.
  3. Wings of Wind - Removes one of your harmful effects of all allies and charges to attack the enemy.
Dona (Light)
  1. Honorable Attack
  2. Start Battle
  3. Ready to Attack - Removes one of your harmful effects of all allies and increases the attack gauge by at least 15%. The attack gauge is increased additionally by 5% for each removed harmful effect.
Kuna (Dark)
  1. Honorable Attack
  2. Declare War
  3. Undefeated Warrior - Attacks the enemy by yourself and attacks all enemies additionally by 1 time.
Barbaric King
Aegir (Water)
  1. Penalty - Attacks the enemy twice with the axe and inflicts continuous damage for 1 turn with a 50% chance for each attack.
  2. Wrathful Attack - Attacks the enemy by hurling an axe of wrath and increases your attack gauge by 50%.
  3. Confiscate - Attacks the enemy 2 times and steals 1 beneficial effect with a 75% chance for each attack.
Surtr (Fire)
  1. Penalty
  2. Axe of Punishment - Throws an axe at all enemies and stuns them for 1 turn with a 25% chance for each attack.
  3. Summary Conviction - Attacks the enemy with the axe. The damage is increased by 50% if the target's HP is below 50%.
Hraesvelg (Wind)
  1. Penalty
  2. Wrathful Attack
  3. Resentment - Becomes enraged and attacks all enemies. 10% of your HP is consumed but the critical rate is increased to 100%.
Mimirr (Light)
  1. Penalty
  2. Wrathful Attack
  3. Confine - Attacks the enemy with a rage. The cooltime resets and gains the turn with a 25% chance.
Hrungnir (Dark)
  1. Penalty
  2. Axe of Punishment
  3. Frenzy - Attacks the enemy to inflict damage and weakens the Attack Power for 2 turns with a 30% chance.
Polar Queen
Alicia (Water)
  1. Essence Explosion - Attacks the enemy to inflict damage and weakens the Attack Power for 2 turns with a 30% chance.
  2. Storm of Midnight - Attacks all enemies with a powerful storm. The damage increases proportionate to the enemy's attack speed.
  3. Frost Rush - Attacks all enemies with ice pillars. Gains another turn instantly if the enemy dies.
Brandia (Fire)
  1. Essence Explosion
  2. Aura of Dawn - Creates a shield that's proportionate to your level to protect all allies for 2 turns and weakens the Attack Power of all enemies for 2 turns with an 80% chance.
  3. Touch of Mercy - Attacks the enemy with an attack where the damage is increased by 30% for each harmful effect of the enemy. Removes up to 2 harmful effects of the enemy when the attack is over.
Tiana (Wind)
  1. Essence Explosion
  2. Storm of Midnight
  3. Wind of Changes - Removes all harmful and beneficial effects of all allies and enemies and increases the attack gauge of all allies by 30%. This effect can't be resisted.
Elenoa (Light)
  1. Essence Explosion
  2. Aura of Dawn
  3. Brutal Order - Recovers the turn of an ally instantly and decreases the cooltime by 2 turns. The target's HP will be decreased by 50%.
Lydia (Dark)
  1. Essence Explosion
  2. Storm of Midnight
  3. Inject Darkness - Attacks the enemy to inflict great damage and leaves a cursing brand. The inflicted damage on the target with the brand is increased by 25%.
Battle Mammoth
Talc (Water)
  1. Battle Charge - Charges towards the enemy to inflict damage and provokes for 1 turn with a 50% chance.
  2. Polar Roar - Recovers the HP of all allies with an energizing roar and increases the defense for 2 turns. The recovery amount is proportionate to my MAX HP.
  3. Trained Skin (Passive) - Decreases the inflicted damage by half if the damage is less than 20% of my MAX HP. [Automatic Effect]
Granite (Fire)
  1. Battle Charge
  2. Battle Stomp - Stomps to attack all enemies and decreases the attack gauge by 25% with a 50% chance. The damage is proportionate to my MAX HP.
  3. Enter Battlefield - Attacks with another ally and weakens the defense for 2 turns with a 75% chance. The damage is proportionate to my MAX HP.
Olivine (Wind)
  1. Battle Charge
  2. Battle Stomp
  3. Echo of Earth - Increases the attack gauge of all allies by 40% and removes all harmful effects.
Marble (Light)
  1. Battle Charge
  2. Battle Stomp
  3. Heavy Impact - Inflicts great damage by crashing into the enemy. The damage is proportionate to my MAX HP and the enemy's MAX HP.
Basalt (Dark)
  1. Battle Charge
  2. Polar Roar
  3. Hell Stomp - Inflicts damage to all enemies proportionate to my defense and decreases the attack gauge by 35%.
Ifrit
Theomars (Water)
  1. Mega Smash - Attacks with magical powers and disturbs the enemy's recovery for 2 turns with a 50% chance. The damage increases according to Attack Speed.
  2. Triple Crush - Attacks the enemy 3 times with magic and weakens the Defense for 2 turns with a 25% chance for each attack.
  3. Ancient Power (Passive) - Increases the damage inflicted on enemies with harmful effects by 25% and makes the enemy oblivious for 1 turn with each attack. Passive skills aren't activated in oblivion state. [Automatic Effect]
Tesarion (Fire)
  1. Mega Smash
  2. Triple Crush
  3. Elemental King (Passive) - Gets attribute advantage whenever you attack the enemy. [Automatic Effect]
Akhamamir (Wind)
  1. Mega Smash
  2. Super Crush - Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP.
  3. Mach Crush - Emits magical energy to attack all enemies. The damage increases by 20% for each harmful effect on the enemies.
Elsharion (Light)
  1. Mega Smash
  2. Triple Crush
  3. Flash Attack - Attacks all enemies with great speed. The damage increases according to Attack Speed.
Veromos (Dark) - Fusion Mats
  1. Mega Smash
  2. Super Crush
  3. Conversion of Magic (Passive) - Removes one harmful effect on all allies every turn and recovers HP by 15% if you succeed in removing a harmful effect. [Automatic Effect]
Cow Girl
Sera (Water)
  1. Cross Fire - Shoots 2 times and decreases the enemy's attack speed for 2 turns with a 30% chance.
  2. Defeat Wild Dog - Attacks all enemies in all directions. 30% is added to the critical rate.
  3. Rapid Fire - Shoots the enemy 6 times with miraculous speed and decreases the attack gauge by 10% with a 75% chance for each attack.
Anne (Fire)
  1. Cross Fire
  2. Defeat Wild Dog
  3. Explosive Bullet - Attacks the enemy with an explosive bullet and stuns all enemies with a 50% chance.
Hannah (Wind)
  1. Cross Fire
  2. Silver-plated Bullet - Attacks the enemy 2 times with holy bullets and removes 1 harmful effect. Disturbs HP recovery for 2 turns with a 50% chance for each attack.
  3. Whirlwind Shot - Attacks all enemies by riding a whirlwind. 50% is added to the critical rate.
Loren (Light)
  1. Cross Fire
  2. Silver-plated Bullet
  3. Chaser (Passive) - Decreases the enemy's attack gauge by 10% with each attack and weakens the enemy's defense for 1 turn with a 50% chance. [Automatic Effect]
Cassie (Dark)
  1. Cross Fire
  2. Defeat Wild Dog
  3. Devil's Bullet - Attacks the enemy with a forbidden bullet. The chances of landing a glancing hit is decreased by 50% and ignores the enemy's invincible effects.
theo như cái này thì sắp sửa cày đc 1 con tank trâu hệ dark :(game):(game):(game)
 
đệch, skkill gì dâm vậy @@ (ifrit dảrk)
như bố ng ta ~~
 
h ko còn là thời đại của debuff nữa =)) !! Ifrit dark sẽ là cái kết dành cho boss và team chơi debuff :)) !! Violent full spd thẳng tiến =))
 
tui tự hỏi có phải là mơ ko nếu vậy nhưng con xóa và buff kháng hiệu ứng sẽ biến mất nhường chỗ cho anh đẹp trai hôi đen này.

mà ko tin lắm bên trang chủ comus chưa có thông báo gì hết, với lại skill đọc thấy mâu thuẫn nói là mỗi tủrn xóa 1 debuff nhưng câu sau lạ nói nếu xóa đc thành công chắc có tỷ lệ xóa debuff.
 
Mấy skill trên là tụi nn kiếm được trong đống file update gần đây.
 
Sáng nay thử theo công thức sum, sum mất 3 cuộn Mys mà chẳng sét lần nào lại còn ra con Minotaurus fire với water nữa chứ. Mẹ nó mình đang cần Minotaurus wind để fuse thì nó éo rax-(
 
sao bữa event ko đánh @@
 
Event là con cá sấu mà, đây con Trâu cầm rìu cơ:(
 
Sắp được sử dụng đám devilmon rồi hí hí
 
à à nhầm :))
đang tính dùng hết devilmoon cho hwahee hay là luer đây, chắc kiềm lại :))
 
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