Topic hỏi đáp về cách làm map | version 14

Status
Không mở trả lời sau này.
Cho hỏi làm skill mỗi level cộng thêm 200/400/600/800 máu max thì làm thế nào ạ! Mình làm từ cái skill gốc là Item Life Bonus thì chỉ được level 1 các level sau không thấy cộng thêm máu :3cool_adore:
 
^ Item Life bonus thuộc loại Unlevelable Abilities (các abilities không thể lên level được) nên lớn hơn level 1 nó không có tác dụng. Xem thêm tại Abitilies - Guide

Cách giài quyết: thay vì dùng skill, bạn add cho hero Manual of Health.
 
cần gấp ngay 1 leaderboard giống MTH, gồm:
tên của leaderboard (ở trên củng)
ở dưới bên trái là team 1 và bên phải và tổng số kill của team 1
ở dưới nữa bên trái là Team 2 và bên phải là tổng số kill của team 2
 
bạn làm spell kamehameha hả, nếu làm thì bỏ bớt một số thứ không cần thiết đi đẻ tránh lỗi

nên bõ gì để nó hoạt động vậy bro:2cool_sad:
 
mình ko rành về chức năng và cơ cấu hoạt động của skill này cho lắm, bạn nào giải thích dùm mình: Engineering Upgrade
 
Mọi người ơi đây là một loạt trigger để chơi game bắn súng góc nhìn thứ nhất mọi người chỉ mình cách khác phục với mình tạo cho 10 đứa mà lộn từa lưa hết thà mọi người xem giùm nhé:

configuration
Events
Map initialization
Conditions
Actions
-------- Below you can set the units you want each player to have their camera system attached to. --------
Set unit[1] = Soilder 0001 <gen>
-------- Adding the events --------
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
Then - Actions
-------- Putting events into the triggers, unneccesary events for players who aren't playing are not created. --------
Trigger - Add to move 1 <gen> the event (Player - (Picked player) Presses the Left Arrow key)
Trigger - Add to move 2 <gen> the event (Player - (Picked player) Releases the Left Arrow key)
Trigger - Add to move 3 <gen> the event (Player - (Picked player) Presses the Right Arrow key)
Trigger - Add to move 4 <gen> the event (Player - (Picked player) Releases the Right Arrow key)
Trigger - Add to move 5 <gen> the event (Player - (Picked player) Presses the Up Arrow key)
Trigger - Add to move 6 <gen> the event (Player - (Picked player) Releases the Up Arrow key)
Trigger - Add to move 7 <gen> the event (Player - (Picked player) Presses the Down Arrow key)
Trigger - Add to move 8 <gen> the event (Player - (Picked player) Releases the Down Arrow key)
Else - Actions
main trigger
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
-------- Above it doesn't have to be every 0.03 seconds, you can change it to 0.01 but I find it laggy. --------
-------- I recommend leaving the stuff below unless you want to fiddle around with the camera reals (but I think it is good the way it is) --------
-------- And no this player group doesn't leak because it is (all players). --------
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Set playernumber = (Player number of (Picked player))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
isgoingforward[playernumber] Equal to True
Then - Actions
-------- Removing the location leak and moving te unit the camera of the player is attached to. You can edit the offset value to change the speed too. --------
Set leaklocation = ((Position of unit[playernumber]) offset by 3.00 towards (Facing of unit[playernumber]) degrees)
Unit - Move unit[playernumber] instantly to leaklocation
Custom script: call RemoveLocation(udg_leaklocation)
-------- Playing an animation to make it look like you are actually walking to the other players. --------
Animation - Play unit[playernumber]'s walk animation
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ismovingbackwards[playernumber] Equal to True
Then - Actions
-------- Removing the location leak and moving te unit the camera of the player is attached to. You can edit the offset value to change the speed too. --------
Set leaklocation2 = ((Position of unit[playernumber]) offset by -3.00 towards (Facing of unit[playernumber]) degrees)
Unit - Move unit[playernumber] instantly to leaklocation2
Custom script: call RemoveLocation(udg_leaklocation2)
-------- Playing an animation to make it look like you are actually walking to the other players. --------
Animation - Play unit[playernumber]'s walk animation
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
isturningleft[playernumber] Equal to True
Then - Actions
Set turning[playernumber] = (turning[playernumber] + 1.00)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
isturningright[playernumber] Equal to True
Then - Actions
Set turning[playernumber] = (turning[playernumber] - 1.00)
Else - Actions
Unit - Make unit[playernumber] face turning[playernumber] over 0.01 seconds
-------- You can fiddle with the real values, but it is probably fine the way it is. --------
Camera - Set (Picked player)'s camera Distance to target to 0.00 over 0.00 seconds
Camera - Set (Picked player)'s camera Angle of attack to 350.00 over 0.00 seconds
Camera - Set (Picked player)'s camera Rotation to (Facing of unit[(Player number of (Picked player))]) over 0.50 seconds
Camera - Set (Picked player)'s camera Height Offset to 110.00 over 0.00 seconds
-------- Removing the 2nd location leak --------
Set leaklocation3 = ((Position of unit[playernumber]) offset by 50.00 towards (Facing of unit[playernumber]) degrees)
Camera - Pan camera for (Picked player) to leaklocation3 over 0.00 seconds
Custom script: call RemoveLocation(udg_leaklocation3)
-------- Not compuslory, but without it it is nearly impossible to select a unit --------
Selection - Select unit[(Player number of (Picked player))] for (Picked player)
move 1
Events
Conditions
Actions
Set isturningleft[(Player number of (Triggering player))] = True
move 3
Events
Conditions
Actions
Set isturningright[(Player number of (Triggering player))] = True
move 4
Events
Conditions
Actions
Set isturningright[(Player number of (Triggering player))] = False
move 5
Events
Conditions
Actions
Set isgoingforward[(Player number of (Triggering player))] = True
move 6
Events
Conditions
Actions
Set isgoingforward[(Player number of (Triggering player))] = False
-------- Without this animation, the unit is not going to stop the walking animation because the walk animations queue up too fast --------
Animation - Reset unit[(Player number of (Triggering player))]'s animation
move 7
Events
Conditions
Actions
Set ismovingbackwards[(Player number of (Triggering player))] = True
move 8
Events
Conditions
Actions
Set ismovingbackwards[(Player number of (Triggering player))] = False
-------- Without this animation, the unit is not going to stop the walking animation because the walk animations queue up too fast --------
Animation - Reset unit[(Player number of (Triggering player))]'s animation
 
nên bõ gì để nó hoạt động vậy bro:2cool_sad:

hjhj, đầu tiên xin đừng gọi mình là bro vì mình biết gì mình chỉ cái đó thôi chứ không bik hết, cái spell của bạn no đọc no rối quá, bạn xem map demo của no làm nhé, tuy không đẹp nhưng cũng gọi là tạm dùng được
Thân

map demo : http://www.mediafire.com/?lzy8u1z2gogkw9o
 
ai cho mình xin Demo map về pick and repick hero như dota với. help me :3cool_adore:
 
Ai cho em hỏi Flame Strike và các spell có sẵn khác khi gây Dame thì sát thương của nó loại gì ạ?
Theo mình check thì thấy tất cả đều thuộc dạng Damage Type Spell nên trong mục Abilities của item có 1 opt giảm loại dame này theo % hay dân gian gọi là kháng phép :D
Chỉ mỗi loại này là giảm theo %
Còn mà giảm hết các loại thì phải theo n số tự nhiên chứ ko % đc :D
 
^ Item Life bonus thuộc loại Unlevelable Abilities (các abilities không thể lên level được) nên lớn hơn level 1 nó không có tác dụng. Xem thêm tại Abitilies - Guide

Cách giài quyết: thay vì dùng skill, bạn add cho hero Manual of Health.
Làm cách nào để add Manual of Health vậy :3cool_adore:
 
Cho hỏi: Sao mình làm đủ mọi cách như mọi người trong topic nói nhưng sao khi save map nó vẫn bị lỗi Trigger có dấu X đỏ ở Trigger. Mình đã enable rôồi caác kiểu nhưng sao nó vâẫn bị lỗi :((
mình từng bị cái này rồi, lỗi do bản Warcraft thôi, cài lại cái khác là xong:1cool_byebye:
ps: mà nếu ko nhầm thì cái Warcraft khi chơi Dota có nhiều lỗi hay lắm, chẳng hạn như ko remove dummy unit
 
Làm cách nào để add Manual of Health vậy :3cool_adore:

Cái item Book dạng Power Up khi xài tăng HP ấy,cùng một số cái khi xài tăng str,agi,int đó
 
Cho hỏi làm skill mỗi level cộng thêm 200/400/600/800 máu max thì làm thế nào ạ! Mình làm từ cái skill gốc là Item Life Bonus thì chỉ được level 1 các level sau không thấy cộng thêm máu :3cool_adore:
Mã:
ThienVuongBanSinh
    Events
        Unit - A unit Learns a skill
    Conditions
        (Learned Hero Skill) Equal to Thiªn V­¬ng B¶n Sinh 
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Level of Thiªn V­¬ng B¶n Sinh  for (Triggering unit)) Equal to 1
            Then - Actions
                Unit - Add +200 mau (Greater) to (Triggering unit)
            Else - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Level of Thiªn V­¬ng B¶n Sinh  for (Triggering unit)) Equal to 2
                    Then - Actions
                        Unit - Add +400 mau (Greater) to (Triggering unit)
                    Else - Actions
                        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                            If - Conditions
                                (Level of Thiªn V­¬ng B¶n Sinh  for (Triggering unit)) Equal to 3
                            Then - Actions
                                Unit - Add +600 mau (Greater) to (Triggering unit)
                            Else - Actions
                                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                                    If - Conditions
                                        (Level of Thiªn V­¬ng B¶n Sinh  for (Triggering unit)) Equal to 4
                                    Then - Actions
                                        Unit - Add +800 mau (Greater) to (Triggering unit)
                                    Else - Actions


đây nhé. bạn Base cái ThienVuongBanSinh= cai j cung dc nhưng bỏ hết tác dụng đi. rồi mấy cái +200 +400 bạn lấy cái skill tăng bonus máu của Item nhá. tuy ghi là +200 +400.. nhưng cái nào cũng +200 mỗi lần ak'/
Cho mình xin cái Pick and repick hero demo ma đi. ai help meeeeeeeeeeeeeeeeeeeeeeee:3cool_adore:
 
trời ơi!!! ko ai làm dùm mình đc cái demo leaderboard giống MTH hả???
^:)^^:)^
 
trời ơi!!! ko ai làm dùm mình đc cái demo leaderboard giống MTH hả???
^:)^^:)^
nếu làm không được nản quá thì sài cái này đi. đơn giản cực kì.
chỉ cần copy xong paste
ôi trời sao không có cái nút add file nhỉ? thôi chịu khó viết tringger nhé
[Spoil]
Mã:
MB Create
    Events
        Time - Elapsed game time is 0.10 seconds
    Conditions
    Actions
        Multiboard - Create a multiboard with 3 columns and 9 rows, titled Kill List (Multiboa...
        Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Show icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 1 to Show text and Show icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 1 to Show text and Show icons
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Players
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to Kills
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to Deaths
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 2 to (|c00ff0303 + (Name of Player 1 (Red)))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 3 to (Name of Player 2 (Blue))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 4 to (Name of Player 3 (Teal))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 5 to (Name of Player 4 (Purple))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 6 to (Name of Player 5 (Yellow))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 7 to (Name of Player 6 (Orange))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 8 to (Name of Player 7 (Green))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 9 to (Name of Player 8 (Pink))
        -------- Width --------
        Wait 0.01 seconds
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 1 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 2 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 3 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 4 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 5 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 6 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 7 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 8 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 9 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 1 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 2 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 3 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 4 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 5 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 6 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 7 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 8 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 9 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 3, row 1 to 5.00% of the total screen width
        -------- Icon --------
        Wait 0.01 seconds
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNInvisibility.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 2 to Red.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 3 to Blue.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 4 to Teal.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 5 to Purple.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 6 to Yellow.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 7 to Orange.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 8 to Green.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 9 to Pink.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 2, row 1 to ReplaceableTextures\CommandButtons\BTNVampiricAura.blp
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 2 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 3 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 4 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 5 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 6 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 7 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 8 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 9 to Show text and Hide icons
        Multiboard - Set the icon for (Last created multiboard) item in column 3, row 1 to ReplaceableTextures\CommandButtons\BTNAnkh.blp
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 2 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 3 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 4 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 5 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 6 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 7 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 8 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 9 to Show text and Hide icons
        Wait 0.01 seconds
        Multiboard - Minimize (Last created multiboard)
Mã:
Tally Kills
    Events
        Time - Every 0.10 seconds of game time
    Conditions
    Actions
        -------- Kills --------
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 2 to (String(Kills[1]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 3 to (String(Kills[2]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 4 to (String(Kills[3]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 5 to (String(Kills[4]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 6 to (String(Kills[5]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 7 to (String(Kills[6]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 8 to (String(Kills[7]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 9 to (String(Kills[8]))
Mã:
Tally Deaths
    Events
        Time - Every 0.50 seconds of game time
    Conditions
    Actions
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 2 to (String(Deaths[1]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 3 to (String(Deaths[2]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 4 to (String(Deaths[3]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 5 to (String(Deaths[4]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 6 to (String(Deaths[5]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 7 to (String(Deaths[6]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 8 to (String(Deaths[7]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 9 to (String(Deaths[8]))
Mã:
Update Kills
    Events
        Unit - A unit Dies
    Conditions
        And - All (Conditions) are true
            Conditions
                ((Attacked unit) is A Hero) Equal to True
                ((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True
    Actions
        Set i = (Player number of (Owner of (Killing unit)))
        Set Kills[i] = (Kills[i] + 1)
        Game - Display to (All players) for 10.00 seconds the text: ((Name of (Owner of (Killing unit))) + ( kill  + (Name of (Owner of (Dying unit)))))
Mã:
Update Deaths
    Events
        Unit - A unit Dies
    Conditions
        And - All (Conditions) are true
            Conditions
                ((Attacked unit) is A Hero) Equal to True
                ((Killing unit) belongs to an enemy of (Owner of (Dying unit))) Equal to True
    Actions
        Set i = (Player number of (Owner of (Dying unit)))
        Set Deaths[i] = (Deaths[i] + 1)
[/Spoil]
Mình nhớ bữa trước anh Tom có post cái map demo skill Âu vờ noa. OverLoad của strom nhưng mà đánh 8 cái thì có cái điện trên tay. lv1>4 mỗi lần giảm 1 cái. lv1 đánh 8 cái có skill.
lv2 đánh 7 cái có skill.
..lv 4 đánh 5 cái có skill. trên tay có cái effect điện. đánh 1 cái là giải phóng unit bị đánh sẽ bị heave slow như bị thunder clap nhưng 1s thôi. sáng giờ kiếm woài hơn tiếng đồng hồ không ra.:6cool_beat_brick:
 
Mã:
blade 3
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to blade (1) 3 
    Actions
        Set ST_Caster = (Casting unit)
        Set ST_unit = (Target unit of ability being cast)
        Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_unit) facing Default building facing degrees
        Set ST_missile[1] = (Last created unit)
        Unit - Set ST_missile[1] movement speed to 522.00
        Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_Caster) facing Default building facing degrees
        Set ST_missile[2] = (Last created unit)
        Unit - Add blade (1) 3  to ST_missile[2]
        [COLOR="#FF0000"]Unit - Set level of blade (1) 3  for (Last created unit) to 4[/COLOR]
        Unit - Order ST_missile[2] to Human Mountain King - Storm Bolt ST_unit
cho em hỏi tại sao trigger trên lại ko hoạt động đc, nghĩa là deal damage theo level skill của hero ?
 
Mã:
blade 3
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to blade (1) 3 
    Actions
        Set ST_Caster = (Casting unit)
        Set ST_unit = (Target unit of ability being cast)
        Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_unit) facing Default building facing degrees
        Set ST_missile[1] = (Last created unit)
        Unit - Set ST_missile[1] movement speed to 522.00
        Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_Caster) facing Default building facing degrees
        Set ST_missile[2] = (Last created unit)
        Unit - Add blade (1) 3  to ST_missile[2]
        [COLOR="#FF0000"]Unit - Set level of blade (1) 3  for (Last created unit) to 4[/COLOR]
        Unit - Order ST_missile[2] to Human Mountain King - Storm Bolt ST_unit
cho em hỏi tại sao trigger trên lại ko hoạt động đc, nghĩa là deal damage theo level skill của hero ?

Kiểm tra lại :
1. Skills cho dummy có dòng mana cost không
2. Loại skills của dummy không khớp với lệnh cast
 
nếu làm không được nản quá thì sài cái này đi. đơn giản cực kì.
chỉ cần copy xong paste
ôi trời sao không có cái nút add file nhỉ? thôi chịu khó viết tringger nhé
[Spoil]
Mã:
MB Create
    Events
        Time - Elapsed game time is 0.10 seconds
    Conditions
    Actions
        Multiboard - Create a multiboard with 3 columns and 9 rows, titled Kill List (Multiboa...
        Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Show icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 1 to Show text and Show icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 1 to Show text and Show icons
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Players
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to Kills
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to Deaths
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 2 to (|c00ff0303 + (Name of Player 1 (Red)))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 3 to (Name of Player 2 (Blue))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 4 to (Name of Player 3 (Teal))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 5 to (Name of Player 4 (Purple))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 6 to (Name of Player 5 (Yellow))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 7 to (Name of Player 6 (Orange))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 8 to (Name of Player 7 (Green))
        Multiboard - Set the text for (Last created multiboard) item in column 1, row 9 to (Name of Player 8 (Pink))
        -------- Width --------
        Wait 0.01 seconds
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 1 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 2 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 3 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 4 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 5 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 6 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 7 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 8 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 1, row 9 to 13.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 1 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 2 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 3 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 4 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 5 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 6 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 7 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 8 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 2, row 9 to 7.00% of the total screen width
        Multiboard - Set the width for (Last created multiboard) item in column 3, row 1 to 5.00% of the total screen width
        -------- Icon --------
        Wait 0.01 seconds
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNInvisibility.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 2 to Red.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 3 to Blue.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 4 to Teal.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 5 to Purple.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 6 to Yellow.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 7 to Orange.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 8 to Green.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 1, row 9 to Pink.blp
        Multiboard - Set the icon for (Last created multiboard) item in column 2, row 1 to ReplaceableTextures\CommandButtons\BTNVampiricAura.blp
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 2 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 3 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 4 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 5 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 6 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 7 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 8 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 2, row 9 to Show text and Hide icons
        Multiboard - Set the icon for (Last created multiboard) item in column 3, row 1 to ReplaceableTextures\CommandButtons\BTNAnkh.blp
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 2 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 3 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 4 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 5 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 6 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 7 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 8 to Show text and Hide icons
        Multiboard - Set the display style for (Last created multiboard) item in column 3, row 9 to Show text and Hide icons
        Wait 0.01 seconds
        Multiboard - Minimize (Last created multiboard)
Mã:
Tally Kills
    Events
        Time - Every 0.10 seconds of game time
    Conditions
    Actions
        -------- Kills --------
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 2 to (String(Kills[1]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 3 to (String(Kills[2]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 4 to (String(Kills[3]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 5 to (String(Kills[4]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 6 to (String(Kills[5]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 7 to (String(Kills[6]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 8 to (String(Kills[7]))
        Multiboard - Set the text for (Last created multiboard) item in column 2, row 9 to (String(Kills[8]))
Mã:
Tally Deaths
    Events
        Time - Every 0.50 seconds of game time
    Conditions
    Actions
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 2 to (String(Deaths[1]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 3 to (String(Deaths[2]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 4 to (String(Deaths[3]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 5 to (String(Deaths[4]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 6 to (String(Deaths[5]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 7 to (String(Deaths[6]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 8 to (String(Deaths[7]))
        Multiboard - Set the text for (Last created multiboard) item in column 3, row 9 to (String(Deaths[8]))
Mã:
Update Kills
    Events
        Unit - A unit Dies
    Conditions
        And - All (Conditions) are true
            Conditions
                ((Attacked unit) is A Hero) Equal to True
                ((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True
    Actions
        Set i = (Player number of (Owner of (Killing unit)))
        Set Kills[i] = (Kills[i] + 1)
        Game - Display to (All players) for 10.00 seconds the text: ((Name of (Owner of (Killing unit))) + ( kill  + (Name of (Owner of (Dying unit)))))
Mã:
Update Deaths
    Events
        Unit - A unit Dies
    Conditions
        And - All (Conditions) are true
            Conditions
                ((Attacked unit) is A Hero) Equal to True
                ((Killing unit) belongs to an enemy of (Owner of (Dying unit))) Equal to True
    Actions
        Set i = (Player number of (Owner of (Dying unit)))
        Set Deaths[i] = (Deaths[i] + 1)
[/Spoil]
Mình nhớ bữa trước anh Tom có post cái map demo skill Âu vờ noa. OverLoad của strom nhưng mà đánh 8 cái thì có cái điện trên tay. lv1>4 mỗi lần giảm 1 cái. lv1 đánh 8 cái có skill.
lv2 đánh 7 cái có skill.
..lv 4 đánh 5 cái có skill. trên tay có cái effect điện. đánh 1 cái là giải phóng unit bị đánh sẽ bị heave slow như bị thunder clap nhưng 1s thôi. sáng giờ kiếm woài hơn tiếng đồng hồ không ra.:6cool_beat_brick:

ôi mẹ ơi! đơn giản cực kì... cực kì đơn giản X_X
 
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