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bạn làm spell kamehameha hả, nếu làm thì bỏ bớt một số thứ không cần thiết đi đẻ tránh lỗi

configuration
Events
Map initialization
Conditions
Actions
-------- Below you can set the units you want each player to have their camera system attached to. --------
Set unit[1] = Soilder 0001 <gen>
-------- Adding the events --------
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
Then - Actions
-------- Putting events into the triggers, unneccesary events for players who aren't playing are not created. --------
Trigger - Add to move 1 <gen> the event (Player - (Picked player) Presses the Left Arrow key)
Trigger - Add to move 2 <gen> the event (Player - (Picked player) Releases the Left Arrow key)
Trigger - Add to move 3 <gen> the event (Player - (Picked player) Presses the Right Arrow key)
Trigger - Add to move 4 <gen> the event (Player - (Picked player) Releases the Right Arrow key)
Trigger - Add to move 5 <gen> the event (Player - (Picked player) Presses the Up Arrow key)
Trigger - Add to move 6 <gen> the event (Player - (Picked player) Releases the Up Arrow key)
Trigger - Add to move 7 <gen> the event (Player - (Picked player) Presses the Down Arrow key)
Trigger - Add to move 8 <gen> the event (Player - (Picked player) Releases the Down Arrow key)
Else - Actions
main trigger
Events
Time - Every 0.03 seconds of game time
Conditions
Actions
-------- Above it doesn't have to be every 0.03 seconds, you can change it to 0.01 but I find it laggy. --------
-------- I recommend leaving the stuff below unless you want to fiddle around with the camera reals (but I think it is good the way it is) --------
-------- And no this player group doesn't leak because it is (all players). --------
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Set playernumber = (Player number of (Picked player))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
isgoingforward[playernumber] Equal to True
Then - Actions
-------- Removing the location leak and moving te unit the camera of the player is attached to. You can edit the offset value to change the speed too. --------
Set leaklocation = ((Position of unit[playernumber]) offset by 3.00 towards (Facing of unit[playernumber]) degrees)
Unit - Move unit[playernumber] instantly to leaklocation
Custom script: call RemoveLocation(udg_leaklocation)
-------- Playing an animation to make it look like you are actually walking to the other players. --------
Animation - Play unit[playernumber]'s walk animation
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
ismovingbackwards[playernumber] Equal to True
Then - Actions
-------- Removing the location leak and moving te unit the camera of the player is attached to. You can edit the offset value to change the speed too. --------
Set leaklocation2 = ((Position of unit[playernumber]) offset by -3.00 towards (Facing of unit[playernumber]) degrees)
Unit - Move unit[playernumber] instantly to leaklocation2
Custom script: call RemoveLocation(udg_leaklocation2)
-------- Playing an animation to make it look like you are actually walking to the other players. --------
Animation - Play unit[playernumber]'s walk animation
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
isturningleft[playernumber] Equal to True
Then - Actions
Set turning[playernumber] = (turning[playernumber] + 1.00)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
isturningright[playernumber] Equal to True
Then - Actions
Set turning[playernumber] = (turning[playernumber] - 1.00)
Else - Actions
Unit - Make unit[playernumber] face turning[playernumber] over 0.01 seconds
-------- You can fiddle with the real values, but it is probably fine the way it is. --------
Camera - Set (Picked player)'s camera Distance to target to 0.00 over 0.00 seconds
Camera - Set (Picked player)'s camera Angle of attack to 350.00 over 0.00 seconds
Camera - Set (Picked player)'s camera Rotation to (Facing of unit[(Player number of (Picked player))]) over 0.50 seconds
Camera - Set (Picked player)'s camera Height Offset to 110.00 over 0.00 seconds
-------- Removing the 2nd location leak --------
Set leaklocation3 = ((Position of unit[playernumber]) offset by 50.00 towards (Facing of unit[playernumber]) degrees)
Camera - Pan camera for (Picked player) to leaklocation3 over 0.00 seconds
Custom script: call RemoveLocation(udg_leaklocation3)
-------- Not compuslory, but without it it is nearly impossible to select a unit --------
Selection - Select unit[(Player number of (Picked player))] for (Picked player)
move 1
Events
Conditions
Actions
Set isturningleft[(Player number of (Triggering player))] = True
Events
move 3
Events
Conditions
Actions
Set isturningright[(Player number of (Triggering player))] = True
move 4
Events
Conditions
Actions
Set isturningright[(Player number of (Triggering player))] = False
move 5
Events
Conditions
Actions
Set isgoingforward[(Player number of (Triggering player))] = True
move 6
Events
Conditions
Actions
Set isgoingforward[(Player number of (Triggering player))] = False
-------- Without this animation, the unit is not going to stop the walking animation because the walk animations queue up too fast --------
Animation - Reset unit[(Player number of (Triggering player))]'s animation
move 7
Events
Conditions
Actions
Set ismovingbackwards[(Player number of (Triggering player))] = True
move 8
Events
Conditions
Actions
Set ismovingbackwards[(Player number of (Triggering player))] = False
-------- Without this animation, the unit is not going to stop the walking animation because the walk animations queue up too fast --------
Animation - Reset unit[(Player number of (Triggering player))]'s animation
nên bõ gì để nó hoạt động vậy bro![]()
Remove leak dạng array thì làm như thế nào ?
call RemoveLocation(udg_Point[1])
call RemoveLocation(udg_Point[bj_forLoopAIndex])

Theo mình check thì thấy tất cả đều thuộc dạng Damage Type Spell nên trong mục Abilities của item có 1 opt giảm loại dame này theo % hay dân gian gọi là kháng phépAi cho em hỏi Flame Strike và các spell có sẵn khác khi gây Dame thì sát thương của nó loại gì ạ?


Làm cách nào để add Manual of Health vậy^ Item Life bonus thuộc loại Unlevelable Abilities (các abilities không thể lên level được) nên lớn hơn level 1 nó không có tác dụng. Xem thêm tại Abitilies - Guide
Cách giài quyết: thay vì dùng skill, bạn add cho hero Manual of Health.

mình từng bị cái này rồi, lỗi do bản Warcraft thôi, cài lại cái khác là xongCho hỏi: Sao mình làm đủ mọi cách như mọi người trong topic nói nhưng sao khi save map nó vẫn bị lỗi Trigger có dấu X đỏ ở Trigger. Mình đã enable rôồi caác kiểu nhưng sao nó vâẫn bị lỗi![]()

Làm cách nào để add Manual of Health vậy![]()
Cho hỏi làm skill mỗi level cộng thêm 200/400/600/800 máu max thì làm thế nào ạ! Mình làm từ cái skill gốc là Item Life Bonus thì chỉ được level 1 các level sau không thấy cộng thêm máu![]()
ThienVuongBanSinh
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to Thiªn V¬ng B¶n Sinh
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Thiªn V¬ng B¶n Sinh for (Triggering unit)) Equal to 1
Then - Actions
Unit - Add +200 mau (Greater) to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Thiªn V¬ng B¶n Sinh for (Triggering unit)) Equal to 2
Then - Actions
Unit - Add +400 mau (Greater) to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Thiªn V¬ng B¶n Sinh for (Triggering unit)) Equal to 3
Then - Actions
Unit - Add +600 mau (Greater) to (Triggering unit)
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Thiªn V¬ng B¶n Sinh for (Triggering unit)) Equal to 4
Then - Actions
Unit - Add +800 mau (Greater) to (Triggering unit)
Else - Actions



nếu làm không được nản quá thì sài cái này đi. đơn giản cực kì.trời ơi!!! ko ai làm dùm mình đc cái demo leaderboard giống MTH hả???
![]()
MB Create
Events
Time - Elapsed game time is 0.10 seconds
Conditions
Actions
Multiboard - Create a multiboard with 3 columns and 9 rows, titled Kill List (Multiboa...
Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Show icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 1 to Show text and Show icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 1 to Show text and Show icons
Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Players
Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to Kills
Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to Deaths
Multiboard - Set the text for (Last created multiboard) item in column 1, row 2 to (|c00ff0303 + (Name of Player 1 (Red)))
Multiboard - Set the text for (Last created multiboard) item in column 1, row 3 to (Name of Player 2 (Blue))
Multiboard - Set the text for (Last created multiboard) item in column 1, row 4 to (Name of Player 3 (Teal))
Multiboard - Set the text for (Last created multiboard) item in column 1, row 5 to (Name of Player 4 (Purple))
Multiboard - Set the text for (Last created multiboard) item in column 1, row 6 to (Name of Player 5 (Yellow))
Multiboard - Set the text for (Last created multiboard) item in column 1, row 7 to (Name of Player 6 (Orange))
Multiboard - Set the text for (Last created multiboard) item in column 1, row 8 to (Name of Player 7 (Green))
Multiboard - Set the text for (Last created multiboard) item in column 1, row 9 to (Name of Player 8 (Pink))
-------- Width --------
Wait 0.01 seconds
Multiboard - Set the width for (Last created multiboard) item in column 1, row 1 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 2 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 3 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 4 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 5 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 6 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 7 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 8 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 1, row 9 to 13.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 1 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 2 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 3 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 4 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 5 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 6 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 7 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 8 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 2, row 9 to 7.00% of the total screen width
Multiboard - Set the width for (Last created multiboard) item in column 3, row 1 to 5.00% of the total screen width
-------- Icon --------
Wait 0.01 seconds
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNInvisibility.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 2 to Red.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 3 to Blue.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 4 to Teal.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 5 to Purple.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 6 to Yellow.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 7 to Orange.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 8 to Green.blp
Multiboard - Set the icon for (Last created multiboard) item in column 1, row 9 to Pink.blp
Multiboard - Set the icon for (Last created multiboard) item in column 2, row 1 to ReplaceableTextures\CommandButtons\BTNVampiricAura.blp
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 2 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 3 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 4 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 5 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 6 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 7 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 8 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 2, row 9 to Show text and Hide icons
Multiboard - Set the icon for (Last created multiboard) item in column 3, row 1 to ReplaceableTextures\CommandButtons\BTNAnkh.blp
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 2 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 3 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 4 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 5 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 6 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 7 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 8 to Show text and Hide icons
Multiboard - Set the display style for (Last created multiboard) item in column 3, row 9 to Show text and Hide icons
Wait 0.01 seconds
Multiboard - Minimize (Last created multiboard)
Tally Kills
Events
Time - Every 0.10 seconds of game time
Conditions
Actions
-------- Kills --------
Multiboard - Set the text for (Last created multiboard) item in column 2, row 2 to (String(Kills[1]))
Multiboard - Set the text for (Last created multiboard) item in column 2, row 3 to (String(Kills[2]))
Multiboard - Set the text for (Last created multiboard) item in column 2, row 4 to (String(Kills[3]))
Multiboard - Set the text for (Last created multiboard) item in column 2, row 5 to (String(Kills[4]))
Multiboard - Set the text for (Last created multiboard) item in column 2, row 6 to (String(Kills[5]))
Multiboard - Set the text for (Last created multiboard) item in column 2, row 7 to (String(Kills[6]))
Multiboard - Set the text for (Last created multiboard) item in column 2, row 8 to (String(Kills[7]))
Multiboard - Set the text for (Last created multiboard) item in column 2, row 9 to (String(Kills[8]))
Tally Deaths
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Multiboard - Set the text for (Last created multiboard) item in column 3, row 2 to (String(Deaths[1]))
Multiboard - Set the text for (Last created multiboard) item in column 3, row 3 to (String(Deaths[2]))
Multiboard - Set the text for (Last created multiboard) item in column 3, row 4 to (String(Deaths[3]))
Multiboard - Set the text for (Last created multiboard) item in column 3, row 5 to (String(Deaths[4]))
Multiboard - Set the text for (Last created multiboard) item in column 3, row 6 to (String(Deaths[5]))
Multiboard - Set the text for (Last created multiboard) item in column 3, row 7 to (String(Deaths[6]))
Multiboard - Set the text for (Last created multiboard) item in column 3, row 8 to (String(Deaths[7]))
Multiboard - Set the text for (Last created multiboard) item in column 3, row 9 to (String(Deaths[8]))
Update Kills
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Attacked unit) is A Hero) Equal to True
((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True
Actions
Set i = (Player number of (Owner of (Killing unit)))
Set Kills[i] = (Kills[i] + 1)
Game - Display to (All players) for 10.00 seconds the text: ((Name of (Owner of (Killing unit))) + ( kill + (Name of (Owner of (Dying unit)))))
Update Deaths
Events
Unit - A unit Dies
Conditions
And - All (Conditions) are true
Conditions
((Attacked unit) is A Hero) Equal to True
((Killing unit) belongs to an enemy of (Owner of (Dying unit))) Equal to True
Actions
Set i = (Player number of (Owner of (Dying unit)))
Set Deaths[i] = (Deaths[i] + 1)

blade 3
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to blade (1) 3
Actions
Set ST_Caster = (Casting unit)
Set ST_unit = (Target unit of ability being cast)
Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_unit) facing Default building facing degrees
Set ST_missile[1] = (Last created unit)
Unit - Set ST_missile[1] movement speed to 522.00
Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_Caster) facing Default building facing degrees
Set ST_missile[2] = (Last created unit)
Unit - Add blade (1) 3 to ST_missile[2]
[COLOR="#FF0000"]Unit - Set level of blade (1) 3 for (Last created unit) to 4[/COLOR]
Unit - Order ST_missile[2] to Human Mountain King - Storm Bolt ST_unit
cho em hỏi tại sao trigger trên lại ko hoạt động đc, nghĩa là deal damage theo level skill của hero ?Mã:blade 3 Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to blade (1) 3 Actions Set ST_Caster = (Casting unit) Set ST_unit = (Target unit of ability being cast) Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_unit) facing Default building facing degrees Set ST_missile[1] = (Last created unit) Unit - Set ST_missile[1] movement speed to 522.00 Unit - Create 1 blade 3 for (Owner of ST_Caster) at (Position of ST_Caster) facing Default building facing degrees Set ST_missile[2] = (Last created unit) Unit - Add blade (1) 3 to ST_missile[2] [COLOR="#FF0000"]Unit - Set level of blade (1) 3 for (Last created unit) to 4[/COLOR] Unit - Order ST_missile[2] to Human Mountain King - Storm Bolt ST_unit
nếu làm không được nản quá thì sài cái này đi. đơn giản cực kì.
chỉ cần copy xong paste
ôi trời sao không có cái nút add file nhỉ? thôi chịu khó viết tringger nhé
[Spoil]
Mã:MB Create Events Time - Elapsed game time is 0.10 seconds Conditions Actions Multiboard - Create a multiboard with 3 columns and 9 rows, titled Kill List (Multiboa... Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Show icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 1 to Show text and Show icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 1 to Show text and Show icons Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Players Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to Kills Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to Deaths Multiboard - Set the text for (Last created multiboard) item in column 1, row 2 to (|c00ff0303 + (Name of Player 1 (Red))) Multiboard - Set the text for (Last created multiboard) item in column 1, row 3 to (Name of Player 2 (Blue)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 4 to (Name of Player 3 (Teal)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 5 to (Name of Player 4 (Purple)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 6 to (Name of Player 5 (Yellow)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 7 to (Name of Player 6 (Orange)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 8 to (Name of Player 7 (Green)) Multiboard - Set the text for (Last created multiboard) item in column 1, row 9 to (Name of Player 8 (Pink)) -------- Width -------- Wait 0.01 seconds Multiboard - Set the width for (Last created multiboard) item in column 1, row 1 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 2 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 3 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 4 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 5 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 6 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 7 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 8 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 1, row 9 to 13.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 1 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 2 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 3 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 4 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 5 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 6 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 7 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 8 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 2, row 9 to 7.00% of the total screen width Multiboard - Set the width for (Last created multiboard) item in column 3, row 1 to 5.00% of the total screen width -------- Icon -------- Wait 0.01 seconds Multiboard - Set the icon for (Last created multiboard) item in column 1, row 1 to ReplaceableTextures\CommandButtons\BTNInvisibility.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 2 to Red.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 3 to Blue.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 4 to Teal.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 5 to Purple.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 6 to Yellow.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 7 to Orange.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 8 to Green.blp Multiboard - Set the icon for (Last created multiboard) item in column 1, row 9 to Pink.blp Multiboard - Set the icon for (Last created multiboard) item in column 2, row 1 to ReplaceableTextures\CommandButtons\BTNVampiricAura.blp Multiboard - Set the display style for (Last created multiboard) item in column 2, row 2 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 3 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 4 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 5 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 6 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 7 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 8 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 2, row 9 to Show text and Hide icons Multiboard - Set the icon for (Last created multiboard) item in column 3, row 1 to ReplaceableTextures\CommandButtons\BTNAnkh.blp Multiboard - Set the display style for (Last created multiboard) item in column 3, row 2 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 3 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 4 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 5 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 6 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 7 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 8 to Show text and Hide icons Multiboard - Set the display style for (Last created multiboard) item in column 3, row 9 to Show text and Hide icons Wait 0.01 seconds Multiboard - Minimize (Last created multiboard)Mã:Tally Kills Events Time - Every 0.10 seconds of game time Conditions Actions -------- Kills -------- Multiboard - Set the text for (Last created multiboard) item in column 2, row 2 to (String(Kills[1])) Multiboard - Set the text for (Last created multiboard) item in column 2, row 3 to (String(Kills[2])) Multiboard - Set the text for (Last created multiboard) item in column 2, row 4 to (String(Kills[3])) Multiboard - Set the text for (Last created multiboard) item in column 2, row 5 to (String(Kills[4])) Multiboard - Set the text for (Last created multiboard) item in column 2, row 6 to (String(Kills[5])) Multiboard - Set the text for (Last created multiboard) item in column 2, row 7 to (String(Kills[6])) Multiboard - Set the text for (Last created multiboard) item in column 2, row 8 to (String(Kills[7])) Multiboard - Set the text for (Last created multiboard) item in column 2, row 9 to (String(Kills[8]))Mã:Tally Deaths Events Time - Every 0.50 seconds of game time Conditions Actions Multiboard - Set the text for (Last created multiboard) item in column 3, row 2 to (String(Deaths[1])) Multiboard - Set the text for (Last created multiboard) item in column 3, row 3 to (String(Deaths[2])) Multiboard - Set the text for (Last created multiboard) item in column 3, row 4 to (String(Deaths[3])) Multiboard - Set the text for (Last created multiboard) item in column 3, row 5 to (String(Deaths[4])) Multiboard - Set the text for (Last created multiboard) item in column 3, row 6 to (String(Deaths[5])) Multiboard - Set the text for (Last created multiboard) item in column 3, row 7 to (String(Deaths[6])) Multiboard - Set the text for (Last created multiboard) item in column 3, row 8 to (String(Deaths[7])) Multiboard - Set the text for (Last created multiboard) item in column 3, row 9 to (String(Deaths[8]))Mã:Update Kills Events Unit - A unit Dies Conditions And - All (Conditions) are true Conditions ((Attacked unit) is A Hero) Equal to True ((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True Actions Set i = (Player number of (Owner of (Killing unit))) Set Kills[i] = (Kills[i] + 1) Game - Display to (All players) for 10.00 seconds the text: ((Name of (Owner of (Killing unit))) + ( kill + (Name of (Owner of (Dying unit)))))[/Spoil]Mã:Update Deaths Events Unit - A unit Dies Conditions And - All (Conditions) are true Conditions ((Attacked unit) is A Hero) Equal to True ((Killing unit) belongs to an enemy of (Owner of (Dying unit))) Equal to True Actions Set i = (Player number of (Owner of (Dying unit))) Set Deaths[i] = (Deaths[i] + 1)
Mình nhớ bữa trước anh Tom có post cái map demo skill Âu vờ noa. OverLoad của strom nhưng mà đánh 8 cái thì có cái điện trên tay. lv1>4 mỗi lần giảm 1 cái. lv1 đánh 8 cái có skill.
lv2 đánh 7 cái có skill.
..lv 4 đánh 5 cái có skill. trên tay có cái effect điện. đánh 1 cái là giải phóng unit bị đánh sẽ bị heave slow như bị thunder clap nhưng 1s thôi. sáng giờ kiếm woài hơn tiếng đồng hồ không ra.![]()
