World 1 thì vào đây nói gì thì nói ...

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Không mở trả lời sau này.
thấy bên W1 còn ít người chơi quá nên mình cũng post bài cho ko khí sôi động hơn . 1 tên nữa lên bàn thờ vì mình. mà lại là nước Đức nữa chứ. cả nước của chúng bị mình đánh chết cả
War at ottospace(679:4:1)/Germany
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
20.0 Thermo Tank(s)(580HP/350A/40D per unit) - Tactics: Back
1112.0 Bomber(s)(29HP/350A/15D per unit) - Tactics: Back
1817.0 Assault Tank(s)(218HP/150A/35D per unit) - Tactics: Middle
3885.0 Reinforced Tank(s)(290HP/120A/50D per unit) - Tactics: Middle
10.0 Rifleman(s)(66HP/55A/9D per unit) - Tactics: Front
10.0 Bazooka(s)(87HP/65A/8D per unit) - Tactics: Front
10.0 Sniper(s)(37HP/85A/4D per unit) - Tactics: Front
10.0 Canon(s)(116HP/90A/9D per unit) - Tactics: Front
10.0 Grenadier(s)(87HP/60A/10D per unit) - Tactics: Front
10.0 Spy(s)(15HP/2A/5D per unit) - Tactics: Front
1.0 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Front
Defenders:
410.0 Assault Tank(s)(240HP/157A/42D per unit) - Tactics: Front
750.0 Reinforced Tank(s)(320HP/127A/57D per unit) - Tactics: Front
100.0 Spy Plane(s)(80HP/11A/17D per unit) - Tactics: Front
Attacker base damage is: 1138521.00
Defender base damage is: 160720.00
The attacker inflicts 72% of base damage
The defender inflicts 76% of base damage
The attacker inflicts 758065.0 net damage after 61670.0 blocker defense
The defender inflicts 30809.0 net damage after 275776.0 attacker defense
Defender Spy Plane receives 644355.0 net damage
100.0 unit(s) are destroyed
Defender Reinforced Tank receives 51169.0 net damage
159.9 unit(s) are destroyed
Defender Assault Tank receives 62541.0 net damage
260.6 unit(s) are destroyed
Attacker Eagle Scout receives 15096.0 net damage
1.0 unit(s) are destroyed
Attacker Spy evades the counterattack
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 11313.0 net damage
10.0 unit(s) are destroyed
Attacker Canon receives 930.0 net damage
8.0 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 191.0 net damage
2.2 unit(s) are destroyed
Attacker Rifleman receives 25.0 net damage
0.4 unit(s) are destroyed
Attacker Reinforced Tank receives 24.0 net damage
0.1 unit(s) are destroyed
Attacker Assault Tank receives 5.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
20.0 Thermo Tank(s)(580HP/350A/40D per unit) - Tactics: Back
1112.0 Bomber(s)(29HP/350A/15D per unit) - Tactics: Back
1817.0 Assault Tank(s)(218HP/150A/35D per unit) - Tactics: Middle
3884.9 Reinforced Tank(s)(290HP/120A/50D per unit) - Tactics: Middle
9.6 Rifleman(s)(66HP/55A/9D per unit) - Tactics: Front
7.8 Bazooka(s)(87HP/65A/8D per unit) - Tactics: Front
10.0 Sniper(s)(37HP/85A/4D per unit) - Tactics: Front
2.0 Canon(s)(116HP/90A/9D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/60A/10D per unit) - Tactics: Front
10.0 Spy(s)(15HP/2A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Front
Defenders:
149.4 Assault Tank(s)(240HP/157A/42D per unit) - Tactics: Front
590.1 Reinforced Tank(s)(320HP/127A/57D per unit) - Tactics: Front
0.0 Spy Plane(s)(80HP/11A/17D per unit) - Tactics: Front
Attacker base damage is: 1137020.94
Defender base damage is: 98400.07
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1097109.2 net damage after 39910.8 blocker defense
The defender inflicts 24600.0 net damage after 275576.9 attacker defense
Defender Reinforced Tank receives 405930.0 net damage
590.1 unit(s) are destroyed
Defender Assault Tank receives 691179.2 net damage
149.4 unit(s) are destroyed
Attacker Spy receives 246.0 net damage
10.0 unit(s) are destroyed
Attacker Canon receives 730.0 net damage
2.0 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 2315.0 net damage
7.8 unit(s) are destroyed
Attacker Rifleman receives 289.0 net damage
4.4 unit(s) are destroyed
Attacker Reinforced Tank receives 1887.0 net damage
6.5 unit(s) are destroyed
Attacker Assault Tank receives 86.0 net damage
0.4 unit(s) are destroyed
Attacker Bomber receives 50.0 net damage
1.7 unit(s) are destroyed
Attacker Thermo Tank receives 98.0 net damage
0.2 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

4,985,500W 14,423,500I 17,747,600O 11,781,900F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
1 tên nữa chết luôn, nhưng ko hiểu sao mình theif nó lại thất bại
War at cumxxý(448:3:2)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
170.0 Thermo Tank(s)(580HP/351A/40D per unit) - Tactics: Back
1134.0 Bomber(s)(29HP/351A/15D per unit) - Tactics: Back
1899.0 Assault Tank(s)(218HP/151A/35D per unit) - Tactics: Middle
3992.0 Reinforced Tank(s)(290HP/121A/50D per unit) - Tactics: Middle
10.0 Spy(s)(15HP/3A/5D per unit) - Tactics: Front
10.0 Grenadier(s)(87HP/61A/10D per unit) - Tactics: Front
10.0 Sniper(s)(37HP/86A/4D per unit) - Tactics: Front
10.0 Bazooka(s)(87HP/66A/8D per unit) - Tactics: Front
10.0 Rifleman(s)(66HP/56A/9D per unit) - Tactics: Front
10.0 Police(s)(73HP/2A/0D per unit) - Tactics: Front
10.0 Canon(s)(116HP/91A/9D per unit) - Tactics: Front
Defenders:
3.0 Canon(s)(124HP/93A/14D per unit) - Tactics: Front
1941.0 Reinforced Tank(s)(310HP/123A/55D per unit) - Tactics: Front
1.0 Helicopter(s)(78HP/4A/20D per unit) - Tactics: Front
1034.0 Sniper(s)(39HP/88A/9D per unit) - Tactics: Front
2.0 Spy Plane(s)(78HP/7A/15D per unit) - Tactics: Front
950.0 Transport Train(s)(310HP/4A/25D per unit) - Tactics: Front
Attacker base damage is: 1231135.00
Defender base damage is: 333832.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1091232.0 net damage after 139903.0 blocker defense
The defender inflicts 83551.0 net damage after 290325.0 attacker defense
Defender Transport Train receives 1047582.0 net damage
950.0 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 32571.0 net damage
835.2 unit(s) are destroyed
Defender Helicopter receives 2996.0 net damage
1.0 unit(s) are destroyed
Defender Reinforced Tank receives 31.0 net damage
0.1 unit(s) are destroyed
Defender Canon receives 195.0 net damage
1.6 unit(s) are destroyed
Attacker Canon receives 28407.0 net damage
10.0 unit(s) are destroyed
Attacker Police receives 41909.0 net damage
10.0 unit(s) are destroyed
Attacker Rifleman receives 1058.0 net damage
10.0 unit(s) are destroyed
Attacker Bazooka receives 10715.0 net damage
10.0 unit(s) are destroyed
Attacker Sniper receives 321.0 net damage
8.7 unit(s) are destroyed
Attacker Grenadier receives 34.0 net damage
0.4 unit(s) are destroyed
Attacker Spy receives 675.0 net damage
10.0 unit(s) are destroyed
Attacker Reinforced Tank receives 64.0 net damage
0.2 unit(s) are destroyed
Attacker Assault Tank receives 312.0 net damage
1.4 unit(s) are destroyed
Attacker Bomber receives 42.0 net damage
1.4 unit(s) are destroyed
Attacker Thermo Tank receives 14.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
170.0 Thermo Tank(s)(580HP/351A/40D per unit) - Tactics: Back
1132.6 Bomber(s)(29HP/351A/15D per unit) - Tactics: Back
1897.6 Assault Tank(s)(218HP/151A/35D per unit) - Tactics: Middle
3991.8 Reinforced Tank(s)(290HP/121A/50D per unit) - Tactics: Middle
0.0 Spy(s)(15HP/3A/5D per unit) - Tactics: Front
9.6 Grenadier(s)(87HP/61A/10D per unit) - Tactics: Front
1.3 Sniper(s)(37HP/86A/4D per unit) - Tactics: Front
0.0 Bazooka(s)(87HP/66A/8D per unit) - Tactics: Front
0.0 Rifleman(s)(66HP/56A/9D per unit) - Tactics: Front
0.0 Police(s)(73HP/2A/0D per unit) - Tactics: Front
0.0 Canon(s)(116HP/91A/9D per unit) - Tactics: Front
Defenders:
1.4 Canon(s)(124HP/93A/14D per unit) - Tactics: Front
1940.9 Reinforced Tank(s)(310HP/123A/55D per unit) - Tactics: Front
0.0 Helicopter(s)(78HP/4A/20D per unit) - Tactics: Front
198.8 Sniper(s)(39HP/88A/9D per unit) - Tactics: Front
2.0 Spy Plane(s)(78HP/7A/15D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/4A/25D per unit) - Tactics: Front
Attacker base damage is: 1227425.42
Defender base damage is: 256375.91
The attacker inflicts 55% of base damage
The defender inflicts 69% of base damage
The attacker inflicts 566493.9 net damage after 108589.1 blocker defense
The defender inflicts 44294.0 net damage after 289892.6 attacker defense
Defender Spy Plane receives 475854.0 net damage
2.0 unit(s) are destroyed
Defender Sniper receives 71605.0 net damage
198.8 unit(s) are destroyed
Defender Reinforced Tank receives 8375.0 net damage
27.0 unit(s) are destroyed
Defender Canon receives 10659.9 net damage
1.4 unit(s) are destroyed
Attacker Sniper receives 1328.0 net damage
1.3 unit(s) are destroyed
Attacker Grenadier receives 28787.0 net damage
9.6 unit(s) are destroyed
Attacker Reinforced Tank receives 12052.0 net damage
41.6 unit(s) are destroyed
Attacker Assault Tank receives 1510.0 net damage
6.9 unit(s) are destroyed
Attacker Bomber receives 55.0 net damage
1.9 unit(s) are destroyed
Attacker Thermo Tank receives 562.0 net damage
1.0 unit(s) are destroyed

Invasion # 3

Attackers:
169.0 Thermo Tank(s)(580HP/351A/40D per unit) - Tactics: Back
1130.7 Bomber(s)(29HP/351A/15D per unit) - Tactics: Back
1890.6 Assault Tank(s)(218HP/151A/35D per unit) - Tactics: Middle
3950.2 Reinforced Tank(s)(290HP/121A/50D per unit) - Tactics: Middle
0.0 Spy(s)(15HP/3A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/61A/10D per unit) - Tactics: Front
0.0 Sniper(s)(37HP/86A/4D per unit) - Tactics: Front
0.0 Bazooka(s)(87HP/66A/8D per unit) - Tactics: Front
0.0 Rifleman(s)(66HP/56A/9D per unit) - Tactics: Front
0.0 Police(s)(73HP/2A/0D per unit) - Tactics: Front
0.0 Canon(s)(116HP/91A/9D per unit) - Tactics: Front
Defenders:
0.0 Canon(s)(124HP/93A/14D per unit) - Tactics: Front
1913.9 Reinforced Tank(s)(310HP/123A/55D per unit) - Tactics: Front
0.0 Helicopter(s)(78HP/4A/20D per unit) - Tactics: Front
0.0 Sniper(s)(39HP/88A/9D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/7A/15D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/4A/25D per unit) - Tactics: Front
Attacker base damage is: 1219645.06
Defender base damage is: 235407.72
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1114381.4 net damage after 105263.6 blocker defense
The defender inflicts 58851.0 net damage after 287403.6 attacker defense
Defender Reinforced Tank receives 1114381.4 net damage
1913.9 unit(s) are destroyed
Attacker Reinforced Tank receives 51788.0 net damage
178.6 unit(s) are destroyed
Attacker Assault Tank receives 4379.0 net damage
20.1 unit(s) are destroyed
Attacker Bomber receives 2200.0 net damage
75.9 unit(s) are destroyed
Attacker Thermo Tank receives 484.0 net damage
0.8 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

12,696,450W 62,511,410I 50,470,420O 55,090,100F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
mình đem 2000 theif và hơn 7000 train cơ mà trong khi nó chẳng có police
Universal Police level: 7
vậy mà
Robbery attempt at cumxxý
Success chance is: 800/1000
Robbery attempt fails. Thieves return to home empty handed.

There were 0 police units in the target city. 0 thieves were captured and destroyed during robbery attempt.
ai giải thich giúp đi
 
tỉ lệ thành công max khi đi ăn trộm là 800/1000 = 80%, bất kể ông mang 10k thief thì max cũng chỉ đến thế ! ko thành công cũng kố có j đáng ngạc nhiên !
 
nhưng rõ ràng là tỉ lệ của mình là 800/1000 mà, trong bank nó có rất nhìu res mà lại ko lấy được
 
thường thì sau khi đánh nó mà thief thì đến 80% thất bại có 2 cách 1 là chia đạo thief ra làm 2 phần rùi cho 1 đạo thief vớ vẩn đi trước đạo thief chính cũng thief city đó nhưng đi sau ,cách 2 là đợi đạo quân atk về đến thành phố rùi mới bắt đầu thief .Cách 1 thì tốt hơn
 
800/1000 = 80%
có nghĩa là vẫn còn 20% thất bại
vậy cũng hỏi :D
 
uh công nhận hỏi lại câu hơi thừa ! chả lẽ tui giải thik chưa rõ ràng ? :))
 
W1 cũng coi đông wá nhỉ từ đời 1 -> giờ vẫn chưa đánh đấm gì hết kkkk đất nước hòa bình nghe mấy bác đánh mà thấy ớn
 
hôm nay nhớ có nick ngocub nên vào thử thì thấy trước đó 3 h đã có 2 trận ác liệt
War at HaiPhong2003(1552:3:2)/Vietnam
Attacker: Colonel servo of the tribe: servo

Invasion # 1

Attackers:
1521.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
121.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1217.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1711.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
450.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
623.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
206.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
677.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
1700.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
658.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
340.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
8725.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
213.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
1196.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
592.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
64.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
729.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
1473.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
1063.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
4506.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
11582.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
3577.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
87.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
60.0 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
1277.0 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
221.0 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
12195.0 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
6300.0 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
1230.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
3.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
4273.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
3377.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
1340.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
148.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
208.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
312.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
52.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
234.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
526.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
401.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
170.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
384.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
67.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
152.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
177.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
279.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
140.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
75.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
185.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
287.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
1.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 5437630.00
Defender base damage is: 2851815.00
The attacker inflicts 103% of base damage
The defender inflicts 80% of base damage
The attacker inflicts 4651547.0 net damage after 949211.0 blocker defense
The defender inflicts 1225073.0 net damage after 1074153.0 attacker defense
Defender City Defense Structure receives 1255917.0 net damage
1.0 unit(s) are destroyed
Defender Horseman receives 1833640.0 net damage
287.0 unit(s) are destroyed
Defender Helicopter receives 1405791.0 net damage
185.0 unit(s) are destroyed
Defender Camel receives 1561.0 net damage
75.0 unit(s) are destroyed
Defender Paladin receives 92782.0 net damage
140.0 unit(s) are destroyed
Defender Warrior receives 33402.0 net damage
279.0 unit(s) are destroyed
Defender Swordsman receives 13088.0 net damage
177.0 unit(s) are destroyed
Defender Eagle Scout receives 10909.0 net damage
152.0 unit(s) are destroyed
Defender Musketeer evades the attack
Defender Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 9.0 net damage
0.2 unit(s) are destroyed
Defender Knight receives 845.0 net damage
24.9 unit(s) are destroyed
Defender Spy receives 53.0 net damage
2.8 unit(s) are destroyed
Defender Spy Plane receives 62.0 net damage
0.7 unit(s) are destroyed
Defender Bazooka receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Machine Gunner receives 6.0 net damage
0.1 unit(s) are destroyed
Defender Grenadier receives 3.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Magnetic Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 453277.0 net damage
87.0 unit(s) are destroyed
Attacker Assault Tank receives 617436.0 net damage
2221.0 unit(s) are destroyed
Attacker Reinforced Tank receives 132749.0 net damage
358.8 unit(s) are destroyed
Attacker Bomber receives 21611.0 net damage
584.1 unit(s) are destroyed

Invasion # 2

Attackers:
1521.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
121.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1217.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1711.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
450.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
623.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
206.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
677.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
1700.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
658.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
340.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
8725.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
213.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
1196.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
592.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
64.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
729.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
1473.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
1063.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
3921.9 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
11223.2 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
1356.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
60.0 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
1277.0 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
221.0 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
12195.0 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
6300.0 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
1230.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
3.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
4273.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
3377.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
1340.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
148.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
208.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
312.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
51.9 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
234.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
525.3 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
398.2 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
145.1 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
383.8 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
67.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 4799396.41
Defender base damage is: 2826385.47
The attacker inflicts 67% of base damage
The defender inflicts 112% of base damage
The attacker inflicts 2276102.9 net damage after 939492.1 blocker defense
The defender inflicts 2227172.7 net damage after 961911.3 attacker defense
Defender Musketeer receives 477981.0 net damage
67.0 unit(s) are destroyed
Defender Carriage receives 17981.0 net damage
383.8 unit(s) are destroyed
Defender Knight receives 569645.0 net damage
145.1 unit(s) are destroyed
Defender Spy receives 459988.0 net damage
398.2 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 19513.0 net damage
175.8 unit(s) are destroyed
Defender Machine Gunner receives 266941.0 net damage
51.9 unit(s) are destroyed
Defender Grenadier receives 72667.0 net damage
312.0 unit(s) are destroyed
Defender Canon receives 17440.0 net damage
117.8 unit(s) are destroyed
Defender Rifleman receives 7674.0 net damage
91.4 unit(s) are destroyed
Defender Sniper receives 4522.0 net damage
96.2 unit(s) are destroyed
Defender Assault Tank receives 256.0 net damage
0.9 unit(s) are destroyed
Defender Thief receives 776.0 net damage
16.5 unit(s) are destroyed
Defender Magnetic Train receives 90.0 net damage
1.0 unit(s) are destroyed
Defender Police receives 308.0 net damage
3.3 unit(s) are destroyed
Defender Transport Train evades the attack
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 9.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 26.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 6.0 net damage
0.2 unit(s) are destroyed
Defender Missile Launcher receives 12.9 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 66815.0 net damage
240.3 unit(s) are destroyed
Attacker Reinforced Tank receives 2117150.0 net damage
5722.0 unit(s) are destroyed
Attacker Bomber receives 5617.0 net damage
151.8 unit(s) are destroyed
Attacker Transport Train receives 19547.0 net damage
52.8 unit(s) are destroyed
Attacker Thermo Tank receives 5593.0 net damage
7.6 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 1277.0 net damage
13.7 unit(s) are destroyed
Attacker Grenadier receives 3109.0 net damage
28.0 unit(s) are destroyed
Attacker Canon receives 338.0 net damage
2.3 unit(s) are destroyed
Attacker Rifleman receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Horseman receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy evades the counterattack
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.7 net damage
0.1 unit(s) are destroyed

Invasion # 3

Attackers:
1520.9 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
121.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1217.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1711.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
450.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
623.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
206.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
677.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
1699.9 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
658.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
339.9 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
8725.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
213.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
1193.7 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
564.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
50.3 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
729.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
1465.4 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
1010.2 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
3770.1 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
5501.2 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
1115.7 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
60.0 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
1276.8 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
221.0 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
12195.0 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
6300.0 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
1226.7 Police(s)(93HP/4A/1D per unit) - Tactics: Back
2.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
4256.5 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
3376.1 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
1243.8 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
56.6 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
90.2 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
58.2 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
525.3 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 3999153.22
Defender base damage is: 2754308.52
The attacker inflicts 101% of base damage
The defender inflicts 114% of base damage
The attacker inflicts 3113436.3 net damage after 925707.7 blocker defense
The defender inflicts 2514142.7 net damage after 650885.3 attacker defense
Defender Spy Plane receives 1245374.0 net damage
525.3 unit(s) are destroyed
Defender Bazooka receives 1139518.0 net damage
58.2 unit(s) are destroyed
Defender Canon receives 50998.0 net damage
90.2 unit(s) are destroyed
Defender Rifleman receives 27101.0 net damage
56.6 unit(s) are destroyed
Defender Sniper receives 357744.0 net damage
1243.8 unit(s) are destroyed
Defender Assault Tank receives 52686.0 net damage
189.5 unit(s) are destroyed
Defender Thief receives 74404.0 net damage
1583.1 unit(s) are destroyed
Defender Magnetic Train receives 54651.0 net damage
2.0 unit(s) are destroyed
Defender Police receives 39945.0 net damage
429.5 unit(s) are destroyed
Defender Transport Train receives 24855.0 net damage
67.2 unit(s) are destroyed
Defender Reinforced Tank receives 13386.0 net damage
36.2 unit(s) are destroyed
Defender Thermo Tank receives 1638.0 net damage
2.2 unit(s) are destroyed
Defender Bomber receives 25843.0 net damage
698.5 unit(s) are destroyed
Defender Missile Launcher receives 5293.3 net damage
11.4 unit(s) are destroyed
Attacker Assault Tank receives 678818.0 net damage
1115.7 unit(s) are destroyed
Attacker Reinforced Tank receives 1101194.0 net damage
2976.2 unit(s) are destroyed
Attacker Bomber receives 51389.0 net damage
1388.9 unit(s) are destroyed
Attacker Transport Train receives 218477.0 net damage
590.5 unit(s) are destroyed
Attacker Thermo Tank receives 185705.0 net damage
251.0 unit(s) are destroyed
Attacker Pharaoh receives 66854.0 net damage
240.5 unit(s) are destroyed
Attacker Machine Gunner receives 25404.0 net damage
50.3 unit(s) are destroyed
Attacker Grenadier receives 42849.0 net damage
386.0 unit(s) are destroyed
Attacker Canon receives 11476.0 net damage
77.5 unit(s) are destroyed
Attacker Rifleman receives 129337.0 net damage
213.0 unit(s) are destroyed
Attacker Sniper receives 818.0 net damage
17.4 unit(s) are destroyed
Attacker Musketeer receives 1311.0 net damage
35.4 unit(s) are destroyed
Attacker Bazooka receives 107.0 net damage
1.0 unit(s) are destroyed
Attacker Horseman receives 36.0 net damage
2.8 unit(s) are destroyed
Attacker Camel receives 297.0 net damage
22.8 unit(s) are destroyed
Attacker Eagle Scout receives 59.0 net damage
29.5 unit(s) are destroyed
Attacker Knight receives 9.0 net damage
0.3 unit(s) are destroyed
Attacker Swordsman receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.7 net damage
0.1 unit(s) are destroyed

Invasion # 4

Attackers:
1520.9 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
121.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1217.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1711.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
449.9 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
622.7 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
176.5 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
654.2 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
1697.2 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
657.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
304.5 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
8707.6 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
1116.2 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
178.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
488.5 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
1214.5 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
419.7 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
2381.2 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
2525.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
48.5 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
578.4 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
218.8 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
12158.8 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
6232.8 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
797.2 Police(s)(93HP/4A/1D per unit) - Tactics: Back
0.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
2673.4 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
3186.6 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
0.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 2792822.87
Defender base damage is: 2330117.53
The attacker inflicts 113% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2267714.8 net damage after 888174.2 blocker defense
The defender inflicts 1956438.0 net damage after 389874.0 attacker defense
Defender Assault Tank receives 1791494.0 net damage
3186.6 unit(s) are destroyed
Defender Thief receives 95244.0 net damage
2026.5 unit(s) are destroyed
Defender Police receives 106673.0 net damage
797.2 unit(s) are destroyed
Defender Transport Train receives 194755.0 net damage
526.4 unit(s) are destroyed
Defender Reinforced Tank receives 55684.0 net damage
150.5 unit(s) are destroyed
Defender Thermo Tank receives 12648.0 net damage
17.1 unit(s) are destroyed
Defender Bomber receives 3140.0 net damage
84.9 unit(s) are destroyed
Defender Missile Launcher receives 8076.8 net damage
17.4 unit(s) are destroyed
Attacker Reinforced Tank receives 1565150.0 net damage
2525.0 unit(s) are destroyed
Attacker Bomber receives 359984.0 net damage
2381.2 unit(s) are destroyed
Attacker Transport Train receives 11582.0 net damage
31.3 unit(s) are destroyed
Attacker Thermo Tank receives 9663.0 net damage
13.1 unit(s) are destroyed
Attacker Pharaoh receives 1710.0 net damage
6.2 unit(s) are destroyed
Attacker Grenadier receives 2755.0 net damage
24.8 unit(s) are destroyed
Attacker Canon receives 4027.0 net damage
27.2 unit(s) are destroyed
Attacker Sniper receives 940.0 net damage
20.0 unit(s) are destroyed
Attacker Musketeer receives 150.0 net damage
4.1 unit(s) are destroyed
Attacker Bazooka receives 286.0 net damage
2.6 unit(s) are destroyed
Attacker Horseman receives 139.0 net damage
10.7 unit(s) are destroyed
Attacker Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Eagle Scout receives 5.0 net damage
2.5 unit(s) are destroyed
Attacker Knight receives 43.0 net damage
1.3 unit(s) are destroyed
Attacker Swordsman receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.1 unit(s) are destroyed

Invasion # 5

Attackers:
1520.8 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
121.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1217.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1711.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
449.8 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
621.5 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
174.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
654.2 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
1686.5 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
654.5 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
300.4 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
8687.6 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
1089.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
153.1 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
482.4 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
1201.4 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
388.4 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
31.1 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
493.5 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
201.7 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
12008.3 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
5706.5 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
0.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
0.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
647.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
0.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
0.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 1629497.39
Defender base damage is: 1765024.98
The attacker inflicts 60% of base damage
The defender inflicts 104% of base damage
The attacker inflicts 244424.0 net damage after 749567.6 blocker defense
The defender inflicts 1626798.7 net damage after 215797.3 attacker defense
Defender Thief receives 185762.0 net damage
647.0 unit(s) are destroyed
Defender Transport Train receives 15838.0 net damage
42.8 unit(s) are destroyed
Defender Reinforced Tank receives 23553.0 net damage
63.7 unit(s) are destroyed
Defender Thermo Tank receives 10791.0 net damage
14.6 unit(s) are destroyed
Defender Bomber receives 2289.0 net damage
61.9 unit(s) are destroyed
Defender Missile Launcher receives 6191.0 net damage
13.4 unit(s) are destroyed
Attacker Transport Train receives 488039.0 net damage
388.4 unit(s) are destroyed
Attacker Thermo Tank receives 626317.0 net damage
846.4 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 171668.0 net damage
153.1 unit(s) are destroyed
Attacker Canon receives 1716.0 net damage
11.6 unit(s) are destroyed
Attacker Sniper receives 110469.0 net damage
2350.4 unit(s) are destroyed
Attacker Musketeer receives 36285.0 net damage
300.4 unit(s) are destroyed
Attacker Bazooka receives 18095.0 net damage
163.0 unit(s) are destroyed
Attacker Horseman receives 1429.0 net damage
109.9 unit(s) are destroyed
Attacker Camel receives 808.0 net damage
62.2 unit(s) are destroyed
Attacker Eagle Scout receives 1605.0 net damage
174.0 unit(s) are destroyed
Attacker Knight receives 290.0 net damage
8.5 unit(s) are destroyed
Attacker Swordsman receives 553.0 net damage
19.8 unit(s) are destroyed
Attacker Paladin receives 339.0 net damage
4.6 unit(s) are destroyed
Attacker Carriage receives 51.0 net damage
1.4 unit(s) are destroyed
Attacker Spy receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Warrior receives 26.7 net damage
2.7 unit(s) are destroyed

Invasion # 6

Attackers:
1518.1 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
120.9 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1215.6 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1706.4 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
430.1 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
612.9 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
592.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
1576.5 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
491.4 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
6337.2 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
1077.4 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
482.4 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
355.1 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
17.7 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
431.6 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
187.1 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
11944.6 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
5663.7 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
0.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
0.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
0.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
0.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
0.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 1084282.54
Defender base damage is: 1720055.82
The attacker inflicts 91% of base damage
The defender inflicts 57% of base damage
The attacker inflicts 246674.0 net damage after 742973.6 blocker defense
The defender inflicts 838111.7 net damage after 150633.3 attacker defense
Defender Transport Train receives 91269.0 net damage
246.7 unit(s) are destroyed
Defender Reinforced Tank receives 80810.0 net damage
218.4 unit(s) are destroyed
Defender Thermo Tank receives 32075.0 net damage
43.3 unit(s) are destroyed
Defender Bomber receives 13181.0 net damage
356.2 unit(s) are destroyed
Defender Missile Launcher receives 29339.0 net damage
17.7 unit(s) are destroyed
Attacker Thermo Tank receives 134097.0 net damage
181.2 unit(s) are destroyed
Attacker Pharaoh receives 612492.0 net damage
482.4 unit(s) are destroyed
Attacker Canon receives 64981.0 net damage
439.1 unit(s) are destroyed
Attacker Sniper receives 20437.0 net damage
434.8 unit(s) are destroyed
Attacker Bazooka receives 4700.0 net damage
42.3 unit(s) are destroyed
Attacker Horseman receives 1123.0 net damage
86.4 unit(s) are destroyed
Attacker Camel receives 267.0 net damage
20.5 unit(s) are destroyed
Attacker Knight receives 6.0 net damage
0.2 unit(s) are destroyed
Attacker Swordsman receives 5.0 net damage
0.2 unit(s) are destroyed
Attacker Paladin receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.7 net damage
0.1 unit(s) are destroyed

Invasion # 7

Attackers:
1518.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
120.9 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1215.6 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1706.4 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
429.9 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
612.8 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
571.5 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
1490.2 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
449.1 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
5902.4 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
638.3 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
173.8 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
0.0 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
75.4 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
143.7 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
11726.2 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
5417.0 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
0.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
0.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
0.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
0.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
0.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 862279.91
Defender base damage is: 1541350.84
The attacker inflicts 115% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 272726.8 net damage after 718894.2 blocker defense
The defender inflicts 657096.4 net damage after 116900.6 attacker defense
Defender Transport Train receives 92727.0 net damage
250.6 unit(s) are destroyed
Defender Reinforced Tank receives 37799.0 net damage
102.2 unit(s) are destroyed
Defender Thermo Tank receives 69678.0 net damage
94.2 unit(s) are destroyed
Defender Bomber receives 72522.8 net damage
75.4 unit(s) are destroyed
Attacker Thermo Tank receives 52567.0 net damage
71.0 unit(s) are destroyed
Attacker Canon receives 465487.0 net damage
638.3 unit(s) are destroyed
Attacker Sniper receives 108453.0 net damage
2307.5 unit(s) are destroyed
Attacker Bazooka receives 611.0 net damage
5.5 unit(s) are destroyed
Attacker Horseman receives 19186.0 net damage
1475.8 unit(s) are destroyed
Attacker Camel receives 10036.0 net damage
571.5 unit(s) are destroyed
Attacker Knight receives 627.0 net damage
18.4 unit(s) are destroyed
Attacker Swordsman receives 85.0 net damage
3.0 unit(s) are destroyed
Attacker Paladin receives 42.0 net damage
0.6 unit(s) are destroyed
Attacker Carriage receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.4 net damage
0.0 unit(s) are destroyed

Invasion # 8

Attackers:
1518.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
120.9 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1215.6 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1705.8 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
426.9 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
594.3 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
14.3 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
443.6 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
3594.9 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
102.8 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
0.0 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
0.0 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
49.6 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
11624.1 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
5166.4 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
0.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
0.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
0.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
0.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
0.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 534496.29
Defender base damage is: 1467926.37
The attacker inflicts 88% of base damage
The defender inflicts 94% of base damage
The attacker inflicts 117589.0 net damage after 703354.2 blocker defense
The defender inflicts 1296708.7 net damage after 85146.3 attacker defense
Defender Transport Train receives 5879.0 net damage
15.9 unit(s) are destroyed
Defender Reinforced Tank receives 15639.0 net damage
42.3 unit(s) are destroyed
Defender Thermo Tank receives 96071.0 net damage
49.6 unit(s) are destroyed
Attacker Thermo Tank receives 298242.0 net damage
102.8 unit(s) are destroyed
Attacker Sniper receives 788788.0 net damage
3594.9 unit(s) are destroyed
Attacker Bazooka receives 144678.0 net damage
443.6 unit(s) are destroyed
Attacker Horseman receives 22750.0 net damage
14.3 unit(s) are destroyed
Attacker Knight receives 28730.0 net damage
594.3 unit(s) are destroyed
Attacker Swordsman receives 676.0 net damage
24.1 unit(s) are destroyed
Attacker Paladin receives 7578.0 net damage
102.4 unit(s) are destroyed
Attacker Carriage receives 579.0 net damage
15.6 unit(s) are destroyed
Attacker Spy receives 4312.0 net damage
120.9 unit(s) are destroyed
Attacker Warrior receives 375.7 net damage
37.6 unit(s) are destroyed

Invasion # 9

Attackers:
1480.4 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
1199.9 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
1603.4 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
402.7 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
0.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
0.0 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
0.0 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
0.0 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
11581.8 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
5150.5 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
0.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
0.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
0.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
0.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
0.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 124000.25
Defender base damage is: 1445164.64
The attacker inflicts 71% of base damage
The defender inflicts 57% of base damage
The attacker inflicts 22010.0 net damage after 698832.4 blocker defense
The defender inflicts 779674.9 net damage after 45615.1 attacker defense
Defender Transport Train receives 11005.0 net damage
29.7 unit(s) are destroyed
Defender Reinforced Tank receives 11005.0 net damage
29.7 unit(s) are destroyed
Attacker Swordsman receives 93560.0 net damage
402.7 unit(s) are destroyed
Attacker Paladin receives 82333.0 net damage
1112.6 unit(s) are destroyed
Attacker Carriage receives 591706.0 net damage
1199.9 unit(s) are destroyed
Attacker Warrior receives 12075.9 net damage
1207.6 unit(s) are destroyed

Invasion # 10

Attackers:
272.8 Warrior(s)(10HP/9A/4D per unit) - Tactics: Back
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
0.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
490.8 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Back
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Back
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Back
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Back
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Back
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Middle
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Middle
0.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Middle
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/553A/17D per unit) - Tactics: Front
Defenders:
0.0 Missile Launcher(s)(463HP/553A/16D per unit) - Tactics: Back
0.0 Bomber(s)(37HP/353A/16D per unit) - Tactics: Back
0.0 Thermo Tank(s)(740HP/353A/41D per unit) - Tactics: Back
11552.1 Reinforced Tank(s)(370HP/123A/51D per unit) - Tactics: Back
5120.7 Transport Train(s)(370HP/4A/21D per unit) - Tactics: Back
0.0 Police(s)(93HP/4A/1D per unit) - Tactics: Back
0.0 Magnetic Train(s)(93HP/4A/2D per unit) - Tactics: Back
0.0 Thief(s)(47HP/4A/1D per unit) - Tactics: Back
0.0 Assault Tank(s)(278HP/153A/36D per unit) - Tactics: Back
0.0 Sniper(s)(47HP/88A/5D per unit) - Tactics: Middle
0.0 Rifleman(s)(84HP/58A/10D per unit) - Tactics: Middle
0.0 Canon(s)(148HP/93A/10D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(93HP/88A/11D per unit) - Tactics: Middle
0.0 Bazooka(s)(111HP/68A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(93HP/7A/11D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/6D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/9D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/4A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/2D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/11D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/3D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/59A/17D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/2D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/4A/16D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/3D per unit) - Tactics: Front
0.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 31412.37
Defender base damage is: 1441387.25
The attacker inflicts 105% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 8245.0 net damage after 696690.9 blocker defense
The defender inflicts 877870.4 net damage after 9925.6 attacker defense
Defender Transport Train receives 5853.0 net damage
15.8 unit(s) are destroyed
Defender Reinforced Tank receives 2392.0 net damage
6.5 unit(s) are destroyed
Attacker Paladin receives 491607.0 net damage
490.8 unit(s) are destroyed
Attacker Warrior receives 386263.4 net damage
272.8 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
1,637,816,755W 3,166,633,076I 3,764,462,160O 1,573,210,589F worth of resources are captured
and added to HaiPhong2003s stockpile.

và trận thứ 2
War at HaiPhong2003(1552:3:2)/Vietnam
Attacker: Colonel akkor of the tribe: superman

Invasion # 1

Attackers:
176.0 Bomber(s)(35HP/353A/15D per unit) - Tactics: Back
284.0 Helicopter(s)(88HP/4A/15D per unit) - Tactics: Back
9381.0 Reinforced Tank(s)(350HP/123A/50D per unit) - Tactics: Middle
6230.0 Assault Tank(s)(263HP/153A/35D per unit) - Tactics: Middle
371.0 Warrior(s)(9HP/9A/2D per unit) - Tactics: Front
221.0 Canon(s)(140HP/93A/9D per unit) - Tactics: Front
469.0 Sniper(s)(44HP/88A/4D per unit) - Tactics: Front
323.0 Musketeer(s)(35HP/38A/4D per unit) - Tactics: Front
595.0 Bazooka(s)(105HP/68A/8D per unit) - Tactics: Front
29.0 Rifleman(s)(79HP/58A/9D per unit) - Tactics: Front
26.0 Grenadier(s)(105HP/63A/10D per unit) - Tactics: Front
20.0 Spy(s)(18HP/5A/5D per unit) - Tactics: Front
228.0 Carriage(s)(35HP/4A/3D per unit) - Tactics: Front
198.0 Paladin(s)(70HP/59A/16D per unit) - Tactics: Front
113.0 Swordsman(s)(27HP/28A/10D per unit) - Tactics: Front
70.0 Knight(s)(32HP/33A/8D per unit) - Tactics: Front
390.0 Horseman(s)(13HP/25A/2D per unit) - Tactics: Front
17.0 Camel(s)(13HP/4A/1D per unit) - Tactics: Front
137.0 Machine Gunner(s)(88HP/88A/10D per unit) - Tactics: Front
Defenders:
11546.0 Reinforced Tank(s)(370HP/124A/51D per unit) - Tactics: Back
5105.0 Transport Train(s)(370HP/5A/21D per unit) - Tactics: Back
Attacker base damage is: 2331577.00
Defender base damage is: 1457229.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1635526.0 net damage after 696051.0 blocker defense
The defender inflicts 744240.0 net damage after 712989.0 attacker defense
Defender Transport Train evades the attack
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 686921.0 net damage
1856.5 unit(s) are destroyed
Attacker Machine Gunner receives 491198.0 net damage
137.0 unit(s) are destroyed
Attacker Camel receives 245450.0 net damage
17.0 unit(s) are destroyed
Attacker Horseman receives 4858.0 net damage
373.7 unit(s) are destroyed
Attacker Knight receives 1831.0 net damage
57.2 unit(s) are destroyed
Attacker Swordsman receives 343.0 net damage
12.7 unit(s) are destroyed
Attacker Paladin receives 515.0 net damage
7.4 unit(s) are destroyed
Attacker Carriage receives 22.0 net damage
0.6 unit(s) are destroyed
Attacker Spy receives 4.0 net damage
0.2 unit(s) are destroyed
Attacker Grenadier receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 7.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
176.0 Bomber(s)(35HP/353A/15D per unit) - Tactics: Back
284.0 Helicopter(s)(88HP/4A/15D per unit) - Tactics: Back
9381.0 Reinforced Tank(s)(350HP/123A/50D per unit) - Tactics: Middle
6230.0 Assault Tank(s)(263HP/153A/35D per unit) - Tactics: Middle
371.0 Warrior(s)(9HP/9A/2D per unit) - Tactics: Front
221.0 Canon(s)(140HP/93A/9D per unit) - Tactics: Front
469.0 Sniper(s)(44HP/88A/4D per unit) - Tactics: Front
322.9 Musketeer(s)(35HP/38A/4D per unit) - Tactics: Front
595.0 Bazooka(s)(105HP/68A/8D per unit) - Tactics: Front
28.9 Rifleman(s)(79HP/58A/9D per unit) - Tactics: Front
26.0 Grenadier(s)(105HP/63A/10D per unit) - Tactics: Front
19.8 Spy(s)(18HP/5A/5D per unit) - Tactics: Front
227.4 Carriage(s)(35HP/4A/3D per unit) - Tactics: Front
190.6 Paladin(s)(70HP/59A/16D per unit) - Tactics: Front
100.3 Swordsman(s)(27HP/28A/10D per unit) - Tactics: Front
12.8 Knight(s)(32HP/33A/8D per unit) - Tactics: Front
16.3 Horseman(s)(13HP/25A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/88A/10D per unit) - Tactics: Front
Defenders:
9689.5 Reinforced Tank(s)(370HP/124A/51D per unit) - Tactics: Back
5105.0 Transport Train(s)(370HP/5A/21D per unit) - Tactics: Back
Attacker base damage is: 2307405.54
Defender base damage is: 1227017.64
The attacker inflicts 116% of base damage
The defender inflicts 87% of base damage
The attacker inflicts 2075222.7 net damage after 601367.3 blocker defense
The defender inflicts 359947.1 net damage after 710146.9 attacker defense
Defender Transport Train receives 1307390.0 net damage
3533.5 unit(s) are destroyed
Defender Reinforced Tank receives 767832.7 net damage
2075.2 unit(s) are destroyed
Attacker Horseman receives 291557.0 net damage
16.3 unit(s) are destroyed
Attacker Knight receives 49924.0 net damage
12.8 unit(s) are destroyed
Attacker Swordsman receives 15696.0 net damage
100.3 unit(s) are destroyed
Attacker Paladin receives 1108.0 net damage
15.8 unit(s) are destroyed
Attacker Carriage receives 747.0 net damage
21.3 unit(s) are destroyed
Attacker Spy receives 164.0 net damage
9.1 unit(s) are destroyed
Attacker Grenadier receives 240.0 net damage
2.3 unit(s) are destroyed
Attacker Rifleman receives 5.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 445.0 net damage
4.2 unit(s) are destroyed
Attacker Musketeer receives 51.0 net damage
1.5 unit(s) are destroyed
Attacker Sniper receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Assault Tank receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.1 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
175.9 Bomber(s)(35HP/353A/15D per unit) - Tactics: Back
284.0 Helicopter(s)(88HP/4A/15D per unit) - Tactics: Back
9381.0 Reinforced Tank(s)(350HP/123A/50D per unit) - Tactics: Middle
6230.0 Assault Tank(s)(263HP/153A/35D per unit) - Tactics: Middle
370.9 Warrior(s)(9HP/9A/2D per unit) - Tactics: Front
221.0 Canon(s)(140HP/93A/9D per unit) - Tactics: Front
469.0 Sniper(s)(44HP/88A/4D per unit) - Tactics: Front
321.5 Musketeer(s)(35HP/38A/4D per unit) - Tactics: Front
590.7 Bazooka(s)(105HP/68A/8D per unit) - Tactics: Front
28.8 Rifleman(s)(79HP/58A/9D per unit) - Tactics: Front
23.7 Grenadier(s)(105HP/63A/10D per unit) - Tactics: Front
10.7 Spy(s)(18HP/5A/5D per unit) - Tactics: Front
206.0 Carriage(s)(35HP/4A/3D per unit) - Tactics: Front
174.8 Paladin(s)(70HP/59A/16D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/28A/10D per unit) - Tactics: Front
0.0 Knight(s)(32HP/33A/8D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/88A/10D per unit) - Tactics: Front
Defenders:
7614.2 Reinforced Tank(s)(370HP/124A/51D per unit) - Tactics: Back
1571.5 Transport Train(s)(370HP/5A/21D per unit) - Tactics: Back
Attacker base damage is: 2302191.74
Defender base damage is: 952022.49
The attacker inflicts 58% of base damage
The defender inflicts 66% of base damage
The attacker inflicts 913943.3 net damage after 421327.7 blocker defense
The defender inflicts 158564.0 net damage after 708581.7 attacker defense
Defender Transport Train receives 886525.0 net damage
1571.5 unit(s) are destroyed
Defender Reinforced Tank receives 27418.3 net damage
74.1 unit(s) are destroyed
Attacker Paladin receives 91967.0 net damage
174.8 unit(s) are destroyed
Attacker Carriage receives 1331.0 net damage
38.0 unit(s) are destroyed
Attacker Spy receives 13053.0 net damage
10.7 unit(s) are destroyed
Attacker Grenadier receives 34982.0 net damage
23.7 unit(s) are destroyed
Attacker Rifleman receives 7409.0 net damage
28.8 unit(s) are destroyed
Attacker Bazooka receives 2357.0 net damage
22.4 unit(s) are destroyed
Attacker Musketeer receives 3732.0 net damage
106.6 unit(s) are destroyed
Attacker Sniper receives 298.0 net damage
6.8 unit(s) are destroyed
Attacker Canon receives 824.0 net damage
5.9 unit(s) are destroyed
Attacker Warrior receives 1174.0 net damage
130.4 unit(s) are destroyed
Attacker Assault Tank receives 919.0 net damage
3.5 unit(s) are destroyed
Attacker Reinforced Tank receives 347.0 net damage
1.0 unit(s) are destroyed
Attacker Helicopter receives 23.0 net damage
0.3 unit(s) are destroyed
Attacker Bomber receives 148.0 net damage
4.2 unit(s) are destroyed

Invasion # 4

Attackers:
171.7 Bomber(s)(35HP/353A/15D per unit) - Tactics: Back
283.7 Helicopter(s)(88HP/4A/15D per unit) - Tactics: Back
9380.0 Reinforced Tank(s)(350HP/123A/50D per unit) - Tactics: Middle
6226.5 Assault Tank(s)(263HP/153A/35D per unit) - Tactics: Middle
240.4 Warrior(s)(9HP/9A/2D per unit) - Tactics: Front
215.1 Canon(s)(140HP/93A/9D per unit) - Tactics: Front
462.2 Sniper(s)(44HP/88A/4D per unit) - Tactics: Front
214.8 Musketeer(s)(35HP/38A/4D per unit) - Tactics: Front
568.3 Bazooka(s)(105HP/68A/8D per unit) - Tactics: Front
0.0 Rifleman(s)(79HP/58A/9D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/63A/10D per unit) - Tactics: Front
0.0 Spy(s)(18HP/5A/5D per unit) - Tactics: Front
168.0 Carriage(s)(35HP/4A/3D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/59A/16D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/28A/10D per unit) - Tactics: Front
0.0 Knight(s)(32HP/33A/8D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/88A/10D per unit) - Tactics: Front
Defenders:
7540.1 Reinforced Tank(s)(370HP/124A/51D per unit) - Tactics: Back
0.0 Transport Train(s)(370HP/5A/21D per unit) - Tactics: Back
Attacker base damage is: 2278460.86
Defender base damage is: 934976.08
The attacker inflicts 85% of base damage
The defender inflicts 111% of base damage
The attacker inflicts 1552144.4 net damage after 384546.6 blocker defense
The defender inflicts 334929.5 net damage after 703934.5 attacker defense
Defender Reinforced Tank receives 1552144.4 net damage
4195.0 unit(s) are destroyed
Attacker Carriage receives 281340.0 net damage
168.0 unit(s) are destroyed
Attacker Bazooka receives 18756.0 net damage
178.6 unit(s) are destroyed
Attacker Musketeer receives 26821.0 net damage
214.8 unit(s) are destroyed
Attacker Sniper receives 5448.0 net damage
123.8 unit(s) are destroyed
Attacker Canon receives 1641.0 net damage
11.7 unit(s) are destroyed
Attacker Warrior receives 738.0 net damage
82.0 unit(s) are destroyed
Attacker Assault Tank receives 44.0 net damage
0.2 unit(s) are destroyed
Attacker Reinforced Tank receives 69.0 net damage
0.2 unit(s) are destroyed
Attacker Helicopter receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 68.5 net damage
2.0 unit(s) are destroyed

Invasion # 5

Attackers:
169.8 Bomber(s)(35HP/353A/15D per unit) - Tactics: Back
283.7 Helicopter(s)(88HP/4A/15D per unit) - Tactics: Back
9379.8 Reinforced Tank(s)(350HP/123A/50D per unit) - Tactics: Middle
6226.3 Assault Tank(s)(263HP/153A/35D per unit) - Tactics: Middle
158.4 Warrior(s)(9HP/9A/2D per unit) - Tactics: Front
203.4 Canon(s)(140HP/93A/9D per unit) - Tactics: Front
338.4 Sniper(s)(44HP/88A/4D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/38A/4D per unit) - Tactics: Front
389.6 Bazooka(s)(105HP/68A/8D per unit) - Tactics: Front
0.0 Rifleman(s)(79HP/58A/9D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/63A/10D per unit) - Tactics: Front
0.0 Spy(s)(18HP/5A/5D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/4A/3D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/59A/16D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/28A/10D per unit) - Tactics: Front
0.0 Knight(s)(32HP/33A/8D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/88A/10D per unit) - Tactics: Front
Defenders:
3345.1 Reinforced Tank(s)(370HP/124A/51D per unit) - Tactics: Back
0.0 Transport Train(s)(370HP/5A/21D per unit) - Tactics: Back
Attacker base damage is: 2244013.21
Defender base damage is: 414797.96
The attacker inflicts 86% of base damage
The defender inflicts 88% of base damage
The attacker inflicts 1759248.6 net damage after 170602.4 blocker defense
The defender inflicts 91325.0 net damage after 700331.6 attacker defense
Defender Reinforced Tank receives 1759248.6 net damage
3345.1 unit(s) are destroyed
Attacker Bazooka receives 66667.0 net damage
389.6 unit(s) are destroyed
Attacker Sniper receives 15534.0 net damage
338.4 unit(s) are destroyed
Attacker Canon receives 8667.0 net damage
61.9 unit(s) are destroyed
Attacker Warrior receives 59.0 net damage
6.6 unit(s) are destroyed
Attacker Assault Tank receives 270.0 net damage
1.0 unit(s) are destroyed
Attacker Reinforced Tank receives 15.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 51.0 net damage
0.6 unit(s) are destroyed
Attacker Bomber receives 62.0 net damage
1.8 unit(s) are destroyed
10,650,000W 10,650,000I 10,650,000O 10,650,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

109,021,150W 591,247,200I 494,792,100O 433,998,500F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
ko còn quân rùi
 
Bọn này chơi hội đồng tức thiệt X( X( khổ thân bạn ngocub ,thù này mình sẽ nhất định giúp bạn trả thù ,mình sẽ nhờ bạn khác log vô nick mình đánh trả thù tụi nó cho.
 
ặc ặc,lo dưỡng bệnh đi pa, cuối tuần sau về tham chiến cùng anh em
 
Cuoitua`n sau cung kho ma` quangminh khoi benh dc.Gio` thi` ong syvil cu quyet dinh danh tha`ng na`o roi` bao ong mrthang dung` nick ong i ca nick quangminh va`o hoi dong` la` duoc ma`
 
báo cáo nick ngocub đã ko còn quân và res nữa rồi, thế là 1 người nũa phải nghĩ chơi. hic
mình dùng nick này để sản xuất quân bán nha,
 
nghe nói là bị 2 thằng nó đánh hả? phải mang quân đi trả thù nhưng spy toàn de retreat cả.Thế mới tức.
 
Cai gi` xay ra the na`y?
War at BoMe(1165:3:1)/Vietnam
Attacker: Colonel Cayenne of the tribe: Cayenne

Invasion # 1

Attackers:
13259.0 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
2.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
319.0 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
1.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26522.00
Defender base damage is: 50624.00
The attacker inflicts 81% of base damage
The defender inflicts 109% of base damage
The attacker inflicts 7543.0 net damage after 13939.0 blocker defense
The defender inflicts 13844.0 net damage after 238662.0 attacker defense
Defender City Defense Structure receives 5506.0 net damage
1.0 unit(s) are destroyed
Defender Pharaoh receives 2037.0 net damage
6.8 unit(s) are destroyed
Attacker Magnetic Train receives 10659.0 net damage
2.0 unit(s) are destroyed
Attacker Transport Train receives 3185.0 net damage
8.8 unit(s) are destroyed

Invasion # 2

Attackers:
13250.2 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
312.2 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26500.31
Defender base damage is: 48704.76
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 13699.4 net damage after 12800.6 blocker defense
The defender inflicts 12176.0 net damage after 238502.8 attacker defense
Defender Pharaoh receives 13699.4 net damage
45.7 unit(s) are destroyed
Attacker Transport Train receives 12176.0 net damage
33.8 unit(s) are destroyed

Invasion # 3

Attackers:
13216.3 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
266.5 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26432.66
Defender base damage is: 41581.08
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 15503.6 net damage after 10928.4 blocker defense
The defender inflicts 10395.0 net damage after 237894.0 attacker defense
Defender Pharaoh receives 15503.6 net damage
51.7 unit(s) are destroyed
Attacker Transport Train receives 10395.0 net damage
28.9 unit(s) are destroyed

Invasion # 4

Attackers:
13187.5 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
214.9 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26374.91
Defender base damage is: 33519.18
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 17564.5 net damage after 8809.5 blocker defense
The defender inflicts 8379.0 net damage after 237374.2 attacker defense
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 8379.0 net damage
23.3 unit(s) are destroyed

Invasion # 5

Attackers:
13164.2 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
214.9 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26328.36
Defender base damage is: 33519.18
The attacker inflicts 67% of base damage
The defender inflicts 91% of base damage
The attacker inflicts 8830.5 net damage after 8809.5 blocker defense
The defender inflicts 7675.0 net damage after 236955.3 attacker defense
Defender Pharaoh receives 8830.5 net damage
29.4 unit(s) are destroyed
Attacker Transport Train receives 7675.0 net damage
21.3 unit(s) are destroyed

Invasion # 6

Attackers:
13142.9 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
185.4 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26285.72
Defender base damage is: 28927.34
The attacker inflicts 84% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 14477.3 net damage after 7602.7 blocker defense
The defender inflicts 7958.0 net damage after 236571.5 attacker defense
Defender Pharaoh receives 14477.3 net damage
48.3 unit(s) are destroyed
Attacker Transport Train receives 7958.0 net damage
22.1 unit(s) are destroyed

Invasion # 7

Attackers:
13120.8 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
137.2 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26241.51
Defender base damage is: 21399.14
The attacker inflicts 88% of base damage
The defender inflicts 87% of base damage
The attacker inflicts 17467.9 net damage after 5624.1 blocker defense
The defender inflicts 4675.0 net damage after 236173.6 attacker defense
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 4675.0 net damage
13.0 unit(s) are destroyed

Invasion # 8

Attackers:
13107.8 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
137.2 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26215.54
Defender base damage is: 21399.14
The attacker inflicts 80% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 15347.9 net damage after 5624.1 blocker defense
The defender inflicts 4485.0 net damage after 235939.9 attacker defense
Defender Pharaoh receives 15347.9 net damage
51.2 unit(s) are destroyed
Attacker Transport Train receives 4485.0 net damage
12.5 unit(s) are destroyed

Invasion # 9

Attackers:
13095.3 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
86.0 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26190.62
Defender base damage is: 13418.25
The attacker inflicts 92% of base damage
The defender inflicts 115% of base damage
The attacker inflicts 20568.4 net damage after 3526.6 blocker defense
The defender inflicts 3886.0 net damage after 235715.6 attacker defense
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 3886.0 net damage
10.8 unit(s) are destroyed

Invasion # 10

Attackers:
13084.5 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
86.0 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26169.03
Defender base damage is: 13418.25
The attacker inflicts 105% of base damage
The defender inflicts 84% of base damage
The attacker inflicts 23950.4 net damage after 3526.6 blocker defense
The defender inflicts 2850.0 net damage after 235521.3 attacker defense
Defender Pharaoh receives 23950.4 net damage
79.8 unit(s) are destroyed
Attacker Transport Train receives 2850.0 net damage
7.9 unit(s) are destroyed

Invasion # 11

Attackers:
13076.6 Transport Train(s)(360HP/2A/18D per unit) - Tactics: Front
0.0 Magnetic Train(s)(90HP/2A/0D per unit) - Tactics: Front
Defenders:
6.2 Pharaoh(s)(300HP/156A/41D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1200HP/860A/860D per unit) - Tactics: Front
Attacker base damage is: 26153.20
Defender base damage is: 964.04
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 25899.6 net damage after 253.4 blocker defense
The defender inflicts 241.0 net damage after 235378.8 attacker defense
Defender Pharaoh receives 25899.6 net damage
6.2 unit(s) are destroyed
Attacker Transport Train receives 241.0 net damage
0.7 unit(s) are destroyed
2,615,200,000W 2,615,200,000I 2,615,200,000O 2,615,200,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

15,951,595W 151,548,925I 414,700,000O 1,196,250F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Anh em việt nam chơi war 1 hội đồng thằng Cayenne hộ tôi nha,nó thief nhà mrthangvn mat 30 bil res mỗi loại.Đề nghị mọi người hội đồng nó giúp tôi.Ức chế quá đi mất
 
Lại còn chết mất 15k police của ông mrthangvn nữa,thằng này không thể tha được....Giết nó !
 
hic hic, chi tiec moi police thui, tien thi chang wan trong gi ca. Gio dang nho anh em mua lai ho it police de bank cho an tam, voi lai gianh thoi gian cho w2 nua:). Con nick ban silverarrow minh de cho may ban sx police voi miss de ban roi#>:)
 
ok, mình sẽ dùng nick ngocub tạo police bán cho, ai rảnh thì vào luôn đi, bây giờ sẽ rao luôn.
 
buồn cười quá, GeneralRambo vẫn spy trong tuyệt vọng nhà tớ.
Quân đội của VietNamGirl đã hồi phục gần như cũ ^^
Khi nào đánh đứa nào, nhớ gọi tớ 1 câu nhé
 
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