World 1 thì vào đây nói gì thì nói ...

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GeneralRambo cũng spy nick ngocub 9 lần trong chiều nay dù chả còn gì, khi nào mình đủ điểm thì thằng này là mục tiêu đầu tiên. bây giờ đang mau quân và cướp để đủ res mới dám lên.
 
muc tieu gio la moi nguoi co gang len diem tam 7 mil de co the danh nhung thang trong khoang diem cao hon 1 chut, vi trong khoang ~18mil co rat nhieu thang chuyen di cuop rui de quan retreat. Hom nay spy duoc thang Kuku chac quen de quan retreat nhung o toa do xa qua di mat 4h moi toi noi. Dinh vao nick hihi mang di danh no thi lai ko du score:(. De xong thang nay thi phi wa ma lai ko move duoc city toi nha no ba con oi:((
 
vua nay Akatombo da giet thang servo roi, hi vong la no chet het quan han rui, post len day de moi nguoi coi:D
War at selim(40:5:2)/Turkey
Attacker: Leader Akatombo of the tribe: Bok19A
Attacker has +1 Attack per soldier from Agressive Invasions policy in origin country

Invasion # 1

Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1313.0 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21844.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2294.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
496.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
714.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
238.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
1000.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15483.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
1000.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
1000.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
300.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
30.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
600.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
1.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
1.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
20.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
5.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
10.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
10.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
1.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
1.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
20.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1701.0 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1618.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
142.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
157.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
65.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1541.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
175.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
5.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7043.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
161.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
271.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1298.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
2445.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
127.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
14.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
243.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
460.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
353.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
211.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
314.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
444.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
3289.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
2074.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
640.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
36.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 4049666.00
Defender base damage is: 2312312.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3455507.0 net damage after 594159.0 blocker defense
The defender inflicts 695713.0 net damage after 1616599.0 attacker defense
Defender Police receives 2626185.0 net damage
36.0 unit(s) are destroyed
Defender Thermo Tank receives 315142.0 net damage
425.9 unit(s) are destroyed
Defender Transport Train receives 128545.0 net damage
347.4 unit(s) are destroyed
Defender Horseman receives 84839.0 net damage
3289.0 unit(s) are destroyed
Defender Warrior receives 180477.0 net damage
444.0 unit(s) are destroyed
Defender Camel receives 66175.0 net damage
314.0 unit(s) are destroyed
Defender Canon receives 28154.0 net damage
190.2 unit(s) are destroyed
Defender Bazooka receives 4418.0 net damage
39.8 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 901.0 net damage
26.5 unit(s) are destroyed
Defender Pharaoh receives 2110.0 net damage
7.6 unit(s) are destroyed
Defender Musketeer receives 391.0 net damage
10.6 unit(s) are destroyed
Defender Sniper receives 508.0 net damage
10.8 unit(s) are destroyed
Defender Assault Tank receives 43.0 net damage
0.2 unit(s) are destroyed
Defender Machine Gunner receives 113.0 net damage
1.2 unit(s) are destroyed
Defender Eagle Scout receives 2.0 net damage
1.0 unit(s) are destroyed
Defender Reinforced Tank receives 9.0 net damage
0.0 unit(s) are destroyed
Defender Magnetic Train receives 5.0 net damage
0.1 unit(s) are destroyed
Defender Swordsman receives 7.0 net damage
0.3 unit(s) are destroyed
Defender Bomber receives 5.0 net damage
0.1 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 4.0 net damage
0.0 unit(s) are destroyed
Defender Spy evades the attack
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 299156.0 net damage
20.0 unit(s) are destroyed
Attacker Spy receives 289486.0 net damage
1.0 unit(s) are destroyed
Attacker Spy Plane receives 85656.0 net damage
1.0 unit(s) are destroyed
Attacker Canon receives 15847.0 net damage
10.0 unit(s) are destroyed
Attacker Swordsman receives 2839.0 net damage
10.0 unit(s) are destroyed
Attacker Musketeer receives 300.0 net damage
5.0 unit(s) are destroyed
Attacker Knight receives 704.0 net damage
20.0 unit(s) are destroyed
Attacker Machine Gunner receives 672.0 net damage
1.0 unit(s) are destroyed
Attacker Police receives 916.0 net damage
1.0 unit(s) are destroyed
Attacker Camel receives 104.0 net damage
8.0 unit(s) are destroyed
Attacker Eagle Scout receives 2.0 net damage
1.0 unit(s) are destroyed
Attacker Carriage receives 20.0 net damage
0.6 unit(s) are destroyed
Attacker Horseman receives 6.0 net damage
0.5 unit(s) are destroyed
Attacker Paladin receives 5.0 net damage
0.1 unit(s) are destroyed

Invasion # 2

Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1313.0 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21844.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2294.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
496.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
714.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
238.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
1000.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15483.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
999.9 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
999.5 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
299.4 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
29.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
592.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1701.0 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1618.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
142.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
157.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
65.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1540.9 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
174.8 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
4.9 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7043.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
160.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
269.8 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1297.8 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
2434.2 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
116.4 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
6.4 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
216.5 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
460.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
313.2 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
20.8 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
1726.6 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
214.1 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 4046346.17
Defender base damage is: 2048988.36
The attacker inflicts 87% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 2970832.9 net damage after 549488.1 blocker defense
The defender inflicts 397570.0 net damage after 1615912.1 attacker defense
Defender Thermo Tank receives 2346957.0 net damage
214.1 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 530294.0 net damage
20.8 unit(s) are destroyed
Defender Bazooka receives 61764.0 net damage
313.2 unit(s) are destroyed
Defender Spy Plane receives 11136.0 net damage
119.7 unit(s) are destroyed
Defender Knight receives 12202.0 net damage
216.5 unit(s) are destroyed
Defender Pharaoh receives 3815.0 net damage
6.4 unit(s) are destroyed
Defender Musketeer receives 3078.0 net damage
83.2 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 569.0 net damage
2.0 unit(s) are destroyed
Defender Machine Gunner receives 124.0 net damage
1.3 unit(s) are destroyed
Defender Eagle Scout receives 3.0 net damage
1.5 unit(s) are destroyed
Defender Reinforced Tank receives 45.0 net damage
0.1 unit(s) are destroyed
Defender Magnetic Train receives 18.0 net damage
0.2 unit(s) are destroyed
Defender Swordsman receives 178.0 net damage
6.4 unit(s) are destroyed
Defender Bomber receives 26.0 net damage
0.7 unit(s) are destroyed
Defender Grenadier receives 15.0 net damage
0.1 unit(s) are destroyed
Defender Rifleman receives 3.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 3.0 net damage
0.2 unit(s) are destroyed
Defender Carriage receives 3.0 net damage
0.1 unit(s) are destroyed
Defender Paladin receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 11.9 net damage
0.3 unit(s) are destroyed
Attacker Camel receives 155052.0 net damage
592.0 unit(s) are destroyed
Attacker Eagle Scout receives 220691.0 net damage
29.0 unit(s) are destroyed
Attacker Carriage receives 5675.0 net damage
162.1 unit(s) are destroyed
Attacker Horseman receives 807.0 net damage
62.1 unit(s) are destroyed
Attacker Paladin receives 7212.0 net damage
103.0 unit(s) are destroyed
Attacker Reinforced Tank receives 8051.0 net damage
23.0 unit(s) are destroyed
Attacker Warrior receives 31.0 net damage
3.4 unit(s) are destroyed
Attacker Rifleman receives 39.0 net damage
0.5 unit(s) are destroyed
Attacker Bazooka receives 7.0 net damage
0.1 unit(s) are destroyed
Attacker Helicopter evades the counterattack
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1313.0 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21844.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2294.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
496.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
713.9 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
237.5 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
996.6 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15460.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
896.9 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
937.5 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
137.3 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1700.7 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1617.9 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
141.8 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
156.9 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
64.9 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1540.2 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
168.4 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
4.8 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7042.9 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
158.5 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
268.5 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1295.8 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
2434.2 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
33.2 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
340.3 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
1726.6 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 4034636.77
Defender base damage is: 1937154.10
The attacker inflicts 59% of base damage
The defender inflicts 64% of base damage
The attacker inflicts 1847834.7 net damage after 532600.3 blocker defense
The defender inflicts 312005.0 net damage after 1610894.7 attacker defense
Defender Transport Train receives 1441311.0 net damage
1726.6 unit(s) are destroyed
Defender Spy Plane receives 52848.0 net damage
340.3 unit(s) are destroyed
Defender Musketeer receives 10610.0 net damage
33.2 unit(s) are destroyed
Defender Sniper receives 54890.0 net damage
1167.9 unit(s) are destroyed
Defender Assault Tank receives 37462.0 net damage
134.8 unit(s) are destroyed
Defender Machine Gunner receives 240685.0 net damage
268.5 unit(s) are destroyed
Defender Eagle Scout receives 2908.0 net damage
158.5 unit(s) are destroyed
Defender Reinforced Tank receives 6622.0 net damage
17.9 unit(s) are destroyed
Defender Magnetic Train receives 468.0 net damage
4.8 unit(s) are destroyed
Defender Swordsman receives 22.0 net damage
0.8 unit(s) are destroyed
Defender Bomber receives 6.0 net damage
0.2 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 1.0 net damage
0.1 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief evades the attack
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 24960.0 net damage
137.3 unit(s) are destroyed
Attacker Horseman receives 229636.0 net damage
937.5 unit(s) are destroyed
Attacker Paladin receives 22389.0 net damage
319.8 unit(s) are destroyed
Attacker Reinforced Tank receives 28366.0 net damage
81.0 unit(s) are destroyed
Attacker Warrior receives 1530.0 net damage
170.0 unit(s) are destroyed
Attacker Rifleman receives 4047.0 net damage
51.2 unit(s) are destroyed
Attacker Bazooka receives 926.0 net damage
8.8 unit(s) are destroyed
Attacker Helicopter receives 6.0 net damage
0.1 unit(s) are destroyed
Attacker Sniper receives 62.0 net damage
1.4 unit(s) are destroyed
Attacker Transport Train receives 68.0 net damage
0.2 unit(s) are destroyed
Attacker Assault Tank receives 7.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 4

Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1312.9 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21843.8 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2292.6 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
495.9 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
705.1 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
186.3 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
826.6 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15379.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
577.1 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1700.7 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1617.9 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
141.8 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
156.9 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
64.9 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1540.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
167.6 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7025.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1161.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
1266.3 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3979963.05
Defender base damage is: 1776654.06
The attacker inflicts 59% of base damage
The defender inflicts 96% of base damage
The attacker inflicts 1874492.8 net damage after 473685.2 blocker defense
The defender inflicts 427624.0 net damage after 1596845.9 attacker defense
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 1349634.0 net damage
1161.0 unit(s) are destroyed
Defender Reinforced Tank receives 17433.0 net damage
47.1 unit(s) are destroyed
Defender Swordsman receives 7372.0 net damage
167.6 unit(s) are destroyed
Defender Bomber receives 10686.0 net damage
288.8 unit(s) are destroyed
Defender Grenadier receives 17840.0 net damage
64.9 unit(s) are destroyed
Defender Rifleman receives 2294.0 net damage
27.3 unit(s) are destroyed
Defender Spy receives 238.0 net damage
12.5 unit(s) are destroyed
Defender Carriage receives 357.0 net damage
9.6 unit(s) are destroyed
Defender Paladin receives 12.0 net damage
0.2 unit(s) are destroyed
Defender Thief receives 3.8 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 389137.0 net damage
577.1 unit(s) are destroyed
Attacker Reinforced Tank receives 23477.0 net damage
67.1 unit(s) are destroyed
Attacker Warrior receives 12908.0 net damage
826.6 unit(s) are destroyed
Attacker Rifleman receives 1051.0 net damage
13.3 unit(s) are destroyed
Attacker Bazooka receives 283.0 net damage
2.7 unit(s) are destroyed
Attacker Helicopter receives 299.0 net damage
3.4 unit(s) are destroyed
Attacker Sniper receives 220.0 net damage
5.0 unit(s) are destroyed
Attacker Transport Train receives 236.0 net damage
0.7 unit(s) are destroyed
Attacker Assault Tank receives 10.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 2.0 net damage
0.0 unit(s) are destroyed

Invasion # 5

Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1312.9 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7581.9 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21843.1 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2287.6 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
492.5 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
702.4 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
173.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15311.9 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1700.6 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
813.8 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1608.3 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
129.3 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
129.6 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1251.2 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
6977.8 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
1266.3 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3931798.69
Defender base damage is: 1480794.39
The attacker inflicts 51% of base damage
The defender inflicts 116% of base damage
The attacker inflicts 1585079.3 net damage after 420137.7 blocker defense
The defender inflicts 430010.0 net damage after 1580883.0 attacker defense
Defender Sniper receives 15850.0 net damage
337.2 unit(s) are destroyed
Defender Reinforced Tank receives 1553536.0 net damage
4198.7 unit(s) are destroyed
Defender Bomber receives 14751.0 net damage
398.7 unit(s) are destroyed
Defender Rifleman receives 94.0 net damage
1.1 unit(s) are destroyed
Defender Spy receives 93.0 net damage
4.9 unit(s) are destroyed
Defender Carriage receives 120.0 net damage
3.2 unit(s) are destroyed
Defender Paladin receives 323.0 net damage
4.4 unit(s) are destroyed
Defender Thief receives 312.3 net damage
6.6 unit(s) are destroyed
Attacker Reinforced Tank receives 30100.0 net damage
86.0 unit(s) are destroyed
Attacker Rifleman receives 63985.0 net damage
173.0 unit(s) are destroyed
Attacker Bazooka receives 134370.0 net damage
702.4 unit(s) are destroyed
Attacker Helicopter receives 38295.0 net damage
435.2 unit(s) are destroyed
Attacker Sniper receives 122445.0 net damage
2287.6 unit(s) are destroyed
Attacker Transport Train receives 24897.0 net damage
71.1 unit(s) are destroyed
Attacker Assault Tank receives 10187.0 net damage
38.7 unit(s) are destroyed
Attacker Bomber receives 4069.0 net damage
116.3 unit(s) are destroyed
Attacker Thermo Tank receives 1246.0 net damage
1.8 unit(s) are destroyed
Attacker Pharaoh receives 16.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 400.0 net damage
0.9 unit(s) are destroyed

Invasion # 6

Attackers:
35.1 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
61.9 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
416.2 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1196.7 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7543.2 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21772.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
0.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
57.4 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15225.9 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1694.0 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
809.5 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1605.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
124.4 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
128.5 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
852.5 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
2779.1 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
929.1 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3619810.75
Defender base damage is: 793553.08
The attacker inflicts 55% of base damage
The defender inflicts 67% of base damage
The attacker inflicts 1798047.6 net damage after 192847.4 blocker defense
The defender inflicts 133961.0 net damage after 1545206.7 attacker defense
Defender Sniper receives 1258633.0 net damage
929.1 unit(s) are destroyed
Defender Reinforced Tank receives 463896.0 net damage
1253.8 unit(s) are destroyed
Defender Bomber receives 64946.0 net damage
852.5 unit(s) are destroyed
Defender Rifleman receives 2537.0 net damage
30.2 unit(s) are destroyed
Defender Spy receives 5866.0 net damage
124.4 unit(s) are destroyed
Defender Carriage receives 1128.0 net damage
30.5 unit(s) are destroyed
Defender Paladin receives 624.0 net damage
8.4 unit(s) are destroyed
Defender Thief receives 417.6 net damage
8.9 unit(s) are destroyed
Attacker Reinforced Tank receives 80376.0 net damage
229.6 unit(s) are destroyed
Attacker Helicopter receives 49834.0 net damage
57.4 unit(s) are destroyed
Attacker Transport Train receives 1800.0 net damage
5.1 unit(s) are destroyed
Attacker Assault Tank receives 643.0 net damage
2.4 unit(s) are destroyed
Attacker Bomber receives 837.0 net damage
23.9 unit(s) are destroyed
Attacker Thermo Tank receives 37.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh receives 78.0 net damage
0.3 unit(s) are destroyed
Attacker Missile Launcher receives 356.0 net damage
0.8 unit(s) are destroyed

Invasion # 7

Attackers:
34.3 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
61.6 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
416.2 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1172.7 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7540.8 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21766.9 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
0.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
0.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
14996.2 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1685.1 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
801.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1574.5 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
98.3 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
1525.3 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3582624.34
Defender base damage is: 253613.66
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3476564.8 net damage after 106059.2 blocker defense
The defender inflicts 63403.0 net damage after 1531972.5 attacker defense
Defender Reinforced Tank receives 1946876.0 net damage
1525.3 unit(s) are destroyed
Defender Rifleman receives 1300235.0 net damage
98.3 unit(s) are destroyed
Defender Carriage receives 89486.0 net damage
1574.5 unit(s) are destroyed
Defender Paladin receives 113373.0 net damage
801.0 unit(s) are destroyed
Defender Thief receives 26594.8 net damage
565.8 unit(s) are destroyed
Attacker Reinforced Tank receives 56428.0 net damage
161.2 unit(s) are destroyed
Attacker Transport Train receives 6696.0 net damage
19.1 unit(s) are destroyed
Attacker Assault Tank receives 150.0 net damage
0.6 unit(s) are destroyed
Attacker Bomber receives 15.0 net damage
0.4 unit(s) are destroyed
Attacker Thermo Tank receives 86.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh receives 22.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 6.0 net damage
0.0 unit(s) are destroyed

Invasion # 8

Attackers:
34.3 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
61.6 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
416.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1172.3 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7540.2 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21747.7 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
0.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
0.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
14835.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1119.3 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
0.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
0.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3562778.25
Defender base damage is: 4477.07
The attacker inflicts 83% of base damage
The defender inflicts 76% of base damage
The attacker inflicts 2954866.5 net damage after 2238.5 blocker defense
The defender inflicts 853.0 net damage after 1523312.7 attacker defense
Defender Thief receives 2954866.5 net damage
1119.3 unit(s) are destroyed
Attacker Reinforced Tank receives 725.0 net damage
2.1 unit(s) are destroyed
Attacker Transport Train receives 116.0 net damage
0.3 unit(s) are destroyed
Attacker Assault Tank receives 8.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 2.0 net damage
0.0 unit(s) are destroyed
52,547,394W 540,632,839I 5,674,923,560O 4,699,400,670F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

2,750,770,916W 3,452,183,300I 1,825,781,200O 2,338,788,372F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Trận đánh được đấy.Nhưng tổn thất hơi nhìu.:D
 
Đúng là quân linh tinh của mình chết hơi nhiều, chính xác là chết sạch, nhưng mà mình để lại ở nhà cũng khá nhiều nên hiện tại chưa cần lo mua thêm.
 
Sao không mang cả quân đôi đi để đánh cho đỡ tốn lính.Mang hết quân đi có phải là hay không.Lại còn để giư nhà nữa à.Tôi đi đánh nhau kể cả quân nó không mạnh lắm cũng mang toàn bộ quân ở nhà đi.Đỡ tốn lính mất bao công sức để mua mà.:D
 
Uh, mình mang hết quân chính đi rùi, còn ở nhà chỉ có vài k quân linh tinh đề phòng mấy đứa qua đánh hôi với cả lúc quân về đỡ phải xếp lại.
 
finalancient Ym là gì vậy có phải đang học cùng mrthang không?
 
Yahoo của mình là ararararar_ar ^^
Mình giờ đang ở Mỹ, ko học cùng mrthang đâu.
 
u mình biết rồi.Mình add nick rồi đấy có gì liên lạc nhé
 
ngày hôm nay thấy thằng GeneralRambo đã mua quân rất nhìu, và VNgirl cũng bi đồng bọn của thằng này theif sạch. mọi người đề phòng và cẩn thận nha
 
tụi nó còn chơi chiến thuật build thief ko mọi người :|
 
tụi nó còn chơi chiến thuật build thief ko mọi người :|

Cũng vẫn chơi em à nhưng nếu khéo thì cũng không sợ thief của tụi nó::) ::)
 
sáng hôm nay đã diễn ra 2 trận tập trận chung của mình và 1 tên Turkey đội lốt Afganistan. 2 trận cách nhau vài phút và rất đáng tiếc đã có một số thiệt hại cho anh bạn fear của mình.
War at fear1(495:2:2)/Afghanistan
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
120.0 Missile Launcher(s)(363HP/561A/25D per unit) - Tactics: Back
1015.0 Bomber(s)(29HP/361A/25D per unit) - Tactics: Back
500.0 Thermo Tank(s)(580HP/361A/50D per unit) - Tactics: Back
5000.0 Transport Train(s)(290HP/12A/30D per unit) - Tactics: Back
48.0 Pharaoh(s)(218HP/161A/45D per unit) - Tactics: Middle
1999.0 Assault Tank(s)(218HP/161A/45D per unit) - Tactics: Middle
7000.0 Reinforced Tank(s)(290HP/131A/60D per unit) - Tactics: Middle
5.0 Canon(s)(116HP/101A/19D per unit) - Tactics: Front
5.0 Grenadier(s)(87HP/71A/20D per unit) - Tactics: Front
5.0 Bazooka(s)(87HP/76A/18D per unit) - Tactics: Front
5.0 Rifleman(s)(66HP/66A/19D per unit) - Tactics: Front
5.0 Machine Gunner(s)(73HP/96A/20D per unit) - Tactics: Front
1.0 Spy(s)(15HP/13A/15D per unit) - Tactics: Front
5.0 Sniper(s)(37HP/96A/14D per unit) - Tactics: Front
Defenders:
3.0 Bazooka(s)(60HP/61A/2D per unit) - Tactics: Front
14.0 Transport Train(s)(200HP/0A/14D per unit) - Tactics: Front
41.0 Grenadier(s)(60HP/56A/4D per unit) - Tactics: Front
4719.0 Reinforced Tank(s)(200HP/116A/44D per unit) - Tactics: Front
50.0 Spy(s)(10HP/0A/0D per unit) - Tactics: Front
73.0 Spy Plane(s)(50HP/0A/4D per unit) - Tactics: Front
5.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
Attacker base damage is: 1923345.00
Defender base damage is: 549883.00
The attacker inflicts 96% of base damage
The defender inflicts 56% of base damage
The attacker inflicts 1638117.0 net damage after 208294.0 blocker defense
The defender inflicts 77884.0 net damage after 716055.0 attacker defense
Defender Thief receives 671627.0 net damage
5.0 unit(s) are destroyed
Defender Spy Plane receives 840846.0 net damage
73.0 unit(s) are destroyed
Defender Spy receives 91720.0 net damage
50.0 unit(s) are destroyed
Defender Reinforced Tank receives 30192.0 net damage
151.0 unit(s) are destroyed
Defender Grenadier receives 74.0 net damage
1.2 unit(s) are destroyed
Defender Transport Train receives 914.0 net damage
4.6 unit(s) are destroyed
Defender Bazooka receives 2744.0 net damage
3.0 unit(s) are destroyed
Attacker Sniper receives 45951.0 net damage
5.0 unit(s) are destroyed
Attacker Spy receives 11815.0 net damage
1.0 unit(s) are destroyed
Attacker Machine Gunner receives 6035.0 net damage
5.0 unit(s) are destroyed
Attacker Rifleman evades the counterattack
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 7216.0 net damage
5.0 unit(s) are destroyed
Attacker Grenadier receives 687.0 net damage
5.0 unit(s) are destroyed
Attacker Canon receives 591.0 net damage
5.0 unit(s) are destroyed
Attacker Reinforced Tank receives 14.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 28.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 17.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 17.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 4.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 9.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
120.0 Missile Launcher(s)(363HP/561A/25D per unit) - Tactics: Back
1014.9 Bomber(s)(29HP/361A/25D per unit) - Tactics: Back
500.0 Thermo Tank(s)(580HP/361A/50D per unit) - Tactics: Back
4999.9 Transport Train(s)(290HP/12A/30D per unit) - Tactics: Back
48.0 Pharaoh(s)(218HP/161A/45D per unit) - Tactics: Middle
1998.9 Assault Tank(s)(218HP/161A/45D per unit) - Tactics: Middle
7000.0 Reinforced Tank(s)(290HP/131A/60D per unit) - Tactics: Middle
0.0 Canon(s)(116HP/101A/19D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/71A/20D per unit) - Tactics: Front
0.0 Bazooka(s)(87HP/76A/18D per unit) - Tactics: Front
5.0 Rifleman(s)(66HP/66A/19D per unit) - Tactics: Front
0.0 Machine Gunner(s)(73HP/96A/20D per unit) - Tactics: Front
0.0 Spy(s)(15HP/13A/15D per unit) - Tactics: Front
0.0 Sniper(s)(37HP/96A/14D per unit) - Tactics: Front
Defenders:
0.0 Bazooka(s)(60HP/61A/2D per unit) - Tactics: Front
9.4 Transport Train(s)(200HP/0A/14D per unit) - Tactics: Front
39.8 Grenadier(s)(60HP/56A/4D per unit) - Tactics: Front
4568.0 Reinforced Tank(s)(200HP/116A/44D per unit) - Tactics: Front
0.0 Spy(s)(10HP/0A/0D per unit) - Tactics: Front
0.0 Spy Plane(s)(50HP/0A/4D per unit) - Tactics: Front
0.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
Attacker base damage is: 1921030.01
Defender base damage is: 532119.57
The attacker inflicts 80% of base damage
The defender inflicts 117% of base damage
The attacker inflicts 1335539.2 net damage after 201284.8 blocker defense
The defender inflicts 156474.0 net damage after 715569.0 attacker defense
Defender Reinforced Tank receives 427372.0 net damage
2136.9 unit(s) are destroyed
Defender Grenadier receives 608471.0 net damage
39.8 unit(s) are destroyed
Defender Transport Train receives 299696.2 net damage
9.4 unit(s) are destroyed
Attacker Rifleman receives 92319.0 net damage
5.0 unit(s) are destroyed
Attacker Reinforced Tank receives 57097.0 net damage
196.9 unit(s) are destroyed
Attacker Assault Tank receives 5928.0 net damage
27.2 unit(s) are destroyed
Attacker Pharaoh receives 22.0 net damage
0.1 unit(s) are destroyed
Attacker Transport Train receives 565.0 net damage
1.9 unit(s) are destroyed
Attacker Thermo Tank receives 325.0 net damage
0.6 unit(s) are destroyed
Attacker Bomber receives 211.0 net damage
7.3 unit(s) are destroyed
Attacker Missile Launcher receives 7.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
120.0 Missile Launcher(s)(363HP/561A/25D per unit) - Tactics: Back
1007.6 Bomber(s)(29HP/361A/25D per unit) - Tactics: Back
499.4 Thermo Tank(s)(580HP/361A/50D per unit) - Tactics: Back
4998.0 Transport Train(s)(290HP/12A/30D per unit) - Tactics: Back
47.9 Pharaoh(s)(218HP/161A/45D per unit) - Tactics: Middle
1971.7 Assault Tank(s)(218HP/161A/45D per unit) - Tactics: Middle
6803.1 Reinforced Tank(s)(290HP/131A/60D per unit) - Tactics: Middle
0.0 Canon(s)(116HP/101A/19D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/71A/20D per unit) - Tactics: Front
0.0 Bazooka(s)(87HP/76A/18D per unit) - Tactics: Front
0.0 Rifleman(s)(66HP/66A/19D per unit) - Tactics: Front
0.0 Machine Gunner(s)(73HP/96A/20D per unit) - Tactics: Front
0.0 Spy(s)(15HP/13A/15D per unit) - Tactics: Front
0.0 Sniper(s)(37HP/96A/14D per unit) - Tactics: Front
Defenders:
0.0 Bazooka(s)(60HP/61A/2D per unit) - Tactics: Front
0.0 Transport Train(s)(200HP/0A/14D per unit) - Tactics: Front
0.0 Grenadier(s)(60HP/56A/4D per unit) - Tactics: Front
2431.2 Reinforced Tank(s)(200HP/116A/44D per unit) - Tactics: Front
0.0 Spy(s)(10HP/0A/0D per unit) - Tactics: Front
0.0 Spy Plane(s)(50HP/0A/4D per unit) - Tactics: Front
0.0 Thief(s)(25HP/0A/0D per unit) - Tactics: Front
Attacker base damage is: 1887650.58
Defender base damage is: 282016.88
The attacker inflicts 77% of base damage
The defender inflicts 93% of base damage
The attacker inflicts 1346518.1 net damage after 106971.9 blocker defense
The defender inflicts 66234.0 net damage after 702163.8 attacker defense
Defender Reinforced Tank receives 1346518.1 net damage
2431.2 unit(s) are destroyed
Attacker Reinforced Tank receives 64909.0 net damage
223.8 unit(s) are destroyed
Attacker Assault Tank receives 92.0 net damage
0.4 unit(s) are destroyed
Attacker Pharaoh receives 1085.0 net damage
5.0 unit(s) are destroyed
Attacker Transport Train receives 142.0 net damage
0.5 unit(s) are destroyed
Attacker Thermo Tank receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 2.0 net damage
0.0 unit(s) are destroyed
913,619,953W 932,212,615I 1,004,500,714O 840,059,638F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

18,865,828W 56,870,970I 74,968,400O 47,413,665F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

War at fear4(495:2:3)/Afghanistan
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
1.0 Magnetic Train(s)(73HP/12A/11D per unit) - Tactics: Back
406.0 Thermo Tank(s)(580HP/361A/50D per unit) - Tactics: Back
4935.0 Transport Train(s)(290HP/12A/30D per unit) - Tactics: Back
8.0 Assault Tank(s)(218HP/161A/45D per unit) - Tactics: Middle
1153.0 Reinforced Tank(s)(290HP/131A/60D per unit) - Tactics: Middle
1.0 Canon(s)(116HP/101A/19D per unit) - Tactics: Front
1.0 Grenadier(s)(87HP/71A/20D per unit) - Tactics: Front
1.0 Bazooka(s)(87HP/76A/18D per unit) - Tactics: Front
1.0 Rifleman(s)(66HP/66A/19D per unit) - Tactics: Front
1.0 Machine Gunner(s)(73HP/96A/20D per unit) - Tactics: Front
1.0 Sniper(s)(37HP/96A/14D per unit) - Tactics: Front
Defenders:
9.0 Reinforced Tank(s)(200HP/116A/44D per unit) - Tactics: Front
Attacker base damage is: 358635.00
Defender base damage is: 1044.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 358239.0 net damage after 396.0 blocker defense
The defender inflicts 261.0 net damage after 238011.0 attacker defense
Defender Reinforced Tank receives 358239.0 net damage
9.0 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 77.0 net damage
1.0 unit(s) are destroyed
Attacker Rifleman receives 21.0 net damage
0.3 unit(s) are destroyed
Attacker Bazooka receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 36.0 net damage
0.4 unit(s) are destroyed
Attacker Canon receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed
1,891,067,174W 1,932,856,104I 2,542,060,756O 1,735,402,502F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

35,100W 105,300I 140,400O 87,750F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
thằng này có tên bạn thân là Mehti có score là 23m. thường spy mình vào buổi tối, ai mạnh thì đập luôn đi
 
Hok dám đạp nó mà cũng chẳng đủ score để đập nó.Thằng này giao cho mrthang đi.Ông đó vừa đủ quân lại đủ cả điểm nũa.:D.Mà những thằng như Afganistan khoảng bao nhiêu điểm nếu đủ để mình đánh cho.
 
ac, mấy thằng này là turkey giả dạng , điểm cũng ko nhìu, mình phải kiềm điểm mới đánh đựoc nó. ông nhìu điểm thì lo đánh mấy đứa trên ấy, ko thiếu người đâu
 
hic ai cũng từ chối lòng tốt của mình.Điểm của tui lơ lửng ở giữa mới lại ít online nữa lên chả biết đánh thàng nào cả.
 
co mot tro vui cuc ky la vui vua moi dien ra tai city cua bldragoon ne moi nguoi coi di, vui qua la vui:P
War at OrangeCity(599:4:1)/Vietnam
Attacker: Colonel akkor of the tribe: superman

Invasion # 1

Attackers:
9.0 Magnetic Train(s)(90HP/3A/3D per unit) - Tactics: Back
367.0 Spy Plane(s)(90HP/6A/12D per unit) - Tactics: Front
Defenders:
156.0 Warrior(s)(10HP/9A/2D per unit) - Tactics: Front
39.0 Rifleman(s)(86HP/58A/9D per unit) - Tactics: Front
97.0 Grenadier(s)(114HP/63A/10D per unit) - Tactics: Front
436.0 Helicopter(s)(95HP/4A/15D per unit) - Tactics: Front
3431.0 Thief(s)(48HP/4A/0D per unit) - Tactics: Front
92.0 Musketeer(s)(38HP/38A/4D per unit) - Tactics: Front
191.0 Missile Launcher(s)(475HP/553A/15D per unit) - Tactics: Front
215.0 Spy Plane(s)(95HP/7A/10D per unit) - Tactics: Front
246.0 Canon(s)(152HP/93A/9D per unit) - Tactics: Front
559.0 Transport Train(s)(380HP/4A/20D per unit) - Tactics: Front
1428.0 Sniper(s)(48HP/88A/4D per unit) - Tactics: Front
234.0 Knight(s)(35HP/33A/8D per unit) - Tactics: Front
232.0 Pharaoh(s)(285HP/153A/35D per unit) - Tactics: Front
1648.0 Bomber(s)(38HP/353A/15D per unit) - Tactics: Front
3125.0 Reinforced Tank(s)(380HP/123A/50D per unit) - Tactics: Front
1331.0 Assault Tank(s)(285HP/153A/35D per unit) - Tactics: Front
48.0 Paladin(s)(76HP/59A/16D per unit) - Tactics: Front
68.0 Camel(s)(14HP/4A/1D per unit) - Tactics: Front
33.0 Machine Gunner(s)(95HP/88A/10D per unit) - Tactics: Front
134.0 Spy(s)(19HP/5A/5D per unit) - Tactics: Front
289.0 Bazooka(s)(114HP/68A/8D per unit) - Tactics: Front
529.0 Carriage(s)(38HP/4A/3D per unit) - Tactics: Front
1521.0 Police(s)(95HP/4A/0D per unit) - Tactics: Front
156.0 Swordsman(s)(29HP/28A/10D per unit) - Tactics: Front
2681.0 Horseman(s)(14HP/25A/2D per unit) - Tactics: Front
69.0 Eagle Scout(s)(2HP/4A/1D per unit) - Tactics: Front
Attacker base damage is: 2229.00
Defender base damage is: 1605826.00
The attacker inflicts 70% of base damage
The defender inflicts 114% of base damage
The attacker inflicts 390.0 net damage after 282935.0 blocker defense
The defender inflicts 1831729.0 net damage after 4431.0 attacker defense
Defender Eagle Scout receives 74.0 net damage
37.0 unit(s) are destroyed
Defender Horseman receives 306.0 net damage
21.9 unit(s) are destroyed
Defender Swordsman receives 10.0 net damage
0.3 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 1502017.0 net damage
367.0 unit(s) are destroyed
Attacker Magnetic Train receives 329712.0 net damage
9.0 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
12,378,027,751W 14,867,359,101I 7,442,762,801O 9,913,120,250F worth of resources are captured
and added to OrangeCitys stockpile.
 
nua ne, trong co vai phut thui ma 12 cai M train chet tai city cua bldragoon

War at OrangeCity(599:4:1)/Vietnam
Attacker: Colonel mcpfatih of the tribe: babasultan

Invasion # 1

Attackers:
3.0 Magnetic Train(s)(86HP/0A/2D per unit) - Tactics: Back
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 0.00
Defender base damage is: 120.00
The attacker inflicts 68% of base damage
The defender inflicts 60% of base damage
The attacker inflicts 0.0 net damage after 120.0 blocker defense
The defender inflicts 67.0 net damage after 6.0 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 67.0 net damage
0.8 unit(s) are destroyed

Invasion # 2

Attackers:
2.2 Magnetic Train(s)(86HP/0A/2D per unit) - Tactics: Back
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 0.00
Defender base damage is: 120.00
The attacker inflicts 108% of base damage
The defender inflicts 80% of base damage
The attacker inflicts 0.0 net damage after 120.0 blocker defense
The defender inflicts 91.6 net damage after 4.4 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 91.6 net damage
1.1 unit(s) are destroyed

Invasion # 3

Attackers:
1.2 Magnetic Train(s)(86HP/0A/2D per unit) - Tactics: Back
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 0.00
Defender base damage is: 120.00
The attacker inflicts 119% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 0.0 net damage after 120.0 blocker defense
The defender inflicts 70.7 net damage after 2.3 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 70.7 net damage
0.8 unit(s) are destroyed

Invasion # 4

Attackers:
0.3 Magnetic Train(s)(86HP/0A/2D per unit) - Tactics: Back
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 0.00
Defender base damage is: 120.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 0.0 net damage after 120.0 blocker defense
The defender inflicts 119.3 net damage after 0.7 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 119.3 net damage
0.3 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
4,125,000,001W 4,950,000,000I 2,475,000,000O 3,300,000,001F worth of resources are captured
and added to OrangeCitys stockpile.
 
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