vua nay Akatombo da giet thang servo roi, hi vong la no chet het quan han rui, post len day de moi nguoi coi

War at selim(40:5:2)/Turkey
Attacker: Leader Akatombo of the tribe: Bok19A
Attacker has +1 Attack per soldier from Agressive Invasions policy in origin country
Invasion # 1
Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1313.0 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21844.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2294.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
496.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
714.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
238.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
1000.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15483.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
1000.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
1000.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
300.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
30.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
600.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
1.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
1.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
20.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
5.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
10.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
10.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
1.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
1.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
20.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1701.0 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1618.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
142.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
157.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
65.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1541.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
175.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
5.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7043.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
161.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
271.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1298.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
2445.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
127.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
14.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
243.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
460.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
353.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
211.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
314.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
444.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
3289.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
2074.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
640.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
36.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 4049666.00
Defender base damage is: 2312312.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3455507.0 net damage after 594159.0 blocker defense
The defender inflicts 695713.0 net damage after 1616599.0 attacker defense
Defender Police receives 2626185.0 net damage
36.0 unit(s) are destroyed
Defender Thermo Tank receives 315142.0 net damage
425.9 unit(s) are destroyed
Defender Transport Train receives 128545.0 net damage
347.4 unit(s) are destroyed
Defender Horseman receives 84839.0 net damage
3289.0 unit(s) are destroyed
Defender Warrior receives 180477.0 net damage
444.0 unit(s) are destroyed
Defender Camel receives 66175.0 net damage
314.0 unit(s) are destroyed
Defender Canon receives 28154.0 net damage
190.2 unit(s) are destroyed
Defender Bazooka receives 4418.0 net damage
39.8 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 901.0 net damage
26.5 unit(s) are destroyed
Defender Pharaoh receives 2110.0 net damage
7.6 unit(s) are destroyed
Defender Musketeer receives 391.0 net damage
10.6 unit(s) are destroyed
Defender Sniper receives 508.0 net damage
10.8 unit(s) are destroyed
Defender Assault Tank receives 43.0 net damage
0.2 unit(s) are destroyed
Defender Machine Gunner receives 113.0 net damage
1.2 unit(s) are destroyed
Defender Eagle Scout receives 2.0 net damage
1.0 unit(s) are destroyed
Defender Reinforced Tank receives 9.0 net damage
0.0 unit(s) are destroyed
Defender Magnetic Train receives 5.0 net damage
0.1 unit(s) are destroyed
Defender Swordsman receives 7.0 net damage
0.3 unit(s) are destroyed
Defender Bomber receives 5.0 net damage
0.1 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 4.0 net damage
0.0 unit(s) are destroyed
Defender Spy evades the attack
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 299156.0 net damage
20.0 unit(s) are destroyed
Attacker Spy receives 289486.0 net damage
1.0 unit(s) are destroyed
Attacker Spy Plane receives 85656.0 net damage
1.0 unit(s) are destroyed
Attacker Canon receives 15847.0 net damage
10.0 unit(s) are destroyed
Attacker Swordsman receives 2839.0 net damage
10.0 unit(s) are destroyed
Attacker Musketeer receives 300.0 net damage
5.0 unit(s) are destroyed
Attacker Knight receives 704.0 net damage
20.0 unit(s) are destroyed
Attacker Machine Gunner receives 672.0 net damage
1.0 unit(s) are destroyed
Attacker Police receives 916.0 net damage
1.0 unit(s) are destroyed
Attacker Camel receives 104.0 net damage
8.0 unit(s) are destroyed
Attacker Eagle Scout receives 2.0 net damage
1.0 unit(s) are destroyed
Attacker Carriage receives 20.0 net damage
0.6 unit(s) are destroyed
Attacker Horseman receives 6.0 net damage
0.5 unit(s) are destroyed
Attacker Paladin receives 5.0 net damage
0.1 unit(s) are destroyed
Invasion # 2
Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1313.0 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21844.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2294.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
496.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
714.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
238.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
1000.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15483.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
999.9 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
999.5 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
299.4 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
29.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
592.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1701.0 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1618.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
142.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
157.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
65.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1540.9 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
174.8 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
4.9 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7043.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
160.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
269.8 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1297.8 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
2434.2 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
116.4 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
6.4 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
216.5 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
460.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
313.2 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
20.8 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
1726.6 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
214.1 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 4046346.17
Defender base damage is: 2048988.36
The attacker inflicts 87% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 2970832.9 net damage after 549488.1 blocker defense
The defender inflicts 397570.0 net damage after 1615912.1 attacker defense
Defender Thermo Tank receives 2346957.0 net damage
214.1 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 530294.0 net damage
20.8 unit(s) are destroyed
Defender Bazooka receives 61764.0 net damage
313.2 unit(s) are destroyed
Defender Spy Plane receives 11136.0 net damage
119.7 unit(s) are destroyed
Defender Knight receives 12202.0 net damage
216.5 unit(s) are destroyed
Defender Pharaoh receives 3815.0 net damage
6.4 unit(s) are destroyed
Defender Musketeer receives 3078.0 net damage
83.2 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 569.0 net damage
2.0 unit(s) are destroyed
Defender Machine Gunner receives 124.0 net damage
1.3 unit(s) are destroyed
Defender Eagle Scout receives 3.0 net damage
1.5 unit(s) are destroyed
Defender Reinforced Tank receives 45.0 net damage
0.1 unit(s) are destroyed
Defender Magnetic Train receives 18.0 net damage
0.2 unit(s) are destroyed
Defender Swordsman receives 178.0 net damage
6.4 unit(s) are destroyed
Defender Bomber receives 26.0 net damage
0.7 unit(s) are destroyed
Defender Grenadier receives 15.0 net damage
0.1 unit(s) are destroyed
Defender Rifleman receives 3.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 3.0 net damage
0.2 unit(s) are destroyed
Defender Carriage receives 3.0 net damage
0.1 unit(s) are destroyed
Defender Paladin receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 11.9 net damage
0.3 unit(s) are destroyed
Attacker Camel receives 155052.0 net damage
592.0 unit(s) are destroyed
Attacker Eagle Scout receives 220691.0 net damage
29.0 unit(s) are destroyed
Attacker Carriage receives 5675.0 net damage
162.1 unit(s) are destroyed
Attacker Horseman receives 807.0 net damage
62.1 unit(s) are destroyed
Attacker Paladin receives 7212.0 net damage
103.0 unit(s) are destroyed
Attacker Reinforced Tank receives 8051.0 net damage
23.0 unit(s) are destroyed
Attacker Warrior receives 31.0 net damage
3.4 unit(s) are destroyed
Attacker Rifleman receives 39.0 net damage
0.5 unit(s) are destroyed
Attacker Bazooka receives 7.0 net damage
0.1 unit(s) are destroyed
Attacker Helicopter evades the counterattack
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 3
Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1313.0 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21844.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2294.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
496.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
713.9 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
237.5 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
996.6 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15460.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
896.9 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
937.5 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
137.3 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1700.7 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1617.9 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
141.8 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
156.9 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
64.9 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1540.2 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
168.4 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
4.8 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7042.9 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
158.5 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
268.5 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1295.8 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
2434.2 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
33.2 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
340.3 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
1726.6 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 4034636.77
Defender base damage is: 1937154.10
The attacker inflicts 59% of base damage
The defender inflicts 64% of base damage
The attacker inflicts 1847834.7 net damage after 532600.3 blocker defense
The defender inflicts 312005.0 net damage after 1610894.7 attacker defense
Defender Transport Train receives 1441311.0 net damage
1726.6 unit(s) are destroyed
Defender Spy Plane receives 52848.0 net damage
340.3 unit(s) are destroyed
Defender Musketeer receives 10610.0 net damage
33.2 unit(s) are destroyed
Defender Sniper receives 54890.0 net damage
1167.9 unit(s) are destroyed
Defender Assault Tank receives 37462.0 net damage
134.8 unit(s) are destroyed
Defender Machine Gunner receives 240685.0 net damage
268.5 unit(s) are destroyed
Defender Eagle Scout receives 2908.0 net damage
158.5 unit(s) are destroyed
Defender Reinforced Tank receives 6622.0 net damage
17.9 unit(s) are destroyed
Defender Magnetic Train receives 468.0 net damage
4.8 unit(s) are destroyed
Defender Swordsman receives 22.0 net damage
0.8 unit(s) are destroyed
Defender Bomber receives 6.0 net damage
0.2 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 1.0 net damage
0.1 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief evades the attack
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 24960.0 net damage
137.3 unit(s) are destroyed
Attacker Horseman receives 229636.0 net damage
937.5 unit(s) are destroyed
Attacker Paladin receives 22389.0 net damage
319.8 unit(s) are destroyed
Attacker Reinforced Tank receives 28366.0 net damage
81.0 unit(s) are destroyed
Attacker Warrior receives 1530.0 net damage
170.0 unit(s) are destroyed
Attacker Rifleman receives 4047.0 net damage
51.2 unit(s) are destroyed
Attacker Bazooka receives 926.0 net damage
8.8 unit(s) are destroyed
Attacker Helicopter receives 6.0 net damage
0.1 unit(s) are destroyed
Attacker Sniper receives 62.0 net damage
1.4 unit(s) are destroyed
Attacker Transport Train receives 68.0 net damage
0.2 unit(s) are destroyed
Attacker Assault Tank receives 7.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 4
Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1312.9 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7582.0 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21843.8 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2292.6 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
495.9 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
705.1 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
186.3 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
826.6 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15379.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
577.1 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1700.7 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
814.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1617.9 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
141.8 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
156.9 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
64.9 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1540.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
167.6 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
7025.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
1161.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
1266.3 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3979963.05
Defender base damage is: 1776654.06
The attacker inflicts 59% of base damage
The defender inflicts 96% of base damage
The attacker inflicts 1874492.8 net damage after 473685.2 blocker defense
The defender inflicts 427624.0 net damage after 1596845.9 attacker defense
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 1349634.0 net damage
1161.0 unit(s) are destroyed
Defender Reinforced Tank receives 17433.0 net damage
47.1 unit(s) are destroyed
Defender Swordsman receives 7372.0 net damage
167.6 unit(s) are destroyed
Defender Bomber receives 10686.0 net damage
288.8 unit(s) are destroyed
Defender Grenadier receives 17840.0 net damage
64.9 unit(s) are destroyed
Defender Rifleman receives 2294.0 net damage
27.3 unit(s) are destroyed
Defender Spy receives 238.0 net damage
12.5 unit(s) are destroyed
Defender Carriage receives 357.0 net damage
9.6 unit(s) are destroyed
Defender Paladin receives 12.0 net damage
0.2 unit(s) are destroyed
Defender Thief receives 3.8 net damage
0.1 unit(s) are destroyed
Attacker Paladin receives 389137.0 net damage
577.1 unit(s) are destroyed
Attacker Reinforced Tank receives 23477.0 net damage
67.1 unit(s) are destroyed
Attacker Warrior receives 12908.0 net damage
826.6 unit(s) are destroyed
Attacker Rifleman receives 1051.0 net damage
13.3 unit(s) are destroyed
Attacker Bazooka receives 283.0 net damage
2.7 unit(s) are destroyed
Attacker Helicopter receives 299.0 net damage
3.4 unit(s) are destroyed
Attacker Sniper receives 220.0 net damage
5.0 unit(s) are destroyed
Attacker Transport Train receives 236.0 net damage
0.7 unit(s) are destroyed
Attacker Assault Tank receives 10.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 2.0 net damage
0.0 unit(s) are destroyed
Invasion # 5
Attackers:
36.0 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
62.0 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
418.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1312.9 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7581.9 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21843.1 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
2287.6 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
492.5 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
702.4 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
173.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15311.9 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1700.6 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
813.8 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1608.3 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
129.3 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
129.6 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
1251.2 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
6977.8 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
1266.3 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3931798.69
Defender base damage is: 1480794.39
The attacker inflicts 51% of base damage
The defender inflicts 116% of base damage
The attacker inflicts 1585079.3 net damage after 420137.7 blocker defense
The defender inflicts 430010.0 net damage after 1580883.0 attacker defense
Defender Sniper receives 15850.0 net damage
337.2 unit(s) are destroyed
Defender Reinforced Tank receives 1553536.0 net damage
4198.7 unit(s) are destroyed
Defender Bomber receives 14751.0 net damage
398.7 unit(s) are destroyed
Defender Rifleman receives 94.0 net damage
1.1 unit(s) are destroyed
Defender Spy receives 93.0 net damage
4.9 unit(s) are destroyed
Defender Carriage receives 120.0 net damage
3.2 unit(s) are destroyed
Defender Paladin receives 323.0 net damage
4.4 unit(s) are destroyed
Defender Thief receives 312.3 net damage
6.6 unit(s) are destroyed
Attacker Reinforced Tank receives 30100.0 net damage
86.0 unit(s) are destroyed
Attacker Rifleman receives 63985.0 net damage
173.0 unit(s) are destroyed
Attacker Bazooka receives 134370.0 net damage
702.4 unit(s) are destroyed
Attacker Helicopter receives 38295.0 net damage
435.2 unit(s) are destroyed
Attacker Sniper receives 122445.0 net damage
2287.6 unit(s) are destroyed
Attacker Transport Train receives 24897.0 net damage
71.1 unit(s) are destroyed
Attacker Assault Tank receives 10187.0 net damage
38.7 unit(s) are destroyed
Attacker Bomber receives 4069.0 net damage
116.3 unit(s) are destroyed
Attacker Thermo Tank receives 1246.0 net damage
1.8 unit(s) are destroyed
Attacker Pharaoh receives 16.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 400.0 net damage
0.9 unit(s) are destroyed
Invasion # 6
Attackers:
35.1 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
61.9 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
416.2 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1196.7 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7543.2 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21772.0 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
0.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
57.4 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
15225.9 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1694.0 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
809.5 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1605.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
124.4 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
128.5 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
852.5 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
2779.1 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
929.1 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3619810.75
Defender base damage is: 793553.08
The attacker inflicts 55% of base damage
The defender inflicts 67% of base damage
The attacker inflicts 1798047.6 net damage after 192847.4 blocker defense
The defender inflicts 133961.0 net damage after 1545206.7 attacker defense
Defender Sniper receives 1258633.0 net damage
929.1 unit(s) are destroyed
Defender Reinforced Tank receives 463896.0 net damage
1253.8 unit(s) are destroyed
Defender Bomber receives 64946.0 net damage
852.5 unit(s) are destroyed
Defender Rifleman receives 2537.0 net damage
30.2 unit(s) are destroyed
Defender Spy receives 5866.0 net damage
124.4 unit(s) are destroyed
Defender Carriage receives 1128.0 net damage
30.5 unit(s) are destroyed
Defender Paladin receives 624.0 net damage
8.4 unit(s) are destroyed
Defender Thief receives 417.6 net damage
8.9 unit(s) are destroyed
Attacker Reinforced Tank receives 80376.0 net damage
229.6 unit(s) are destroyed
Attacker Helicopter receives 49834.0 net damage
57.4 unit(s) are destroyed
Attacker Transport Train receives 1800.0 net damage
5.1 unit(s) are destroyed
Attacker Assault Tank receives 643.0 net damage
2.4 unit(s) are destroyed
Attacker Bomber receives 837.0 net damage
23.9 unit(s) are destroyed
Attacker Thermo Tank receives 37.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh receives 78.0 net damage
0.3 unit(s) are destroyed
Attacker Missile Launcher receives 356.0 net damage
0.8 unit(s) are destroyed
Invasion # 7
Attackers:
34.3 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
61.6 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
416.2 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1172.7 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7540.8 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21766.9 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
0.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
0.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
14996.2 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1685.1 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
801.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
1574.5 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
98.3 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
1525.3 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3582624.34
Defender base damage is: 253613.66
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3476564.8 net damage after 106059.2 blocker defense
The defender inflicts 63403.0 net damage after 1531972.5 attacker defense
Defender Reinforced Tank receives 1946876.0 net damage
1525.3 unit(s) are destroyed
Defender Rifleman receives 1300235.0 net damage
98.3 unit(s) are destroyed
Defender Carriage receives 89486.0 net damage
1574.5 unit(s) are destroyed
Defender Paladin receives 113373.0 net damage
801.0 unit(s) are destroyed
Defender Thief receives 26594.8 net damage
565.8 unit(s) are destroyed
Attacker Reinforced Tank receives 56428.0 net damage
161.2 unit(s) are destroyed
Attacker Transport Train receives 6696.0 net damage
19.1 unit(s) are destroyed
Attacker Assault Tank receives 150.0 net damage
0.6 unit(s) are destroyed
Attacker Bomber receives 15.0 net damage
0.4 unit(s) are destroyed
Attacker Thermo Tank receives 86.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh receives 22.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 6.0 net damage
0.0 unit(s) are destroyed
Invasion # 8
Attackers:
34.3 Missile Launcher(s)(438HP/551A/16D per unit) - Tactics: Back
61.6 Pharaoh(s)(263HP/151A/36D per unit) - Tactics: Back
416.0 Thermo Tank(s)(700HP/351A/41D per unit) - Tactics: Back
1172.3 Bomber(s)(35HP/351A/16D per unit) - Tactics: Back
7540.2 Assault Tank(s)(263HP/151A/36D per unit) - Tactics: Back
21747.7 Transport Train(s)(350HP/2A/21D per unit) - Tactics: Middle
0.0 Sniper(s)(44HP/86A/5D per unit) - Tactics: Middle
0.0 Helicopter(s)(88HP/2A/16D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/66A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/56A/10D per unit) - Tactics: Middle
0.0 Warrior(s)(9HP/7A/3D per unit) - Tactics: Middle
14835.0 Reinforced Tank(s)(350HP/121A/51D per unit) - Tactics: Middle
0.0 Paladin(s)(70HP/57A/17D per unit) - Tactics: Middle
0.0 Horseman(s)(13HP/23A/3D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/2A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/2D per unit) - Tactics: Front
0.0 Camel(s)(13HP/2A/2D per unit) - Tactics: Front
0.0 Police(s)(88HP/2A/1D per unit) - Tactics: Front
0.0 Machine Gunner(s)(88HP/86A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/31A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/36A/5D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/26A/11D per unit) - Tactics: Front
0.0 Canon(s)(140HP/91A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(88HP/5A/11D per unit) - Tactics: Front
0.0 Spy(s)(18HP/3A/6D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/61A/11D per unit) - Tactics: Front
Defenders:
1119.3 Thief(s)(47HP/4A/2D per unit) - Tactics: Back
0.0 Paladin(s)(74HP/59A/18D per unit) - Tactics: Back
0.0 Carriage(s)(37HP/4A/5D per unit) - Tactics: Back
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Back
0.0 Rifleman(s)(84HP/58A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(111HP/63A/12D per unit) - Tactics: Middle
0.0 Bomber(s)(37HP/353A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/28A/12D per unit) - Tactics: Front
0.0 Magnetic Train(s)(93HP/4A/3D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(370HP/123A/52D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/88A/12D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/88A/6D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/38A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/153A/37D per unit) - Tactics: Front
0.0 Knight(s)(34HP/33A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/7A/12D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/68A/10D per unit) - Tactics: Front
0.0 Canon(s)(148HP/93A/11D per unit) - Tactics: Front
0.0 Camel(s)(13HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/25A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/4A/22D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/353A/42D per unit) - Tactics: Front
0.0 Police(s)(93HP/4A/2D per unit) - Tactics: Front
Attacker base damage is: 3562778.25
Defender base damage is: 4477.07
The attacker inflicts 83% of base damage
The defender inflicts 76% of base damage
The attacker inflicts 2954866.5 net damage after 2238.5 blocker defense
The defender inflicts 853.0 net damage after 1523312.7 attacker defense
Defender Thief receives 2954866.5 net damage
1119.3 unit(s) are destroyed
Attacker Reinforced Tank receives 725.0 net damage
2.1 unit(s) are destroyed
Attacker Transport Train receives 116.0 net damage
0.3 unit(s) are destroyed
Attacker Assault Tank receives 8.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 2.0 net damage
0.0 unit(s) are destroyed
52,547,394W 540,632,839I 5,674,923,560O 4,699,400,670F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!
2,750,770,916W 3,452,183,300I 1,825,781,200O 2,338,788,372F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.