World 1 thì vào đây nói gì thì nói ...

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Không mở trả lời sau này.
Mình xin viện trợ cho VNgirl để xử lý generalrambo mặc dù không có nhiều res lắm nhưng chắc cũng đủ để VNgirl mua quân (nếu bạn biết ID cả pass mình thì cứ log vô mua Mtrain giá 50bi cho bạn còn nếu chưa biết bạn có thể liên hệ cả bạn hihi hoặc mrthang để biết:D :D :D vì mình không chơi được thường xuyên )
 
Kakaka vietnamgirl ơi là vietnamgirl,no co 23k rtank mà kêu hơn quân mình á? có nhầm gì không đây.Mình thừa sức quét sạch cả nhà nó.Đợi hết holiday mình sẽ cho no xuống hoàng tuyền.
 
mình đã spy ngoài căn cứ 1800 nó để 10K Rtank và 1 đống quân khác ở 535:1:1. Hoàn toàn không nhầm lẫn, do quân của hihi không biết ai cử đi đánh nhau nên những quân lev thấp chịu trận chết cả. Về quân chủ lực thì ngang nhau nhưng mình không muốn rủi ro nếu GB thắng nó sẽ được gần 300B của hihi (căn cứ GB ở tọa độ 535 rất gần hihi, mình có muốn đánh đến 535 để cứu cũng ko kịp) nên đã đành holiday, mong hihi thông cảm.

Hiện tại quân mình có thể nói cũng khá mạnh, 40K Rtank và quân khác cũng nhiều, có thể đối chọi với GB, tuy nhiên với tốc độ mua quân như hiện nay thì GB sẽ mạnh lên rất nhanh (xem, nó có 2 ngày mà tăng 500K Production Score - không mua MTrain)

Cám ơn QM, mình hiện tại vẫn còn res tuy nhiên để 3 ngày nữa có thể migrad đến giết GB, mình có lẽ cũng cần hỗ trợ 50B. ^^
Tiện thể chúc mừng QM quay lại.
Anh em ở WI có QM sẽ thêm tự tin.
Thân.
 
Tin buồn. Vào hồi chiều nay trong lúc minh off, thằng GB đã mang quan qua đánh. Mặc dù đã đề cao cảnh giác nhưng mình vẫn bị đánh úp. Đây là diễn biến cuộc chiến :
War at OrangeCity(599:4:1)/Vietnam
Attacker: Colonel GeneralRambo of the tribe: Deliler

Invasion # 1

Attackers:
10.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
162.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
2008.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
24903.0 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
917.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
3000.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
31.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
25.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
57.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
41.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
13.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
3.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
41.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
19.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
21.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
74.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
420.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
26.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
3.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
400.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
440.0 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
3247.0 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
237.0 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
2912.0 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3855.0 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
289.0 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
8044.0 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
3038.0 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
278.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
340.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
1451.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
822.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
349.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
3782.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
150.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
99.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
34.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
1497.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
1076.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
160.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
93.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
163.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
5207.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
318.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
284.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
256.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 4226338.00
Defender base damage is: 3612645.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3395960.0 net damage after 830378.0 blocker defense
The defender inflicts 2190560.0 net damage after 1422085.0 attacker defense
Defender Knight receives 1188586.0 net damage
256.0 unit(s) are destroyed
Defender Paladin receives 640138.0 net damage
284.0 unit(s) are destroyed
Defender Spy receives 438826.0 net damage
318.0 unit(s) are destroyed
Defender Horseman receives 56420.0 net damage
4030.0 unit(s) are destroyed
Defender Musketeer receives 589594.0 net damage
163.0 unit(s) are destroyed
Defender Rifleman receives 303909.0 net damage
93.0 unit(s) are destroyed
Defender Swordsman receives 121371.0 net damage
160.0 unit(s) are destroyed
Defender Carriage receives 30842.0 net damage
811.6 unit(s) are destroyed
Defender Warrior receives 5517.0 net damage
551.7 unit(s) are destroyed
Defender Machine Gunner receives 6227.0 net damage
34.0 unit(s) are destroyed
Defender Camel receives 9880.0 net damage
99.0 unit(s) are destroyed
Defender Grenadier receives 3348.0 net damage
29.4 unit(s) are destroyed
Defender Thief receives 1210.0 net damage
25.2 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 40.0 net damage
0.4 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 8.0 net damage
0.1 unit(s) are destroyed
Defender Canon receives 6.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 1840070.0 net damage
400.0 unit(s) are destroyed
Attacker Eagle Scout receives 3504.0 net damage
3.0 unit(s) are destroyed
Attacker Camel receives 79806.0 net damage
26.0 unit(s) are destroyed
Attacker Horseman receives 232446.0 net damage
420.0 unit(s) are destroyed
Attacker Knight receives 25355.0 net damage
74.0 unit(s) are destroyed
Attacker Swordsman receives 375.0 net damage
13.9 unit(s) are destroyed
Attacker Paladin receives 1620.0 net damage
19.0 unit(s) are destroyed
Attacker Carriage receives 7384.0 net damage
41.0 unit(s) are destroyed

Invasion # 2

Attackers:
10.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
162.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
2008.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
24903.0 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
917.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
3000.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
31.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
25.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
57.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
41.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
13.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
3.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
7.1 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
440.0 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
3247.0 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
237.0 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
2912.0 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3855.0 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
289.0 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
8044.0 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
3038.0 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
278.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
339.9 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
1451.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
821.6 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
349.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
3756.8 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
120.6 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
945.3 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
264.4 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
1177.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 4211993.67
Defender base damage is: 3434904.89
The attacker inflicts 90% of base damage
The defender inflicts 73% of base damage
The attacker inflicts 3004591.7 net damage after 786202.3 blocker defense
The defender inflicts 1102427.8 net damage after 1418261.2 attacker defense
Defender Horseman receives 1532341.0 net damage
1177.0 unit(s) are destroyed
Defender Carriage receives 780292.0 net damage
264.4 unit(s) are destroyed
Defender Warrior receives 48437.0 net damage
945.3 unit(s) are destroyed
Defender Grenadier receives 135139.0 net damage
120.6 unit(s) are destroyed
Defender Thief receives 289778.0 net damage
3756.8 unit(s) are destroyed
Defender Spy Plane receives 194558.0 net damage
349.0 unit(s) are destroyed
Defender Helicopter receives 13947.0 net damage
146.8 unit(s) are destroyed
Defender Transport Train receives 8584.0 net damage
22.6 unit(s) are destroyed
Defender Bazooka receives 909.0 net damage
8.0 unit(s) are destroyed
Defender Canon receives 266.0 net damage
1.8 unit(s) are destroyed
Defender Sniper receives 119.0 net damage
2.5 unit(s) are destroyed
Defender Reinforced Tank receives 192.0 net damage
0.5 unit(s) are destroyed
Defender Pharaoh receives 15.0 net damage
0.1 unit(s) are destroyed
Defender Assault Tank receives 9.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 4.7 net damage
0.0 unit(s) are destroyed
Attacker Swordsman receives 837845.0 net damage
7.1 unit(s) are destroyed
Attacker Spy Plane receives 52916.0 net damage
3.0 unit(s) are destroyed
Attacker Spy receives 182033.0 net damage
13.0 unit(s) are destroyed
Attacker Rifleman receives 18372.0 net damage
41.0 unit(s) are destroyed
Attacker Bazooka receives 3716.0 net damage
35.4 unit(s) are destroyed
Attacker Canon receives 6262.0 net damage
25.0 unit(s) are destroyed
Attacker Grenadier receives 795.0 net damage
7.6 unit(s) are destroyed
Attacker Assault Tank receives 141.0 net damage
0.5 unit(s) are destroyed
Attacker Sniper receives 246.0 net damage
5.6 unit(s) are destroyed
Attacker Reinforced Tank receives 38.0 net damage
0.1 unit(s) are destroyed
Attacker Bomber receives 47.0 net damage
1.3 unit(s) are destroyed
Attacker Machine Gunner receives 11.0 net damage
0.1 unit(s) are destroyed
Attacker Thief receives 5.8 net damage
0.1 unit(s) are destroyed

Invasion # 3

Attackers:
9.9 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
161.9 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
2006.7 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
24902.9 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
911.4 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
2999.5 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
23.4 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
21.6 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
440.0 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
3247.0 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
237.0 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
2912.0 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3855.0 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
288.9 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
8043.5 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
3035.5 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
276.2 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
332.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
1428.4 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
674.8 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 4203608.70
Defender base damage is: 3348771.56
The attacker inflicts 104% of base damage
The defender inflicts 114% of base damage
The attacker inflicts 3618443.1 net damage after 753309.9 blocker defense
The defender inflicts 2403270.6 net damage after 1416934.4 attacker defense
Defender Helicopter receives 2062512.0 net damage
674.8 unit(s) are destroyed
Defender Transport Train receives 1338100.0 net damage
1428.4 unit(s) are destroyed
Defender Bazooka receives 89310.0 net damage
332.0 unit(s) are destroyed
Defender Canon receives 83538.0 net damage
276.2 unit(s) are destroyed
Defender Sniper receives 4498.0 net damage
93.7 unit(s) are destroyed
Defender Reinforced Tank receives 20242.0 net damage
53.3 unit(s) are destroyed
Defender Pharaoh receives 4858.0 net damage
17.0 unit(s) are destroyed
Defender Assault Tank receives 8461.0 net damage
29.7 unit(s) are destroyed
Defender Bomber receives 2908.0 net damage
76.5 unit(s) are destroyed
Defender Missile Launcher receives 2690.0 net damage
5.7 unit(s) are destroyed
Defender Police receives 411.0 net damage
4.3 unit(s) are destroyed
Defender Thermo Tank receives 915.1 net damage
1.2 unit(s) are destroyed
Attacker Bazooka receives 1033406.0 net damage
21.6 unit(s) are destroyed
Attacker Grenadier receives 684932.0 net damage
23.4 unit(s) are destroyed
Attacker Assault Tank receives 417808.0 net damage
1588.6 unit(s) are destroyed
Attacker Sniper receives 200343.0 net damage
911.4 unit(s) are destroyed
Attacker Reinforced Tank receives 41404.0 net damage
118.3 unit(s) are destroyed
Attacker Bomber receives 9389.0 net damage
268.3 unit(s) are destroyed
Attacker Machine Gunner receives 12630.0 net damage
143.5 unit(s) are destroyed
Attacker Thief receives 3358.6 net damage
9.9 unit(s) are destroyed

Invasion # 4

Attackers:
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
18.4 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
1738.4 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
24784.6 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
0.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
1410.8 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
0.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
438.8 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
3242.7 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
231.3 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
2835.4 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3825.3 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
271.9 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
7990.2 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
2941.8 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
0.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
0.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 3767825.12
Defender base damage is: 3230583.53
The attacker inflicts 61% of base damage
The defender inflicts 82% of base damage
The attacker inflicts 1603962.1 net damage after 694410.9 blocker defense
The defender inflicts 1318586.2 net damage after 1342820.8 attacker defense
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 108428.0 net damage
285.3 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 47432.0 net damage
166.4 unit(s) are destroyed
Defender Bomber receives 26079.0 net damage
686.3 unit(s) are destroyed
Defender Missile Launcher receives 5754.0 net damage
12.1 unit(s) are destroyed
Defender Police receives 9513.0 net damage
100.1 unit(s) are destroyed
Defender Thermo Tank receives 717.1 net damage
0.9 unit(s) are destroyed
Attacker Assault Tank receives 540620.0 net damage
1410.8 unit(s) are destroyed
Attacker Reinforced Tank receives 599033.0 net damage
1711.5 unit(s) are destroyed
Attacker Bomber receives 73362.0 net damage
1738.4 unit(s) are destroyed
Attacker Machine Gunner receives 105571.2 net damage
18.4 unit(s) are destroyed

Invasion # 5

Attackers:
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
0.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
0.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
23073.1 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
0.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
0.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
0.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
437.8 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
3142.5 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
219.2 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
2149.2 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3658.9 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
271.9 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
7704.9 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
2941.8 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
0.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
0.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 2745695.50
Defender base damage is: 2916577.20
The attacker inflicts 92% of base damage
The defender inflicts 81% of base damage
The attacker inflicts 1866953.3 net damage after 659085.7 blocker defense
The defender inflicts 1202971.4 net damage after 1176726.6 attacker defense
Defender Sniper receives 1176180.0 net damage
2941.8 unit(s) are destroyed
Defender Reinforced Tank receives 614788.0 net damage
1617.9 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 21040.0 net damage
73.8 unit(s) are destroyed
Defender Bomber receives 1461.0 net damage
38.4 unit(s) are destroyed
Defender Missile Launcher receives 4636.0 net damage
9.8 unit(s) are destroyed
Defender Police receives 324.0 net damage
3.4 unit(s) are destroyed
Defender Thermo Tank receives 2173.3 net damage
2.9 unit(s) are destroyed
Attacker Reinforced Tank receives 1202971.4 net damage
3437.1 unit(s) are destroyed

Invasion # 6

Attackers:
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
0.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
0.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
19636.0 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
0.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
0.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
0.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
435.0 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
3139.1 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
209.5 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
2110.7 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3585.0 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
271.9 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
6087.0 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
0.0 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
0.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
0.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 2336685.24
Defender base damage is: 2413349.15
The attacker inflicts 53% of base damage
The defender inflicts 50% of base damage
The attacker inflicts 689631.3 net damage after 548811.7 blocker defense
The defender inflicts 307375.0 net damage after 1001436.5 attacker defense
Defender Reinforced Tank receives 268956.0 net damage
707.8 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 121154.0 net damage
425.1 unit(s) are destroyed
Defender Bomber receives 79692.0 net damage
2097.2 unit(s) are destroyed
Defender Missile Launcher receives 17640.0 net damage
37.1 unit(s) are destroyed
Defender Police receives 46041.0 net damage
484.6 unit(s) are destroyed
Defender Thermo Tank receives 72013.3 net damage
94.8 unit(s) are destroyed
Attacker Reinforced Tank receives 307375.0 net damage
878.2 unit(s) are destroyed

Invasion # 7

Attackers:
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
0.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
0.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
18757.8 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
0.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
0.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
0.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
340.2 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
2654.5 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
172.3 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
13.6 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3159.9 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
271.9 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
5379.2 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
0.0 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
0.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
0.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 2232177.74
Defender base damage is: 1453491.78
The attacker inflicts 101% of base damage
The defender inflicts 102% of base damage
The attacker inflicts 1806437.9 net damage after 448061.1 blocker defense
The defender inflicts 526085.4 net damage after 956647.6 attacker defense
Defender Reinforced Tank receives 415480.0 net damage
1093.4 unit(s) are destroyed
Defender Pharaoh receives 1335319.0 net damage
271.9 unit(s) are destroyed
Defender Assault Tank receives 21699.0 net damage
76.1 unit(s) are destroyed
Defender Bomber receives 31224.0 net damage
13.6 unit(s) are destroyed
Defender Missile Launcher receives 814.0 net damage
1.7 unit(s) are destroyed
Defender Police receives 1844.0 net damage
19.4 unit(s) are destroyed
Defender Thermo Tank receives 57.9 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 526085.4 net damage
1503.1 unit(s) are destroyed

Invasion # 8

Attackers:
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
0.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
0.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
17254.7 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
0.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
0.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
0.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
340.2 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
2635.1 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
170.6 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
3083.8 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
4285.9 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
0.0 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
0.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
0.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 2053308.70
Defender base damage is: 1255492.78
The attacker inflicts 117% of base damage
The defender inflicts 78% of base damage
The attacker inflicts 2026203.0 net damage after 376168.0 blocker defense
The defender inflicts 245730.0 net damage after 879989.4 attacker defense
Defender Reinforced Tank receives 688909.0 net damage
1812.9 unit(s) are destroyed
Defender Assault Tank receives 601782.0 net damage
2111.5 unit(s) are destroyed
Defender Missile Launcher receives 448662.0 net damage
170.6 unit(s) are destroyed
Defender Police receives 25816.0 net damage
271.7 unit(s) are destroyed
Defender Thermo Tank receives 261034.0 net damage
340.2 unit(s) are destroyed
Attacker Reinforced Tank receives 245730.0 net damage
702.1 unit(s) are destroyed

Invasion # 9

Attackers:
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
0.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
0.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
16552.6 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
0.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
0.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
0.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
0.0 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
2363.3 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
972.3 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
2473.0 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
0.0 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
0.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
0.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 1969760.50
Defender base damage is: 479810.67
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1791321.3 net damage after 178438.7 blocker defense
The defender inflicts 119952.0 net damage after 844183.1 attacker defense
Defender Reinforced Tank receives 680702.0 net damage
1791.3 unit(s) are destroyed
Defender Assault Tank receives 355398.0 net damage
972.3 unit(s) are destroyed
Defender Police receives 755221.3 net damage
2363.3 unit(s) are destroyed
Attacker Reinforced Tank receives 119952.0 net damage
342.7 unit(s) are destroyed

Invasion # 10

Attackers:
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Back
0.0 Machine Gunner(s)(88HP/84A/11D per unit) - Tactics: Back
0.0 Bomber(s)(35HP/349A/16D per unit) - Tactics: Back
16209.9 Reinforced Tank(s)(350HP/119A/51D per unit) - Tactics: Back
0.0 Sniper(s)(44HP/84A/5D per unit) - Tactics: Back
0.0 Assault Tank(s)(263HP/149A/36D per unit) - Tactics: Back
0.0 Grenadier(s)(105HP/59A/11D per unit) - Tactics: Middle
0.0 Canon(s)(140HP/89A/10D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/64A/9D per unit) - Tactics: Middle
0.0 Rifleman(s)(79HP/54A/10D per unit) - Tactics: Middle
0.0 Spy(s)(18HP/1A/6D per unit) - Tactics: Middle
0.0 Spy Plane(s)(88HP/3A/11D per unit) - Tactics: Middle
0.0 Carriage(s)(35HP/0A/4D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/55A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(27HP/24A/11D per unit) - Tactics: Front
0.0 Knight(s)(32HP/29A/9D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/21A/3D per unit) - Tactics: Front
0.0 Camel(s)(13HP/0A/2D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/5A/3D per unit) - Tactics: Front
Defenders:
0.0 Thermo Tank(s)(760HP/356A/44D per unit) - Tactics: Stand Ground
0.0 Police(s)(95HP/7A/4D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(475HP/556A/19D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(38HP/356A/19D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(285HP/156A/39D per unit) - Tactics: Stand Ground
681.6 Reinforced Tank(s)(380HP/126A/53D per unit) - Tactics: Back
0.0 Sniper(s)(48HP/91A/7D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/96A/12D per unit) - Tactics: Middle
0.0 Bazooka(s)(114HP/71A/11D per unit) - Tactics: Middle
0.0 Transport Train(s)(380HP/7A/23D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/7A/18D per unit) - Tactics: Middle
0.0 Spy Plane(s)(95HP/10A/13D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/7A/3D per unit) - Tactics: Middle
0.0 Grenadier(s)(114HP/66A/13D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/7A/4D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/91A/13D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/12A/5D per unit) - Tactics: Front
0.0 Carriage(s)(38HP/7A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/31A/13D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/61A/12D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/41A/7D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/28A/5D per unit) - Tactics: Front
0.0 Spy(s)(19HP/8A/8D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/62A/19D per unit) - Tactics: Front
0.0 Knight(s)(35HP/36A/11D per unit) - Tactics: Front
Attacker base damage is: 1928976.82
Defender base damage is: 85886.24
The attacker inflicts 76% of base damage
The defender inflicts 79% of base damage
The attacker inflicts 1429895.2 net damage after 36126.8 blocker defense
The defender inflicts 16977.0 net damage after 826704.4 attacker defense
Defender Reinforced Tank receives 1429895.2 net damage
681.6 unit(s) are destroyed
Attacker Reinforced Tank receives 16977.0 net damage
48.5 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

534,556,678W 951,928,846I 847,940,500O 522,682,497F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
New

4 hours 34 minutes 10 seconds ago A hostile enemy fleet is sighted marching to attack OrangeCity
Owner of enemy fleet is Colonel GeneralRambo from Turkey
New

4 hours 47 minutes 52 seconds ago Spies sent to your city GrayCity by core_eye succeeded with security clearance level6
New

4 hours 48 minutes 5 seconds ago Spies sent to your city OrangeCity by GeneralRambo succeeded with security clearance level6
New

4 hours 48 minutes 54 seconds ago An enemy espionage unit is sighted marching to your city GrayCity
It is sent by Leader core_eye from Turkey
New

4 hours 49 minutes 28 seconds ago An enemy espionage unit is sighted marching to your city OrangeCity
It is sent by Colonel GeneralRambo from Turkey
New

4 hours 50 minutes 49 seconds ago Spies sent to your city BlackCity by core_eye succeeded with security clearance level6
New

4 hours 51 minutes 50 seconds ago An enemy espionage unit is sighted marching to your city BlackCity
It is sent by Leader core_eye from Turkey
New

4 hours 56 minutes 23 seconds ago Spies sent to your city WhiteCity by core_eye succeeded with security clearance level6
New

4 hours 57 minutes 23 seconds ago An enemy espionage unit is sighted marching to your city WhiteCity
It is sent by Leader core_eye from Turkey
New

5 hours 24 minutes 15 seconds ago A hostile enemy fleet is sighted marching to attack OrangeCity
Owner of enemy fleet is Colonel GeneralRambo from Turkey
New

6 hours 11 minutes 2 seconds ago Spies sent to your city OrangeCity by GeneralRambo succeeded with security clearance level6
New

6 hours 31 minutes 2 seconds ago An enemy espionage unit is sighted marching to your city OrangeCity
It is sent by Colonel GeneralRambo from Turkey
New

11 hours 1 minutes 33 seconds ago War at BlackCity(599:5:1)/Vietnam
Attacker: Colonel akkor of the tribe: superman

Invasion # 1

Attackers:
1061.0 Transport Train(s)(360HP/3A/22D per unit) - Tactics: Back
230.0 Assault Tank(s)(270HP/152A/37D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(40HP/30A/30D per unit) - Tactics: Front
Attacker base damage is: 38143.00
Defender base damage is: 30.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 38113.0 net damage after 30.0 blocker defense
The defender inflicts 7.0 net damage after 31852.0 attacker defense
Defender City Defense Structure receives 38113.0 net damage
1.0 unit(s) are destroyed
Attacker Assault Tank receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 5.0 net damage
0.0 unit(s) are destroyed
0W 0I 0O 293,936,271F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.

Hiện giờ quân nó tuy có bị tổn thất nặng nề nhưng nó cùng đồng bọn đã raid được hơn 100b của mình. Vì thế mọi người cần hết sức cẩn thận
 
Chia buồn với bạn mình sẽ gắng bank rùi viện trợ giúp bạn thêm res khoảng 70bi để hồi phục kinh tế cả mua thêm quân để đánh nhau (hiện giờ cũng chẳng có nhiều res tại quanh nhà toàn thằng thief nên không dám bank để phát triển chỉ bank thỉnh thoảng vào buổi sáng thui ) mong cho bạn sớm trả thù được nó:D :D :D
 
Rất may còn 7 con magnet train. Đợi vài ngày nữa sau khi tụi nó không dòm ngó nữa mình sẽ bán bắt đầu bank lại. Giờ còn 1 tỷ ở ngoài nên bank tạm với sản xuất train bán tạm.
 
chúc may mắn nhé.Tui holiday rồi còn ông thôi.!
 
tui turkey lại lợi dụng đêm tối mình ko online được theif mất 20b của mình rùi, thế là kô thể tăng score như dự kiến để đánh nhau cùng anh em đựơc rồi, mình phải giải quyết thằng này đã. nó tên là ilknur score 1,2m.
 
Những tưởng nhà hết sạch tiền, bank cũng chả còn gì sẽ được yên ổn. Thế mà thằng cumba vẫn cho quân sang đánh để lấy vài triệu đem về x-(. Đúng là chó cắn áo rách.
 
quân chủ lực của bác cũng ít nhĩ, mà score cao thì cũng khó lắm, tui 1m point mà có 14k tank. mình nghĩ mua quân thật nhìu trước khi tăng điểm thì mới an toàn được. mình chỉ còn vài b trong bank nhưng có 20b ngoài bank mà ko thằng nào đụng vào cả.
Người VN chơi W1 ngày càng ít nên càng lúc càng khó cho anh em,
cố lên :;) :;)
 
hehe, cuối cùng cũng đánh đựoc 1 phần lính của thằng vừa theif mình lúc tối
spy chỉ có hơn 1000 canon và vài lính lẻ tẻ, ai ngờ đánh thì hốt đựơc kha khá chú.chuẩn bị làm trận nữa cho nó đi luôn. mình vẫn chưa bị thiệt hại gì cả
War at hatay(1271:2:2)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
2.0 Magnetic Train(s)(73HP/2A/0D per unit) - Tactics: Back
1489.0 Bomber(s)(29HP/351A/14D per unit) - Tactics: Back
8951.0 Transport Train(s)(290HP/2A/19D per unit) - Tactics: Back
3116.0 Assault Tank(s)(218HP/151A/34D per unit) - Tactics: Middle
10143.0 Reinforced Tank(s)(290HP/121A/49D per unit) - Tactics: Middle
1.0 Machine Gunner(s)(73HP/86A/9D per unit) - Tactics: Front
1.0 Rifleman(s)(66HP/56A/8D per unit) - Tactics: Front
1.0 Thermo Tank(s)(580HP/351A/39D per unit) - Tactics: Front
1.0 Thief(s)(37HP/2A/0D per unit) - Tactics: Front
1.0 Missile Launcher(s)(363HP/551A/14D per unit) - Tactics: Front
1.0 Bazooka(s)(87HP/66A/7D per unit) - Tactics: Front
1.0 Musketeer(s)(29HP/36A/3D per unit) - Tactics: Front
1.0 Helicopter(s)(73HP/2A/14D per unit) - Tactics: Front
1.0 Police(s)(73HP/2A/0D per unit) - Tactics: Front
1.0 Sniper(s)(37HP/86A/3D per unit) - Tactics: Front
1.0 Grenadier(s)(87HP/61A/9D per unit) - Tactics: Front
1.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
1.0 Camel(s)(11HP/2A/0D per unit) - Tactics: Front
1.0 Horseman(s)(11HP/23A/1D per unit) - Tactics: Front
1.0 Knight(s)(27HP/31A/7D per unit) - Tactics: Front
1.0 Swordsman(s)(22HP/26A/9D per unit) - Tactics: Front
1.0 Paladin(s)(58HP/57A/15D per unit) - Tactics: Front
1.0 Carriage(s)(29HP/2A/2D per unit) - Tactics: Front
1.0 Spy(s)(15HP/3A/4D per unit) - Tactics: Front
1.0 Warrior(s)(8HP/7A/1D per unit) - Tactics: Front
Defenders:
1211.0 Canon(s)(136HP/98A/16D per unit) - Tactics: Back
775.0 Warrior(s)(9HP/14A/9D per unit) - Tactics: Middle
67.0 Eagle Scout(s)(2HP/9A/8D per unit) - Tactics: Middle
221.0 Spy Plane(s)(86HP/12A/17D per unit) - Tactics: Front
462.0 Transport Train(s)(341HP/9A/27D per unit) - Tactics: Front
1.0 Magnetic Train(s)(86HP/9A/8D per unit) - Tactics: Front
190.0 Bomber(s)(34HP/358A/22D per unit) - Tactics: Front
66.0 Reinforced Tank(s)(341HP/128A/57D per unit) - Tactics: Front
4229.0 Thief(s)(43HP/9A/7D per unit) - Tactics: Front
167.0 Spy(s)(17HP/10A/12D per unit) - Tactics: Front
Attacker base damage is: 2239816.00
Defender base damage is: 253149.00
The attacker inflicts 50% of base damage
The defender inflicts 62% of base damage
The attacker inflicts 1037233.0 net damage after 82675.0 blocker defense
The defender inflicts 39824.0 net damage after 794011.0 attacker defense
Defender Spy receives 767552.0 net damage
167.0 unit(s) are destroyed
Defender Thief receives 37755.0 net damage
878.0 unit(s) are destroyed
Defender Reinforced Tank receives 164667.0 net damage
66.0 unit(s) are destroyed
Defender Bomber receives 46408.0 net damage
190.0 unit(s) are destroyed
Defender Magnetic Train receives 13344.0 net damage
1.0 unit(s) are destroyed
Defender Transport Train receives 4729.0 net damage
13.9 unit(s) are destroyed
Defender Spy Plane receives 333.0 net damage
3.9 unit(s) are destroyed
Defender Eagle Scout receives 195.0 net damage
67.0 unit(s) are destroyed
Defender Warrior receives 495.0 net damage
55.0 unit(s) are destroyed
Defender Canon receives 1755.0 net damage
12.9 unit(s) are destroyed
Attacker Warrior receives 24690.0 net damage
1.0 unit(s) are destroyed
Attacker Spy receives 1967.0 net damage
1.0 unit(s) are destroyed
Attacker Carriage receives 263.0 net damage
1.0 unit(s) are destroyed
Attacker Paladin receives 8645.0 net damage
1.0 unit(s) are destroyed
Attacker Swordsman receives 766.0 net damage
1.0 unit(s) are destroyed
Attacker Knight receives 1117.0 net damage
1.0 unit(s) are destroyed
Attacker Horseman receives 784.0 net damage
1.0 unit(s) are destroyed
Attacker Camel receives 191.0 net damage
1.0 unit(s) are destroyed
Attacker Eagle Scout receives 602.0 net damage
1.0 unit(s) are destroyed
Attacker Grenadier receives 727.0 net damage
1.0 unit(s) are destroyed
Attacker Sniper receives 26.0 net damage
0.7 unit(s) are destroyed
Attacker Police receives 45.0 net damage
0.6 unit(s) are destroyed
Attacker Helicopter evades the counterattack
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
2.0 Magnetic Train(s)(73HP/2A/0D per unit) - Tactics: Back
1489.0 Bomber(s)(29HP/351A/14D per unit) - Tactics: Back
8951.0 Transport Train(s)(290HP/2A/19D per unit) - Tactics: Back
3116.0 Assault Tank(s)(218HP/151A/34D per unit) - Tactics: Middle
10143.0 Reinforced Tank(s)(290HP/121A/49D per unit) - Tactics: Middle
1.0 Machine Gunner(s)(73HP/86A/9D per unit) - Tactics: Front
1.0 Rifleman(s)(66HP/56A/8D per unit) - Tactics: Front
1.0 Thermo Tank(s)(580HP/351A/39D per unit) - Tactics: Front
1.0 Thief(s)(37HP/2A/0D per unit) - Tactics: Front
1.0 Missile Launcher(s)(363HP/551A/14D per unit) - Tactics: Front
1.0 Bazooka(s)(87HP/66A/7D per unit) - Tactics: Front
1.0 Musketeer(s)(29HP/36A/3D per unit) - Tactics: Front
1.0 Helicopter(s)(73HP/2A/14D per unit) - Tactics: Front
0.4 Police(s)(73HP/2A/0D per unit) - Tactics: Front
0.3 Sniper(s)(37HP/86A/3D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/61A/9D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(11HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(27HP/31A/7D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/26A/9D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/2A/2D per unit) - Tactics: Front
0.0 Spy(s)(15HP/3A/4D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/7A/1D per unit) - Tactics: Front
Defenders:
1198.1 Canon(s)(136HP/98A/16D per unit) - Tactics: Back
720.0 Warrior(s)(9HP/14A/9D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(2HP/9A/8D per unit) - Tactics: Middle
217.1 Spy Plane(s)(86HP/12A/17D per unit) - Tactics: Front
448.1 Transport Train(s)(341HP/9A/27D per unit) - Tactics: Front
0.0 Magnetic Train(s)(86HP/9A/8D per unit) - Tactics: Front
0.0 Bomber(s)(34HP/358A/22D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(341HP/128A/57D per unit) - Tactics: Front
3351.0 Thief(s)(43HP/9A/7D per unit) - Tactics: Front
0.0 Spy(s)(17HP/10A/12D per unit) - Tactics: Front
Attacker base damage is: 2239540.31
Defender base damage is: 164290.88
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2174642.9 net damage after 64897.1 blocker defense
The defender inflicts 41072.0 net damage after 793960.9 attacker defense
Defender Thief receives 108732.0 net damage
2528.7 unit(s) are destroyed
Defender Transport Train receives 723068.0 net damage
448.1 unit(s) are destroyed
Defender Spy Plane receives 389424.0 net damage
217.1 unit(s) are destroyed
Defender Warrior receives 743666.0 net damage
720.0 unit(s) are destroyed
Defender Canon receives 209752.9 net damage
1198.1 unit(s) are destroyed
Attacker Sniper receives 3696.0 net damage
0.3 unit(s) are destroyed
Attacker Police receives 8970.0 net damage
0.4 unit(s) are destroyed
Attacker Helicopter receives 2272.0 net damage
1.0 unit(s) are destroyed
Attacker Musketeer receives 22213.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 3764.0 net damage
1.0 unit(s) are destroyed
Attacker Missile Launcher receives 97.0 net damage
0.3 unit(s) are destroyed
Attacker Thief receives 10.0 net damage
0.3 unit(s) are destroyed
Attacker Thermo Tank receives 22.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 12.0 net damage
0.2 unit(s) are destroyed
Attacker Machine Gunner receives 8.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 8.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
2.0 Magnetic Train(s)(73HP/2A/0D per unit) - Tactics: Back
1489.0 Bomber(s)(29HP/351A/14D per unit) - Tactics: Back
8951.0 Transport Train(s)(290HP/2A/19D per unit) - Tactics: Back
3116.0 Assault Tank(s)(218HP/151A/34D per unit) - Tactics: Middle
10143.0 Reinforced Tank(s)(290HP/121A/49D per unit) - Tactics: Middle
0.9 Machine Gunner(s)(73HP/86A/9D per unit) - Tactics: Front
0.8 Rifleman(s)(66HP/56A/8D per unit) - Tactics: Front
1.0 Thermo Tank(s)(580HP/351A/39D per unit) - Tactics: Front
0.7 Thief(s)(37HP/2A/0D per unit) - Tactics: Front
0.7 Missile Launcher(s)(363HP/551A/14D per unit) - Tactics: Front
0.0 Bazooka(s)(87HP/66A/7D per unit) - Tactics: Front
0.0 Musketeer(s)(29HP/36A/3D per unit) - Tactics: Front
0.0 Helicopter(s)(73HP/2A/14D per unit) - Tactics: Front
0.0 Police(s)(73HP/2A/0D per unit) - Tactics: Front
0.0 Sniper(s)(37HP/86A/3D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/61A/9D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(11HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(27HP/31A/7D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/26A/9D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/2A/2D per unit) - Tactics: Front
0.0 Spy(s)(15HP/3A/4D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/7A/1D per unit) - Tactics: Front
Defenders:
0.0 Canon(s)(136HP/98A/16D per unit) - Tactics: Back
0.0 Warrior(s)(9HP/14A/9D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(2HP/9A/8D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/12A/17D per unit) - Tactics: Front
0.0 Transport Train(s)(341HP/9A/27D per unit) - Tactics: Front
0.0 Magnetic Train(s)(86HP/9A/8D per unit) - Tactics: Front
0.0 Bomber(s)(34HP/358A/22D per unit) - Tactics: Front
0.0 Reinforced Tank(s)(341HP/128A/57D per unit) - Tactics: Front
822.3 Thief(s)(43HP/9A/7D per unit) - Tactics: Front
0.0 Spy(s)(17HP/10A/12D per unit) - Tactics: Front
Attacker base damage is: 2239225.94
Defender base damage is: 7400.93
The attacker inflicts 112% of base damage
The defender inflicts 64% of base damage
The attacker inflicts 2502176.7 net damage after 5756.3 blocker defense
The defender inflicts 1188.0 net damage after 793927.0 attacker defense
Defender Thief receives 2502176.7 net damage
822.3 unit(s) are destroyed
Attacker Missile Launcher receives 1104.0 net damage
0.7 unit(s) are destroyed
Attacker Thief receives 5.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 8.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 64.0 net damage
0.8 unit(s) are destroyed
Attacker Machine Gunner receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed
2,501,366,400W 2,061,311,200I 9,287,480,800O 9,310,641,600F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

576,055,862W 688,522,339I 349,861,681O 510,049,439F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
hehe hay quá làm 1 trận lấy lại tinh thần cho anh em rùi:D :D :D
 
chỉ còn ngày mai là mình migrad được thành phố để giết GB thì hôm nay GB đã holiday.
Lời hứa của VNG với anh em vậy là không thực hiện được trong ngày mai. Để 3 hôm nữa vậy (colonel có thể set holiday 3 ngày).
Chăm chỉ mua quân, bây giờ quân đội của VNG thừa sức đè bẹp 2 GB.
Anh em yên tâm, sẽ trả thù cho anh em.
 
hôm nay đã tiêu diệt thêm 2 tên nữa trong đó có tên delipetro là kẻ thù của nhìu anh em Vn bên W1( trong đó có mình)
War at zeus(259:2:1)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
7.0 Magnetic Train(s)(73HP/7A/3D per unit) - Tactics: Back
279.0 Missile Launcher(s)(363HP/556A/17D per unit) - Tactics: Back
1392.0 Thermo Tank(s)(580HP/356A/42D per unit) - Tactics: Back
13263.0 Transport Train(s)(290HP/7A/22D per unit) - Tactics: Back
1561.0 Bomber(s)(29HP/356A/17D per unit) - Tactics: Back
1122.0 Helicopter(s)(73HP/7A/17D per unit) - Tactics: Middle
301.0 Rifleman(s)(66HP/61A/11D per unit) - Tactics: Middle
231.0 Sniper(s)(37HP/91A/6D per unit) - Tactics: Middle
284.0 Bazooka(s)(87HP/71A/10D per unit) - Tactics: Middle
12.0 Pharaoh(s)(218HP/156A/37D per unit) - Tactics: Middle
10300.0 Reinforced Tank(s)(290HP/126A/52D per unit) - Tactics: Middle
3360.0 Assault Tank(s)(218HP/156A/37D per unit) - Tactics: Middle
100.0 Camel(s)(11HP/7A/3D per unit) - Tactics: Front
10.0 Thief(s)(37HP/7A/2D per unit) - Tactics: Front
28.0 Machine Gunner(s)(73HP/91A/12D per unit) - Tactics: Front
2.0 Eagle Scout(s)(2HP/7A/3D per unit) - Tactics: Front
1.0 Police(s)(73HP/7A/2D per unit) - Tactics: Front
36.0 Musketeer(s)(29HP/41A/6D per unit) - Tactics: Front
20.0 Swordsman(s)(22HP/31A/12D per unit) - Tactics: Front
500.0 Horseman(s)(11HP/28A/4D per unit) - Tactics: Front
6.0 Grenadier(s)(87HP/66A/12D per unit) - Tactics: Front
40.0 Spy(s)(15HP/8A/7D per unit) - Tactics: Front
100.0 Carriage(s)(29HP/7A/5D per unit) - Tactics: Front
70.0 Knight(s)(27HP/36A/10D per unit) - Tactics: Front
50.0 Paladin(s)(58HP/62A/18D per unit) - Tactics: Front
100.0 Warrior(s)(8HP/12A/4D per unit) - Tactics: Front
Defenders:
1241.0 Bomber(s)(31HP/356A/9D per unit) - Tactics: Front
1.0 Magnetic Train(s)(78HP/7A/0D per unit) - Tactics: Front
200.0 Thermo Tank(s)(620HP/356A/34D per unit) - Tactics: Front
1.0 Pharaoh(s)(233HP/156A/29D per unit) - Tactics: Front
6042.0 Reinforced Tank(s)(310HP/126A/44D per unit) - Tactics: Front
137.0 Spy Plane(s)(78HP/10A/4D per unit) - Tactics: Front
2158.0 Transport Train(s)(310HP/7A/14D per unit) - Tactics: Front
652.0 Assault Tank(s)(233HP/156A/29D per unit) - Tactics: Front
10.0 Missile Launcher(s)(388HP/556A/9D per unit) - Tactics: Front
1.0 Swordsman(s)(24HP/31A/4D per unit) - Tactics: Front
875.0 Thief(s)(39HP/7A/0D per unit) - Tactics: Front
Attacker base damage is: 3218185.00
Defender base damage is: 1404355.00
The attacker inflicts 101% of base damage
The defender inflicts 92% of base damage
The attacker inflicts 2916758.0 net damage after 333608.0 blocker defense
The defender inflicts 324422.0 net damage after 1074498.0 attacker defense
Defender Thief receives 2916758.0 net damage
875.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank evades the attack
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Magnetic Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 29197.0 net damage
100.0 unit(s) are destroyed
Attacker Paladin receives 253893.0 net damage
50.0 unit(s) are destroyed
Attacker Knight receives 19839.0 net damage
70.0 unit(s) are destroyed
Attacker Carriage receives 14185.0 net damage
100.0 unit(s) are destroyed
Attacker Spy receives 3069.0 net damage
40.0 unit(s) are destroyed
Attacker Grenadier receives 1653.0 net damage
6.0 unit(s) are destroyed
Attacker Horseman receives 1189.0 net damage
108.1 unit(s) are destroyed
Attacker Swordsman receives 516.0 net damage
20.0 unit(s) are destroyed
Attacker Musketeer evades the counterattack
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 59.0 net damage
0.8 unit(s) are destroyed
Attacker Eagle Scout receives 549.0 net damage
2.0 unit(s) are destroyed
Attacker Machine Gunner receives 143.0 net damage
2.0 unit(s) are destroyed
Attacker Thief receives 32.0 net damage
0.9 unit(s) are destroyed
Attacker Camel receives 69.0 net damage
6.3 unit(s) are destroyed
Attacker Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
7.0 Magnetic Train(s)(73HP/7A/3D per unit) - Tactics: Back
279.0 Missile Launcher(s)(363HP/556A/17D per unit) - Tactics: Back
1392.0 Thermo Tank(s)(580HP/356A/42D per unit) - Tactics: Back
13263.0 Transport Train(s)(290HP/7A/22D per unit) - Tactics: Back
1561.0 Bomber(s)(29HP/356A/17D per unit) - Tactics: Back
1122.0 Helicopter(s)(73HP/7A/17D per unit) - Tactics: Middle
301.0 Rifleman(s)(66HP/61A/11D per unit) - Tactics: Middle
231.0 Sniper(s)(37HP/91A/6D per unit) - Tactics: Middle
284.0 Bazooka(s)(87HP/71A/10D per unit) - Tactics: Middle
12.0 Pharaoh(s)(218HP/156A/37D per unit) - Tactics: Middle
10300.0 Reinforced Tank(s)(290HP/126A/52D per unit) - Tactics: Middle
3360.0 Assault Tank(s)(218HP/156A/37D per unit) - Tactics: Middle
93.7 Camel(s)(11HP/7A/3D per unit) - Tactics: Front
9.1 Thief(s)(37HP/7A/2D per unit) - Tactics: Front
26.0 Machine Gunner(s)(73HP/91A/12D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/7A/3D per unit) - Tactics: Front
0.2 Police(s)(73HP/7A/2D per unit) - Tactics: Front
36.0 Musketeer(s)(29HP/41A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/31A/12D per unit) - Tactics: Front
391.9 Horseman(s)(11HP/28A/4D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/66A/12D per unit) - Tactics: Front
0.0 Spy(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/7A/5D per unit) - Tactics: Front
0.0 Knight(s)(27HP/36A/10D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/62A/18D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/12A/4D per unit) - Tactics: Front
Defenders:
1241.0 Bomber(s)(31HP/356A/9D per unit) - Tactics: Front
1.0 Magnetic Train(s)(78HP/7A/0D per unit) - Tactics: Front
200.0 Thermo Tank(s)(620HP/356A/34D per unit) - Tactics: Front
1.0 Pharaoh(s)(233HP/156A/29D per unit) - Tactics: Front
6042.0 Reinforced Tank(s)(310HP/126A/44D per unit) - Tactics: Front
137.0 Spy Plane(s)(78HP/10A/4D per unit) - Tactics: Front
2158.0 Transport Train(s)(310HP/7A/14D per unit) - Tactics: Front
652.0 Assault Tank(s)(233HP/156A/29D per unit) - Tactics: Front
10.0 Missile Launcher(s)(388HP/556A/9D per unit) - Tactics: Front
1.0 Swordsman(s)(24HP/31A/4D per unit) - Tactics: Front
0.0 Thief(s)(39HP/7A/0D per unit) - Tactics: Front
Attacker base damage is: 3206053.76
Defender base damage is: 1398230.00
The attacker inflicts 114% of base damage
The defender inflicts 59% of base damage
The attacker inflicts 3321293.0 net damage after 333608.0 blocker defense
The defender inflicts 208777.0 net damage after 1070921.8 attacker defense
Defender Swordsman receives 166064.0 net damage
1.0 unit(s) are destroyed
Defender Missile Launcher receives 2397974.0 net damage
10.0 unit(s) are destroyed
Defender Assault Tank receives 227176.0 net damage
652.0 unit(s) are destroyed
Defender Transport Train receives 254437.0 net damage
820.8 unit(s) are destroyed
Defender Spy Plane receives 11025.0 net damage
137.0 unit(s) are destroyed
Defender Reinforced Tank receives 39692.0 net damage
128.0 unit(s) are destroyed
Defender Pharaoh receives 11246.0 net damage
1.0 unit(s) are destroyed
Defender Thermo Tank receives 98292.0 net damage
158.5 unit(s) are destroyed
Defender Magnetic Train receives 40385.0 net damage
1.0 unit(s) are destroyed
Defender Bomber receives 75002.0 net damage
1241.0 unit(s) are destroyed
Attacker Horseman receives 93949.0 net damage
391.9 unit(s) are destroyed
Attacker Musketeer receives 31003.0 net damage
36.0 unit(s) are destroyed
Attacker Police receives 20956.0 net damage
0.2 unit(s) are destroyed
Attacker Machine Gunner receives 3143.0 net damage
26.0 unit(s) are destroyed
Attacker Thief receives 32849.0 net damage
9.1 unit(s) are destroyed
Attacker Camel receives 12632.0 net damage
93.7 unit(s) are destroyed
Attacker Assault Tank receives 5555.0 net damage
25.5 unit(s) are destroyed
Attacker Reinforced Tank receives 1216.0 net damage
4.2 unit(s) are destroyed
Attacker Pharaoh receives 3288.0 net damage
12.0 unit(s) are destroyed
Attacker Bazooka receives 3767.0 net damage
43.3 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 106.0 net damage
1.6 unit(s) are destroyed
Attacker Helicopter receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 159.0 net damage
5.5 unit(s) are destroyed
Attacker Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
7.0 Magnetic Train(s)(73HP/7A/3D per unit) - Tactics: Back
279.0 Missile Launcher(s)(363HP/556A/17D per unit) - Tactics: Back
1392.0 Thermo Tank(s)(580HP/356A/42D per unit) - Tactics: Back
13263.0 Transport Train(s)(290HP/7A/22D per unit) - Tactics: Back
1555.5 Bomber(s)(29HP/356A/17D per unit) - Tactics: Back
1122.0 Helicopter(s)(73HP/7A/17D per unit) - Tactics: Middle
299.4 Rifleman(s)(66HP/61A/11D per unit) - Tactics: Middle
231.0 Sniper(s)(37HP/91A/6D per unit) - Tactics: Middle
240.7 Bazooka(s)(87HP/71A/10D per unit) - Tactics: Middle
0.0 Pharaoh(s)(218HP/156A/37D per unit) - Tactics: Middle
10295.8 Reinforced Tank(s)(290HP/126A/52D per unit) - Tactics: Middle
3334.5 Assault Tank(s)(218HP/156A/37D per unit) - Tactics: Middle
0.0 Camel(s)(11HP/7A/3D per unit) - Tactics: Front
0.0 Thief(s)(37HP/7A/2D per unit) - Tactics: Front
0.0 Machine Gunner(s)(73HP/91A/12D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/7A/3D per unit) - Tactics: Front
0.0 Police(s)(73HP/7A/2D per unit) - Tactics: Front
0.0 Musketeer(s)(29HP/41A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/31A/12D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/28A/4D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/66A/12D per unit) - Tactics: Front
0.0 Spy(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/7A/5D per unit) - Tactics: Front
0.0 Knight(s)(27HP/36A/10D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/62A/18D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/12A/4D per unit) - Tactics: Front
Defenders:
0.0 Bomber(s)(31HP/356A/9D per unit) - Tactics: Front
0.0 Magnetic Train(s)(78HP/7A/0D per unit) - Tactics: Front
41.5 Thermo Tank(s)(620HP/356A/34D per unit) - Tactics: Front
0.0 Pharaoh(s)(233HP/156A/29D per unit) - Tactics: Front
5914.0 Reinforced Tank(s)(310HP/126A/44D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/10A/4D per unit) - Tactics: Front
1337.2 Transport Train(s)(310HP/7A/14D per unit) - Tactics: Front
0.0 Assault Tank(s)(233HP/156A/29D per unit) - Tactics: Front
0.0 Missile Launcher(s)(388HP/556A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/31A/4D per unit) - Tactics: Front
0.0 Thief(s)(39HP/7A/0D per unit) - Tactics: Front
Attacker base damage is: 3179009.58
Defender base damage is: 769281.14
The attacker inflicts 114% of base damage
The defender inflicts 54% of base damage
The attacker inflicts 3343724.6 net damage after 280345.4 blocker defense
The defender inflicts 105632.0 net damage after 1066376.1 attacker defense
Defender Transport Train receives 2474356.0 net damage
1337.2 unit(s) are destroyed
Defender Reinforced Tank receives 469459.0 net damage
1514.4 unit(s) are destroyed
Defender Thermo Tank receives 399909.6 net damage
41.5 unit(s) are destroyed
Attacker Assault Tank receives 91899.0 net damage
421.6 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 8514.0 net damage
97.9 unit(s) are destroyed
Attacker Sniper receives 260.0 net damage
7.0 unit(s) are destroyed
Attacker Rifleman receives 4512.0 net damage
68.4 unit(s) are destroyed
Attacker Helicopter receives 219.0 net damage
3.0 unit(s) are destroyed
Attacker Bomber receives 161.0 net damage
5.6 unit(s) are destroyed
Attacker Transport Train receives 14.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 7.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 14.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 32.0 net damage
0.4 unit(s) are destroyed

Invasion # 4

Attackers:
6.5 Magnetic Train(s)(73HP/7A/3D per unit) - Tactics: Back
279.0 Missile Launcher(s)(363HP/556A/17D per unit) - Tactics: Back
1392.0 Thermo Tank(s)(580HP/356A/42D per unit) - Tactics: Back
13262.9 Transport Train(s)(290HP/7A/22D per unit) - Tactics: Back
1550.0 Bomber(s)(29HP/356A/17D per unit) - Tactics: Back
1119.0 Helicopter(s)(73HP/7A/17D per unit) - Tactics: Middle
231.0 Rifleman(s)(66HP/61A/11D per unit) - Tactics: Middle
224.0 Sniper(s)(37HP/91A/6D per unit) - Tactics: Middle
142.8 Bazooka(s)(87HP/71A/10D per unit) - Tactics: Middle
0.0 Pharaoh(s)(218HP/156A/37D per unit) - Tactics: Middle
10295.8 Reinforced Tank(s)(290HP/126A/52D per unit) - Tactics: Middle
2913.0 Assault Tank(s)(218HP/156A/37D per unit) - Tactics: Middle
0.0 Camel(s)(11HP/7A/3D per unit) - Tactics: Front
0.0 Thief(s)(37HP/7A/2D per unit) - Tactics: Front
0.0 Machine Gunner(s)(73HP/91A/12D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/7A/3D per unit) - Tactics: Front
0.0 Police(s)(73HP/7A/2D per unit) - Tactics: Front
0.0 Musketeer(s)(29HP/41A/6D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/31A/12D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/28A/4D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/66A/12D per unit) - Tactics: Front
0.0 Spy(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/7A/5D per unit) - Tactics: Front
0.0 Knight(s)(27HP/36A/10D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/62A/18D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/12A/4D per unit) - Tactics: Front
Defenders:
0.0 Bomber(s)(31HP/356A/9D per unit) - Tactics: Front
0.0 Magnetic Train(s)(78HP/7A/0D per unit) - Tactics: Front
0.0 Thermo Tank(s)(620HP/356A/34D per unit) - Tactics: Front
0.0 Pharaoh(s)(233HP/156A/29D per unit) - Tactics: Front
4399.6 Reinforced Tank(s)(310HP/126A/44D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/10A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/7A/14D per unit) - Tactics: Front
0.0 Assault Tank(s)(233HP/156A/29D per unit) - Tactics: Front
0.0 Missile Launcher(s)(388HP/556A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/31A/4D per unit) - Tactics: Front
0.0 Thief(s)(39HP/7A/0D per unit) - Tactics: Front
Attacker base damage is: 3099462.59
Defender base damage is: 554346.75
The attacker inflicts 52% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 1418138.6 net damage after 193581.4 blocker defense
The defender inflicts 107750.0 net damage after 1048856.8 attacker defense
Defender Reinforced Tank receives 1418138.6 net damage
4399.6 unit(s) are destroyed
Attacker Assault Tank receives 66805.0 net damage
306.4 unit(s) are destroyed
Attacker Reinforced Tank receives 4913.0 net damage
16.9 unit(s) are destroyed
Attacker Bazooka receives 9728.0 net damage
111.8 unit(s) are destroyed
Attacker Sniper receives 26304.0 net damage
224.0 unit(s) are destroyed
1,892,189,326W 4,687,146,186I 2,370,964,470O 10,304,720,763F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

636,824,889W 961,729,819I 583,146,900O 641,397,016F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
sau trận này production score của nó chỉ còn 19. zui wa'
trận thứ 2 đánh 1 thằng ku, mình đã theif của nó rất nhìu nên đánh luôn quân nó cho chắc sau khỏi sợ bị trả thù
War at karakol(327:3:3)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
279.0 Missile Launcher(s)(363HP/554A/16D per unit) - Tactics: Back
1392.0 Thermo Tank(s)(580HP/354A/41D per unit) - Tactics: Back
1550.0 Bomber(s)(29HP/354A/16D per unit) - Tactics: Back
13263.0 Transport Train(s)(290HP/5A/21D per unit) - Tactics: Back
2607.0 Assault Tank(s)(218HP/154A/36D per unit) - Tactics: Middle
10279.0 Reinforced Tank(s)(290HP/124A/51D per unit) - Tactics: Middle
6.0 Grenadier(s)(87HP/64A/11D per unit) - Tactics: Front
10.0 Spy(s)(15HP/6A/6D per unit) - Tactics: Front
10.0 Bazooka(s)(87HP/69A/9D per unit) - Tactics: Front
10.0 Rifleman(s)(66HP/59A/10D per unit) - Tactics: Front
1.0 Police(s)(73HP/5A/1D per unit) - Tactics: Front
12.0 Helicopter(s)(73HP/5A/16D per unit) - Tactics: Front
Defenders:
135.0 Police(s)(75HP/6A/4D per unit) - Tactics: Front
362.0 Thermo Tank(s)(600HP/355A/44D per unit) - Tactics: Front
20.0 Pharaoh(s)(225HP/155A/39D per unit) - Tactics: Front
2820.0 Transport Train(s)(300HP/6A/24D per unit) - Tactics: Front
150.0 Thief(s)(38HP/6A/4D per unit) - Tactics: Front
2185.0 Reinforced Tank(s)(300HP/125A/54D per unit) - Tactics: Front
7.0 Spy Plane(s)(75HP/9A/14D per unit) - Tactics: Front
235.0 Assault Tank(s)(225HP/155A/39D per unit) - Tactics: Front
40.0 Helicopter(s)(75HP/6A/19D per unit) - Tactics: Front
1.0 City Defense Structure(s)(560HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 2940212.00
Defender base damage is: 460513.00
The attacker inflicts 62% of base damage
The defender inflicts 62% of base damage
The attacker inflicts 1608970.0 net damage after 213961.0 blocker defense
The defender inflicts 72354.0 net damage after 983449.0 attacker defense
Defender City Defense Structure receives 241345.0 net damage
1.0 unit(s) are destroyed
Defender Helicopter receives 820575.0 net damage
40.0 unit(s) are destroyed
Defender Assault Tank receives 120351.0 net damage
235.0 unit(s) are destroyed
Defender Spy Plane receives 217616.0 net damage
7.0 unit(s) are destroyed
Defender Reinforced Tank receives 64815.0 net damage
216.1 unit(s) are destroyed
Defender Thief receives 79347.0 net damage
150.0 unit(s) are destroyed
Defender Transport Train receives 55832.0 net damage
186.1 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 2944.0 net damage
4.9 unit(s) are destroyed
Defender Police receives 4237.0 net damage
56.5 unit(s) are destroyed
Attacker Helicopter receives 69459.0 net damage
12.0 unit(s) are destroyed
Attacker Police receives 1389.0 net damage
1.0 unit(s) are destroyed
Attacker Rifleman receives 1069.0 net damage
10.0 unit(s) are destroyed
Attacker Bazooka receives 297.0 net damage
3.4 unit(s) are destroyed
Attacker Spy receives 30.0 net damage
2.0 unit(s) are destroyed
Attacker Grenadier receives 31.0 net damage
0.4 unit(s) are destroyed
Attacker Reinforced Tank receives 11.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 37.0 net damage
0.1 unit(s) are destroyed
Attacker Bomber receives 6.0 net damage
0.2 unit(s) are destroyed
Attacker Thermo Tank receives 12.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 11.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
279.0 Missile Launcher(s)(363HP/554A/16D per unit) - Tactics: Back
1392.0 Thermo Tank(s)(580HP/354A/41D per unit) - Tactics: Back
1549.8 Bomber(s)(29HP/354A/16D per unit) - Tactics: Back
13262.9 Transport Train(s)(290HP/5A/21D per unit) - Tactics: Back
2607.0 Assault Tank(s)(218HP/154A/36D per unit) - Tactics: Middle
10279.0 Reinforced Tank(s)(290HP/124A/51D per unit) - Tactics: Middle
5.6 Grenadier(s)(87HP/64A/11D per unit) - Tactics: Front
8.0 Spy(s)(15HP/6A/6D per unit) - Tactics: Front
6.6 Bazooka(s)(87HP/69A/9D per unit) - Tactics: Front
0.0 Rifleman(s)(66HP/59A/10D per unit) - Tactics: Front
0.0 Police(s)(73HP/5A/1D per unit) - Tactics: Front
0.0 Helicopter(s)(73HP/5A/16D per unit) - Tactics: Front
Defenders:
78.5 Police(s)(75HP/6A/4D per unit) - Tactics: Front
357.1 Thermo Tank(s)(600HP/355A/44D per unit) - Tactics: Front
20.0 Pharaoh(s)(225HP/155A/39D per unit) - Tactics: Front
2633.9 Transport Train(s)(300HP/6A/24D per unit) - Tactics: Front
0.0 Thief(s)(38HP/6A/4D per unit) - Tactics: Front
1969.0 Reinforced Tank(s)(300HP/125A/54D per unit) - Tactics: Front
0.0 Spy Plane(s)(75HP/9A/14D per unit) - Tactics: Front
0.0 Assault Tank(s)(225HP/155A/39D per unit) - Tactics: Front
0.0 Helicopter(s)(75HP/6A/19D per unit) - Tactics: Front
0.0 City Defense Structure(s)(560HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 2939182.54
Defender base damage is: 392261.28
The attacker inflicts 74% of base damage
The defender inflicts 106% of base damage
The attacker inflicts 1988652.1 net damage after 186342.9 blocker defense
The defender inflicts 103968.0 net damage after 983099.8 attacker defense
Defender Reinforced Tank receives 198865.0 net damage
662.9 unit(s) are destroyed
Defender Transport Train receives 1539216.0 net damage
2633.9 unit(s) are destroyed
Defender Pharaoh evades the attack
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 119296.0 net damage
198.8 unit(s) are destroyed
Defender Police receives 53598.1 net damage
78.5 unit(s) are destroyed
Attacker Bazooka receives 87333.0 net damage
6.6 unit(s) are destroyed
Attacker Spy receives 4657.0 net damage
8.0 unit(s) are destroyed
Attacker Grenadier receives 5869.0 net damage
5.6 unit(s) are destroyed
Attacker Reinforced Tank receives 5314.0 net damage
18.3 unit(s) are destroyed
Attacker Assault Tank receives 151.0 net damage
0.7 unit(s) are destroyed
Attacker Transport Train receives 502.0 net damage
1.7 unit(s) are destroyed
Attacker Bomber receives 53.0 net damage
1.8 unit(s) are destroyed
Attacker Thermo Tank receives 66.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 23.0 net damage
0.1 unit(s) are destroyed

Invasion # 3

Attackers:
278.9 Missile Launcher(s)(363HP/554A/16D per unit) - Tactics: Back
1391.9 Thermo Tank(s)(580HP/354A/41D per unit) - Tactics: Back
1548.0 Bomber(s)(29HP/354A/16D per unit) - Tactics: Back
13261.1 Transport Train(s)(290HP/5A/21D per unit) - Tactics: Back
2606.3 Assault Tank(s)(218HP/154A/36D per unit) - Tactics: Middle
10260.6 Reinforced Tank(s)(290HP/124A/51D per unit) - Tactics: Middle
0.0 Grenadier(s)(87HP/64A/11D per unit) - Tactics: Front
0.0 Spy(s)(15HP/6A/6D per unit) - Tactics: Front
0.0 Bazooka(s)(87HP/69A/9D per unit) - Tactics: Front
0.0 Rifleman(s)(66HP/59A/10D per unit) - Tactics: Front
0.0 Police(s)(73HP/5A/1D per unit) - Tactics: Front
0.0 Helicopter(s)(73HP/5A/16D per unit) - Tactics: Front
Defenders:
0.0 Police(s)(75HP/6A/4D per unit) - Tactics: Front
158.3 Thermo Tank(s)(600HP/355A/44D per unit) - Tactics: Front
20.0 Pharaoh(s)(225HP/155A/39D per unit) - Tactics: Front
0.0 Transport Train(s)(300HP/6A/24D per unit) - Tactics: Front
0.0 Thief(s)(38HP/6A/4D per unit) - Tactics: Front
1306.1 Reinforced Tank(s)(300HP/125A/54D per unit) - Tactics: Front
0.0 Spy Plane(s)(75HP/9A/14D per unit) - Tactics: Front
0.0 Assault Tank(s)(225HP/155A/39D per unit) - Tactics: Front
0.0 Helicopter(s)(75HP/6A/19D per unit) - Tactics: Front
0.0 City Defense Structure(s)(560HP/420A/420D per unit) - Tactics: Front
Attacker base damage is: 2935209.02
Defender base damage is: 222543.00
The attacker inflicts 94% of base damage
The defender inflicts 86% of base damage
The attacker inflicts 2680824.7 net damage after 78271.3 blocker defense
The defender inflicts 48058.0 net damage after 981899.7 attacker defense
Defender Reinforced Tank receives 428931.0 net damage
1306.1 unit(s) are destroyed
Defender Pharaoh receives 337784.0 net damage
20.0 unit(s) are destroyed
Defender Thermo Tank receives 1914109.7 net damage
158.3 unit(s) are destroyed
Attacker Reinforced Tank receives 12014.0 net damage
41.4 unit(s) are destroyed
Attacker Assault Tank receives 2523.0 net damage
11.6 unit(s) are destroyed
Attacker Transport Train receives 14414.0 net damage
49.7 unit(s) are destroyed
Attacker Bomber receives 3057.0 net damage
105.4 unit(s) are destroyed
Attacker Thermo Tank receives 12519.0 net damage
21.6 unit(s) are destroyed
Attacker Missile Launcher receives 3531.0 net damage
9.7 unit(s) are destroyed
928,338,977W 636,062,713I 931,555,272O 895,613,210F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

102,147,180W 295,080,786I 172,379,551O 165,508,351F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
tối nay làm thêm 1 ku nữa. ^_^
 
Thằng GR sau khi lấy đc hơn 80b của mình đã holiday rùi. Hic hic, kiểu này khó sống quá.
 
pa con cap cuu em voi ben world 1 no oanh hoi dong em na` 2 thang akkor va matrixeror ko hen ma gap hoac da hen no keo quan dap 1 luot phong bi ko kip toan quan bi diet thiet hai tram trong ai cap cuu voi dap 2 thang do san dap lun ali cua no neu co the fang 2 thang do truoc dum ko chac em tu gia warcity wa::( ::( ::( ::( ::( ::( ::(
ai cap cuu gap voi 2 thang do oanh lien hoan chiu ko noi roi thiet hai wa nua so tai san + city akkor and matrixeror 2 thang nay hinh nhu hop suc lam gi ma quan o` a.t tran wa cuuuuuuuu capp cuuuuuuuuuuuu world 1 cap cuu ai co kha nang fang dum 2 thang nay di ::( ::( ::( ::( ::( ::( ko thi 1 nguoi nua lai ra di
 
bình tĩnh bạn ui >.< tiếc là mình không đủ score để đánh nó bạn đợi xem có bạn nào đủ score vô xem sẽ giúp bạn đánh nó mà::) ::)
 
mình đánh được thằng akkor nè nhưng quân nó là bao nhiu, bạn post trận đánh lên đi để xem thực lực chúng nó, nếu được thì ngày mai mình sẽ nhờ VNgirl đánh cùng
thằng akkor score hơn 3m nhưng thằng kia chỉ có 500 mà cũng đánh bạn vậy, quân nó chắc cũng ko nhìu đâu
 
Akkor đã từng bị quét sạch quân rùi giờ chắc nó không còn bao nhiêu quân đâu. Bạn nên cố gắng lên quân đi để chống còn mọi người sẽ cố gắng hết mức để giúp. Mình sẽ coi xem có đánh đc đứa nào không.
 
tình hình W1 hiện nay khá căng thẳng khi người VN chơi ngày càng ít trong khi dó tụi gà tây mạnh lên khá nhìu và coi VN là kẻ thù số 1, vậy mình mong mội người đang còn chơi W1 tập hợp lại thống nhất cùng tiêu diệt từng alli 1 để tụi gà tây ko lộng hành như trước nay nữa. rất nhìu người VN đã bị đánh và theif liên tục trong những ngày vừa qua, vì vậy mình rất mong sưk ủng hộ của mọi người cho cuộc chiến bên W1.
 
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