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List of key features in the update of the World Tanks WoT 0.7.0:
- New maps: "Swamp" and "fjords"
- Premium tanks: the SU-85 (AND), Pz IV Hydraulic So these are our new premium tanks. PzIV Hydro and that stubby little SU85.
- Fixed bugs stuck playing cards
- On some maps added to the animation of birds
- Implemented mnogoklasternost Anybody know what this is? The original russian word was многокластерность EDIT: Someone clarified - this is multicluster support. Thanks to Flakker2 for translation
- Added camouflage tank system
- Added key beeps "H" Probably means horns.
- Added a system of complaints
- Display the logo of the clan
- Added new skills of the crew Discussed more below
- Added ability to reset skill for gold
- The first few battles on the new tank will throw in a battle with the tanks lower level (already tested on US server)
- The new system tracers New tracers, like Overlord said
- After leaving the battle tank would not be immediately self-destruct and explode just before the end of the battle Anti Ragequitting device
- Fixed a bug in getting Invader
- Replacement of ammunition to the gun 8,8 cm L/71 I assume this means the damage increase for the L/71. No ROF decrease?
- Added conical 7,5 cm gun for the tank Tiger
- Changed the gun conical 7,5 cm from the tank VK3601H
- Added gun LB-1 to T-44
- Changed patterns and characteristics of the tower IS-3 Switching around of turrets, possibly for a later T10 premium tank.
- Improvements on the minimap: zoom, the ability to enable / disable, change transparency messages.
- Fixed the display of icons tanks, sorted by the distance
- Added ability to change colors (for color-blind)
- When selling an opportunity to plant the tank of his crew and equipment I would guess that this means we can set a configuration of modules, and when we rebuy a tank it will automatically have our preferred setup on it.
- Added information about the clan when viewing statistics, player
- Added automatic block spam while playing
- Improved performance of the game
- Changed display of effects shots, hits and explosions
- Added ability to switch off the smoke
- Improved working with keyboards Logitech, laptops and Alienware vibronakidkami
- Fixed problems with display on systems with 2nd monitor
- Improved quality of dynamic shadows
New skills (Skills) crew to upgrade the World of Tanks WoT 0.7.0
- Fraternal command (military fraternity) - will be an additional key skill for all crew members (as repairs, fire, masking). Ability (skill) gives 5% of all skill only works when the entire crew will be at 100% Presumably this means in addition to camo, firefighting, and repair, we now get a "Leadership" skill which provides a 5% bonus, similar to ventilation.
- The remaining services (perks) to upgrade the World of Tanks WoT 0.7.0 will be private.
Charging (Loader)
- Thrifty: 20% reduced likelihood of explosion combat pack, it works only after pumping this specialty (perk) to 100%
- Nimble: when changing the type of shells will be a 10% chance to do it instantly.
Thrifty: +1 ammunition.
I'm assuming this means 20% less chance of ammo rack explosion, quicker changes between HE/AP, and the ability to carry more ammunition.
Driver
- Smooth move: 1% to a spread of sight in the movement for every 10% Perk (specialty), does not work when turn on the spot.
- Caring: -25% to the probability of ignition engine, it works only after pumping it perk up to 100%
As this skill goes up, dispersion while moving forwards or backwards goes down. Chance of engine fire goes down too, once it reaches 100%.
Pointer (Gunner)
- Sniper: 5% chance to damage the module or crew of the enemy, it works only after pumping it perk up to 100%
- Eye: -1% to a spread of sight when you turn the tower for every 10% Perk
Storage: the enemy is located in the sector ± 15 ° from the trunk will light an extra 5 seconds, it works only after pumping it perk up to 100%
Lens: 5 yards to the range in which the bush does not restrict the visibility of our
I'm guessing:
-Increased enemy module damage, though I can't understand how this would work personally
-Decreased dispersion when turning turret or traversing gun
-Your view range is "longer", ie tanks will be visible even after they enter cover, as long as you aim near them (similar mechanic to the new tracer system)
-Ability to see through bushes that are an extra 5 yards away.
Radioman
- Truckers: 1% to the range of communication radios for every 10% Perk
- Cycle: 1% for the review at every 10% Perk
Proof: After the destruction of a tank radio operator for 10 seconds passes the position of enemies, the radio operator should not be injured after the destruction of the tank, it works only after pumping it perk up to 100%
Radio range increase, increase in minimap or perhaps UI updates (very useful), and most interesting of all, as long as your radioman isn't dead he "spots" for 10 seconds after you die. (Once the skill reaches 100%)
Commander
- The team except the commander receives a% experience for every 10% perk commander
- The commander will be informed that marred his tank (some time after the light) only works after pumping it perk up to 100%
- The commander sees what damage inflicted enemy tank (gun, engine, etc.), but only technology that is in his line of sight. It works only after pumping it perk up to 100%
- The commander can replace any injured or dead crew member, the effectiveness is calculated: 50% of the skill commander / number of wounded crew members.
Increased XP if your commander has this skill, commander can see which tank shot him, commander can see what module damage YOU have inflicted, and commander can take over the job of dead crewmembers for a slight decrease in effectiveness.
bố cục làm sao
cái hình đóa ông để độ phân giải thấp là bị như vậy à =.="

không nhầm nó là 1 items đã bị bỏ khỏi WOT =.="
Nhìn lại cái chỗ consumable xem có cái gì lạ ko?
---------- Post added at 13:25 ---------- Previous post was at 13:23 ----------
Dạo này sao mà lắm ếch thế nhỉ :(
quan tâm cái multicluster ?? ai pto IT cắt nghĩa dùng với
các skill mới mở khi skill chính 100% là có thật![]()
Quý 1 năm sau, thong thả mà chờà mấy bác cho hỏi bao giờ thì có gói update cho IS4 lên tier 10 thế
P.S nãy gặp thằng KV gun 152mm hack bắn liền tù tì, vãi thật
à mấy bác cho hỏi bao giờ thì có gói update cho IS4 lên tier 10 thế
P.S nãy gặp thằng KV gun 152mm hack bắn liền tù tì, vãi thật


.....

nghe bảo test đến 2-3 tuần...Kiểu này cầu cuối tháng 12 mới ra 0.7.1
. Có khi khởi động chiến dịch lên HT Mỹ được rồi