Hội chợ E3 2017 (11/6 - 16/6)

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Bloodborne 2 sớm hay muộn cũng sẽ ra thôi... ko có lý do gì mà ko làm.
 
Uncharted bỏ số 4 đi, từ giờ mỗi phiên bản thay đổi dòng chữ ở dưới là mình Auto tuột quần cúng tiền :3cool_nosebleed:
 
Khác biệt giữa hàng Nhựt & mẽo =))
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Uncharted bỏ số 4 đi, từ giờ mỗi phiên bản thay đổi dòng chữ ở dưới là mình Auto tuột quần cúng tiền :3cool_nosebleed:
tiền để trong sịp à :cuteonion38:
 
GOW mới có vẻ chất. Góc camera mới, tốc độ vẫn nhanh, vẫn có finish move đẹp mắt. Thêm thắt vài món weapon nữa cho đa dạng là đẹp :))
 
Days Gone Info


Deacon’s decision to find and save his friend begins a harrowing journey that demonstrates the core of the Days Gone experience: if something moves, it probably wants to kill you. And the Horde is just one of your problems. Last year we introduced three types of Freakers: Swarmers were adults when infected and are dangerous whether alone or moving in packs; Newts were children when infected and tend to use hit-and-run tactics from above; Hordes are large groups of Swarmers – and by large we mean hundreds – that move and react as if a single entity. This year we’re introducing three new types: Runners are infected wolves that can outrun and attack a Drifter bike, sending the rider sprawling; Ragers – infected bears – are powerful and almost impossible to kill; and Swarms, smaller than Hordes but more common and almost as deadly.

But the biggest threat in Days Gone isn’t Freakers – it’s other people. Bad people. Marauders, Squatters, Drifters, Raiders – call them what you will, if you step outside the relative safety of the encampments, they will try to kill you. This is one of the things that makes Days Gone unique: you don’t have to seek out danger. Wherever you’re going, whatever you’re doing – the world comes for you. In the media showcase demo Deacon is attacked by a Runner and deals with it, but while he’s distracted — WHAM. He rides into a rope strung across the road, throwing him from his bike. In Days Gone, ambushes are almost never scripted events but are part of a dynamic open-world system – Marauders can attempt to ambush you almost anytime and anyplace. Taking out their camps can make the broken road safer, but that isn’t always easy. Thankfully, Deacon has access to an arsenal of skills, weapons, crafted items, traps and most importantly, the various dynamic systems we have in place.

The bad news with Freakers is that Runners, Ragers, Swarms and Hordes want to kill you and eat you. The good news: they also want to kill and eat Marauders. Last year you saw Deacon running for his life from a Horde; this year, you see him using a Swarm as a weapon against a Marauder camp. The possibilities are almost endless and are an important part of our strategic sandbox combat.

If you’re at E3, stop by the PlayStation booth to get a look at an alternate version of our gameplay demo. We changed up the time of day, the weather, and the dynamic events, and Deacon uses a completely different strategy to take on the Marauder camp, this time going in with guns blazing. For those of you who can’t make it to E3, don’t worry: in the next few weeks we’ll be uploading that gameplay video as well.

 
Theo tin game kẹc mình rất hoang mang =))
Destiny 2 sẽ không còn ưu tiên các hệ máy Console nữa, mà sẽ tập trung vào PC. Thật vậy, phiên bản PC của Destiny 2 sẽ được phát hành từ sớm vào ngày 24/10, trong khi phải sang đến ngày 06/12, tức sau 1,5 tháng, game mới được phát hành trên PS4 và Xbox One.

 
Trailer hay hơn Fifa, nhưng mà nhìn chả hứa hẹn mấy
 
Trailer hay hơn Fifa, nhưng mà nhìn chả hứa hẹn mấy
Ông nhìn sao chứ nó khác biệt cực nhiều so với 2017, xem trailer xong mà sướng cả người, KONAMI nó fix gần như tất cả mấy thứ gamer phàn nàn trong bản 2018 rồi.
 
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