romhunter
Mr & Ms Pac-Man
- 14/4/12
- 290
- 2
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mấy cái hình load khi vào Game làm sao đổi được hé? mình đổi được mà nó lệch màu...vậy VÍ DỤ: cái hình load có tên "ls800yuri.shp" nó có "ls800yuri.pal" phải không? sao mình đổi hình load không không có màu?
[CACHIN]
UIName=NOSTR:China Flag
Name=China Flag
TechLevel=-1
Strength=20
Insignificant=yes
Nominal=yes
Points=5
Armor=steel
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=0
BaseNormal=no
Sight=6
ClickRepairable=no
CanBeOccupied=no
MaxNumberOccupants=0
DistributedFire=no
DamageSound=BuildingMetalDamaged
DieSound=BuildingMetalDamaged
[CAFLAG]
UIName=NOSTR:Vietnam Flag
Name=Vietnam Flag
TTechLevel=-1
Strength=20
Insignificant=yes
Nominal=yes
Points=5
Armor=steel
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=0
BaseNormal=no
Sight=6
ClickRepairable=no
CanBeOccupied=no
MaxNumberOccupants=0
DistributedFire=no
DamageSound=BuildingMetalDamaged
DieSound=BuildingMetalDamaged
Chronoshift.IsVehicle=yes
[JAFLG]
UIName=NOSTR:Japan Flag
Name=Japan Flag
TTechLevel=-1
Strength=20
Insignificant=yes
Nominal=yes
Points=5
Armor=steel
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=0
BaseNormal=no
Sight=6
ClickRepairable=no
CanBeOccupied=no
MaxNumberOccupants=0
DistributedFire=no
DamageSound=BuildingMetalDamaged
DieSound=BuildingMetalDamaged
Chronoshift.IsVehicle=yes
[CAYRFGL]
UIName=NOSTR:Yuri Flag
Name=Yuri Flag
TTechLevel=-1
Strength=20
Insignificant=yes
Nominal=yes
Points=5
Armor=steel
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=0
BaseNormal=no
Sight=6
ClickRepairable=no
CanBeOccupied=no
MaxNumberOccupants=0
DistributedFire=no
DamageSound=BuildingMetalDamaged
DieSound=BuildingMetalDamaged
Chronoshift.IsVehicle=yes
[CANRKR]
UIName=NOSTR:North Korea Flag
Name=North Korea Flag
TechLevel=-1
Strength=20
Insignificant=yes
Nominal=yes
Points=5
Armor=steel
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=0
BaseNormal=no
Sight=6
ClickRepairable=no
CanBeOccupied=no
MaxNumberOccupants=0
DistributedFire=no
DamageSound=BuildingMetalDamaged
DieSound=BuildingMetalDamaged
Chronoshift.IsVehicle=yes
[CAFLAG]
Normalized=yes
Remapable=no
Foundation=1x1
Height=8
NewTheater=yes
ActiveAnim=CAFLAG_A
ActiveAnimZAdjust=-100
DemandLoad=true
CanHideThings=True
CanBeHidden=False
OccupyHeight=3
DamageFireOffset0=-2,34
DamageFireOffset1=29,10
[CAFLAG_A]
Image=CAFLAG_A
Layer=ground
NewTheater=yes
LoopEnd=15
LoopCount=-1
Rate=250
DemandLoad=true
Shadow=yes
[CAYRFGL]
Normalized=yes
Remapable=no
Foundation=1x1
Height=8
NewTheater=yes
ActiveAnim=CAYRFGL_A
ActiveAnimZAdjust=-100
DemandLoad=true
CanHideThings=True
CanBeHidden=False
OccupyHeight=3
DamageFireOffset0=-2,34
DamageFireOffset1=29,10
[CAYRFGL_A]
Image=CAYRFGL_A
Layer=ground
NewTheater=yes
LoopEnd=15
LoopCount=-1
Rate=250
DemandLoad=true
Shadow=yes
[JAFLG]
Normalized=yes
Remapable=no
Foundation=1x1
Height=8
NewTheater=yes
ActiveAnim=JAFLG_A
ActiveAnimZAdjust=-100
DemandLoad=true
OccupyHeight=2
[JAFLG_A]
Image=JAFLG_A
Layer=ground
NewTheater=yes
LoopEnd=15
LoopCount=-1
Rate=250
DemandLoad=true
Shadow=yes
[CACHIN]
Normalized=yes
Remapable=no
Foundation=1x1
Height=8
NewTheater=yes
ActiveAnim=CACHIN_A
ActiveAnimZAdjust=-100
DemandLoad=true
OccupyHeight=2
[CANRKR]
Normalized=yes
Remapable=no
Foundation=1x1
Height=8
NewTheater=yes
ActiveAnim=CANRKR_A
ActiveAnimZAdjust=-100
DemandLoad=true
OccupyHeight=2
[CACHIN_A]
Image=CACHIN_A
Layer=ground
NewTheater=yes
LoopEnd=15
LoopCount=-1
Rate=250
DemandLoad=true
Shadow=yes
[CANRKR_A]
Image=CANRKR_A
Layer=ground
NewTheater=yes
LoopEnd=15
LoopCount=-1
Rate=250
DemandLoad=true
Shadow=yes
còn cái hình load của mình thì sao Natit_Titan? giúp mình với... chứ chơi nước này mà có hình load nước kia kì quá à...help me!
[Battles]
1=ALL1
2=ALL02
3=ALL03
;4=ALL04
;5=ALL05
;6=ALL06
;7=ALL07
;8=ALL08
9=SOV1
;10=SOV02
;11=SOV03
;12=SOV04
;13=SOV05
;14=SOV06
;15=SOV07
;16=SOV08
17=TUT1
;18=TRN02
;19=TRN03
;20=TRN04
;21=TRN05
;22=TRN06
;23=TRN07
;24=TRN08
;25=TRN09
;26=TRN10
[ALL1]
CD=-1
Scenario=ALL01umd.MAP
FinalMovie=
Description=NAME:ALL01MDSAV
Summary=BRIEF:ALL01MD
[SOV1]
CD=-1
Scenario=SOV01umd.MAP
FinalMovie=
Description=NAME:SOV01MDSAV
Summary=BRIEF:SOV01MD
[TUT1]
CD=-1
Scenario=TRN01tmd.MAP
FinalMovie=
Description=NAME:TRN01SAV
Summary=BRIEF:TRN01
[ALL02]
CD=-1
Scenario=all02umd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:ALL02MDSAV
HoverSound=AlliedCampaignSelect
Summary=BRIEF:ALL02MD
[ALL03]
CD=-1
Scenario=all03umd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:ALL03MDSAV
HoverSound=AlliedCampaignSelect
Summary=BRIEF:ALL03MD
[ALL04]
CD=-1
Scenario=all04dmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:ALL04MDSAV
HoverSound=AlliedCampaignSelect
Summary=BRIEF:ALL04MD
[ALL05]
CD=-1
Scenario=all05umd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:ALL05MDSAV
HoverSound=AlliedCampaignSelect
Summary=BRIEF:ALL05MD
[ALL06]
CD=-1
Scenario=all06umd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:ALL06MDSAV
HoverSound=AlliedCampaignSelect
Summary=BRIEF:ALL06MD
[ALL07]
CD=-1
Scenario=all07smd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:ALL07MDSAV
HoverSound=AlliedCampaignSelect
Summary=BRIEF:ALL07MD
[ALL08]
CD=-1
Scenario=all08smd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:ALL08MDSAV
HoverSound=AlliedCampaignSelect
Summary=BRIEF:ALL08MD
[SOV02]
CD=-1
Scenario=sov02smd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:SOV02MDSAV
HoverSound=SovietCampaignSelect
Summary=BRIEF:SOV02MD
[SOV03]
CD=-1
Scenario=sov03umd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:SOV03MDSAV
HoverSound=SovietCampaignSelect
Summary=BRIEF:SOV03MD
[SOV04]
CD=-1
Scenario=sov04dmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:SOV04MDSAV
HoverSound=SovietCampaignSelect
Summary=BRIEF:SOV04MD
[SOV05]
CD=-1
Scenario=sov05umd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:SOV05MDSAV
HoverSound=SovietCampaignSelect
Summary=BRIEF:SOV05MD
[SOV06]
CD=-1
Scenario=sov06lmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:SOV06MDSAV
HoverSound=SovietCampaignSelect
Summary=BRIEF:SOV06MD
[SOV07]
CD=-1
Scenario=sov07tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:SOV07MDSAV
HoverSound=SovietCampaignSelect
Summary=BRIEF:SOV07MD
[SOV08]
CD=-1
Scenario=sov08smd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:SOV08MDSAV
HoverSound=SovietCampaignSelect
Summary=BRIEF:SOV08MD
[TRN02]
CD=-1
Scenario=trn02tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN02SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN02
[TRN03]
CD=-1
Scenario=trn03tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN03SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN03
[TRN04]
CD=-1
Scenario=trn04tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN04SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN04
[TRN05]
CD=-1
Scenario=trn05tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN05SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN05
[TRN06]
CD=-1
Scenario=trn06tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN06SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN06
[TRN07]
CD=-1
Scenario=trn07tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN07SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN07
[TRN08]
CD=-1
Scenario=trn08tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN08SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN08
[TRN09]
CD=-1
Scenario=trn09tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN09SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN09
[TRN10]
CD=-1
Scenario=trn10tmd.MAP
FinalMovie=
DebugOnly=no
Description=NAME:TRN10SAV
HoverSound=BootCampSelect
Summary=BRIEF:TRN10
;============================================================================
; MISSION.INI (ENGLISH)
;
; Mission descriptions and briefings
;
; $Author: $
; $Archive: $
; $Modtime: $
; $Revision: $
;============================================================================
[SOV01UMD.MAP]
Briefing=Brief:Sov01md
UIName=Name:Sov01md
LSLoadMessage=LoadMsg:Sov01md
LSLoadBriefing=LoadBrief:Sov01md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S01.SHP
LS800BkgdName=S01.SHP
LS800BkgdPal=S01.PAL
[SOV02SMD.MAP]
Briefing=Brief:Sov02md
UIName=Name:Sov02md
LSLoadMessage=LoadMsg:Sov02md
LSLoadBriefing=LoadBrief:Sov02md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S02.SHP
LS800BkgdName=S02.SHP
LS800BkgdPal=S02.PAL
[SOV03UMD.MAP]
Briefing=Brief:Sov03md
UIName=Name:Sov03md
LSLoadMessage=LoadMsg:Sov03md
LSLoadBriefing=LoadBrief:Sov03md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S03.SHP
LS800BkgdName=S03.SHP
LS800BkgdPal=S03.PAL
[SOV04DMD.MAP]
Briefing=Brief:Sov04md
UIName=Name:Sov04md
LSLoadMessage=LoadMsg:Sov04md
LSLoadBriefing=LoadBrief:Sov04md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S04.SHP
LS800BkgdName=S04.SHP
LS800BkgdPal=S04.PAL
[SOV05UMD.MAP]
Briefing=Brief:Sov05md
UIName=Name:Sov05md
LSLoadMessage=LoadMsg:Sov05md
LSLoadBriefing=LoadBrief:Sov05md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S05.SHP
LS800BkgdName=S05.SHP
LS800BkgdPal=S05.PAL
[SOV06LMD.MAP]
Briefing=Brief:Sov06md
UIName=Name:Sov06md
LSLoadMessage=LoadMsg:Sov06md
LSLoadBriefing=LoadBrief:Sov06md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S06.SHP
LS800BkgdName=S06.SHP
LS800BkgdPal=S06.PAL
[SOV07TMD.MAP]
Briefing=Brief:Sov07md
UIName=Name:Sov07md
LSLoadMessage=LoadMsg:Sov07md
LSLoadBriefing=LoadBrief:Sov07md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S07.SHP
LS800BkgdName=S07.SHP
LS800BkgdPal=S07.PAL
[SOV08SMD.MAP]
Briefing=Brief:Sov08md
UIName=Name:Sov08md
LSLoadMessage=LoadMsg:Sov08md
LSLoadBriefing=LoadBrief:Sov08md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=S08.SHP
LS800BkgdName=S08.SHP
LS800BkgdPal=S08.PAL
[ALL01UMD.MAP]
Briefing=Brief:ALL01md
UIName=Name:ALL01md
LSLoadMessage=LoadMsg:ALL01md
LSLoadBriefing=LoadBrief:ALL01md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A01.SHP
LS800BkgdName=A01.SHP
LS800BkgdPal=A01.PAL
[ALL02UMD.MAP]
Briefing=Brief:ALL02md
UIName=Name:ALL02md
LSLoadMessage=LoadMsg:ALL02md
LSLoadBriefing=LoadBrief:ALL02md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A02.SHP
LS800BkgdName=A02.SHP
LS800BkgdPal=A02.PAL
[ALL03UMD.MAP]
Briefing=Brief:ALL03md
UIName=Name:ALL03md
LSLoadMessage=LoadMsg:ALL03md
LSLoadBriefing=LoadBrief:ALL03md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A03.SHP
LS800BkgdName=A03.SHP
LS800BkgdPal=A03.PAL
[ALL04DMD.MAP]
Briefing=Brief:ALL04md
UIName=Name:ALL04md
LSLoadMessage=LoadMsg:ALL04md
LSLoadBriefing=LoadBrief:ALL04md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A04.SHP
LS800BkgdName=A04.SHP
LS800BkgdPal=A04.PAL
[ALL05UMD.MAP]
Briefing=Brief:ALL05md
UIName=Name:ALL05md
LSLoadMessage=LoadMsg:ALL05md
LSLoadBriefing=LoadBrief:ALL05md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A05.SHP
LS800BkgdName=A05.SHP
LS800BkgdPal=A05.PAL
[ALL06UMD.MAP]
Briefing=Brief:ALL06md
UIName=Name:ALL06md
LSLoadMessage=LoadMsg:ALL06md
LSLoadBriefing=LoadBrief:ALL06md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A06.SHP
LS800BkgdName=A06.SHP
LS800BkgdPal=A06.PAL
[ALL07SMD.MAP]
Briefing=Brief:ALL07md
UIName=Name:ALL07md
LSLoadMessage=LoadMsg:ALL07md
LSLoadBriefing=LoadBrief:ALL07md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A07.SHP
LS800BkgdName=A07.SHP
LS800BkgdPal=A07.PAL
[ALL08SMD.MAP]
Briefing=Brief:ALL08md
UIName=Name:ALL08md
LSLoadMessage=LoadMsg:ALL08md
LSLoadBriefing=LoadBrief:ALL08md
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=A08.SHP
LS800BkgdName=A08.SHP
LS800BkgdPal=A08.PAL
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;COOPERATIVE MAPS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;
;;1st Campaign
;;;
[C1A01MD.MAP]
Briefing=NAME:COOPDESC11
[C1A02MD.MAP]
Briefing=NAME:COOPDESC12
[C1A03MD.MAP]
Briefing=NAME:COOPDESC13
;;;
;;2nd Campaign
;;;
[C2S01MD.MAP]
Briefing=NAME:COOPDESC21
[C2S02MD.MAP]
Briefing=NAME:COOPDESC22
[C2S03MD.MAP]
Briefing=NAME:COOPDESC23
;;;
;;3rd Campaign
;;;
[C3Y01MD.MAP]
Briefing=NAME:COOPDESC31
[C3Y02MD.MAP]
Briefing=NAME:COOPDESC32
[C3Y03MD.MAP]
Briefing=NAME:COOPDESC33
;;;
;;4th Campaign
;;;
[C4W01MD.MAP]
Briefing=NAME:COOPDESC41
;TRN
[TRN01TMD.MAP]
Briefing=Brief:TRN01
UIName=Name:TRN01
LSLoadMessage=LoadMsg:TRN01
LSLoadBriefing=LoadBrief:TRN01
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y1.SHP
LS800BkgdName=Y1.SHP
LS800BkgdPal=Y1.PAL
LoadScreenText.Color=Purple
[TRN02TMD.MAP]
Briefing=Brief:TRN02
UIName=Name:TRN02
LSLoadMessage=LoadMsg:TRN02
LSLoadBriefing=LoadBrief:TRN02
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y2.SHP
LS800BkgdName=Y2.SHP
LS800BkgdPal=Y2.PAL
LoadScreenText.Color=ThirdLoad
[TRN03TMD.MAP]
Briefing=Brief:TRN03
UIName=Name:TRN03
LSLoadMessage=LoadMsg:TRN03
LSLoadBriefing=LoadBrief:TRN03
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y3.SHP
LS800BkgdName=Y3.SHP
LS800BkgdPal=Y3.PAL
LoadScreenText.Color=ThirdLoad
[TRN04TMD.MAP]
Briefing=Brief:TRN04
UIName=Name:TRN04
LSLoadMessage=LoadMsg:TRN04
LSLoadBriefing=LoadBrief:TRN04
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y4.SHP
LS800BkgdName=Y4.SHP
LS800BkgdPal=Y4.PAL
LoadScreenText.Color=ThirdLoad
[TRN0XTMD.MAP]
Briefing=Brief:TRN0X
UIName=Name:TRN0X
LSLoadMessage=LoadMsg:TRN0X
LSLoadBriefing=LoadBrief:TRN0X
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=YX.SHP
LS800BkgdName=YX.SHP
LS800BkgdPal=YX.PAL
LoadScreenText.Color=ThirdLoad
[TRN05TMD.MAP]
Briefing=Brief:TRN05
UIName=Name:TRN05
LSLoadMessage=LoadMsg:TRN05
LSLoadBriefing=LoadBrief:TRN05
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y5.SHP
LS800BkgdName=Y5.SHP
LS800BkgdPal=Y5.PAL
LoadScreenText.Color=ThirdLoad
[TRN06TMD.MAP]
Briefing=Brief:TRN06
UIName=Name:TRN06
LSLoadMessage=LoadMsg:TRN06
LSLoadBriefing=LoadBrief:TRN06
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y6.SHP
LS800BkgdName=Y6.SHP
LS800BkgdPal=Y6.PAL
LoadScreenText.Color=ThirdLoad
[TRN07TMD.MAP]
Briefing=Brief:TRN07
UIName=Name:TRN07
LSLoadMessage=LoadMsg:TRN07
LSLoadBriefing=LoadBrief:TRN07
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y7.SHP
LS800BkgdName=Y7.SHP
LS800BkgdPal=Y7.PAL
LoadScreenText.Color=ThirdLoad
[TRN08TMD.MAP]
Briefing=Brief:TRN08
UIName=Name:TRN08
LSLoadMessage=LoadMsg:TRN08
LSLoadBriefing=LoadBrief:TRN08
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y8.SHP
LS800BkgdName=Y8.SHP
LS800BkgdPal=Y8.PAL
LoadScreenText.Color=ThirdLoad
[TRN09TMD.MAP]
Briefing=Brief:TRN09
UIName=Name:TRN09
LSLoadMessage=LoadMsg:TRN09
LSLoadBriefing=LoadBrief:TRN09
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y9.SHP
LS800BkgdName=Y9.SHP
LS800BkgdPal=Y9.PAL
LoadScreenText.Color=ThirdLoad
[TRN10TMD.MAP]
Briefing=Brief:TRN10
UIName=Name:TRN10
LSLoadMessage=LoadMsg:TRN10
LSLoadBriefing=LoadBrief:TRN10
LS640BriefLocX=20
LS640BriefLocY=20
LS800BriefLocX=20
LS800BriefLocY=20
LS640BkgdName=Y10.SHP
LS800BkgdName=Y10.SHP
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.Ông nào có thể tạo cái crate trong map single để mình nhặt thì nó sẽ hiện ra 1 cái gì đó mình muốn ko? Chẳng hạn như map sov02md ấy. Khi mình nhặt cái thùng ở dưới bản đồ (gần cái Allied Ore Refinery ấy) thì nó sẽ cho mình 1 cái xe vàng. Tui thử mấy lần nhưng chịu ko tạo được.
ví dụ e mún làm thay đổi âm thanh khi bắn ra đạn của 1 chiếc tank thì làm như thế nào hả a . và nó có ảnh hưởng gì đến game ko?