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Up driver mới nhất chưa. Coi lại xem VGA có hỗ trợ game ko.có huynh đài nào bị cái này ko? Plz help :(
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Search gg thì thấy chúng nó nói bị bug...
Game nó chả giải thích gì, mấy cái thông số cũng ko trực quan nên ít ng biết. Cứ tưởng lắp vào ô nào cũng dc, chứ ko biết lắp cạnh nhau thì sẽ có thêm bonus.
mà cũng ko so sánh đc nên cũng ko biết nó boost dư lào, thấy đẹp, gọn gàng thì xếp thôi 
có thể do bác dùng hàng beta, em dùng hàng bình thường, vừa update xong, vào chơi ngon, chả lỗi lầm gìmới nhất nó mới bị đó bác
Tiếc 1 điều nó là Sing chứ Muti là khỏi suy nghĩ lungame càng về sau có vẻ hay, chờ patch fix ổn định rồi sẽ mua



Nghe nói nvidia mới ra cai driver mới cho thằng này. Có cải thiện dc gì k vậy?
Cài cái Experimental patch hoặc tắt Gsync là hết bị khựng rồi mà, game này đâu bị trồi sụt fps, xem trên reddit hay steam cũng đâu thấy ai than gìgame càng về sau có vẻ hay, chờ patch fix ổn định rồi sẽ mua




Change log :
Có cần phải cài cai patch 1 r cài cái này không bácUpdate experimental 3
Change log :
UPDATE: AMD Phenom Support
Thousands of lines of assembly have been rewritten to support AMD CPUs. The game code no longer relies on anything above SSE 2,
Havok Physics has also now created new libs. Game is now confirmed working on Phenom CPUs.
UPDATE: Mouse Smoothing
Smoothing on mouse movement has been improved to prevent hitching or stuttering, and is now adjustable through the Options menu in “Mouse Smoothing”.
It now defaults to off. If you feel the framerate is "slow" or "lumpy", please make sure that this is turned off (it helps players with sub-30 fps)
UPDATE: Improved Performance
On CPUs with 4 threads or fewer, performance has been improved.
On CPUs with 8 threads, performance has also been significantly improved.
UPDATE: Radeon 6xxx
Added support for this GPU, which doesn't support OpenGL 4.5 fully.
UPDATE: Player Saves
Help to recover some player saves which had been lost or corrupt.
Alt-Tab has improved
Some systems/configs were crashing or not pausing correctly on Alt Tab. This should now be resolved.
Shader Caching
Framerate was initially stuttering due to shaders not being correctly cached by the GPU on some systems. We have replaced the GPU caching system. You may notice some stutter during the Galactic Map intro to the game (the very first time you run), but it should be smoother from then on (this will be fixed in future). This is particularly true on ATI cards
Max FPS Cap
On some CPU/GPU configurations, setting Max FPS to 60 or 30 was not giving 60 or 30 FPS (causing stuttering). This has been improved.
Intel GPU Detection
We do not currently support Intel GPUS. We are working on this for a future patch, to expand our min spec.
In the meantime, the game will now let you know if you are trying to run with an unsupported GPU. This will hopefully flag for some users that their high end GPU has not been selected.
Không cần nha bác :)Có cần phải cài cai patch 1 r cài cái này không bác