danglong9700
Youtube Master Race
Ai chỉ mình cách làm skill Omnislash nhưng chỉ chém trong 1 unit chứ không chém nhiều unit
Quote lại , ai giúp em làm skill này với
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Ai chỉ mình cách làm skill Omnislash nhưng chỉ chém trong 1 unit chứ không chém nhiều unit
Quote lại , ai giúp em làm skill này với

Cho hỏi
Map mình đặt những region ở 2 team, làm trigger khi team khác bươc vào thì trừ 3 điểm mỗi chỉ số (Str,Agi,Intel, base từ Attribute Bonus chỉnh số âm) thì đc. Nhưng khi làm abilily đó nhiều level để khi phá một trụ sẽ set + 1 rồi set level của ability này cũng + 1 thì ko đc. Vẫn -3. Đây là trigger
Region bên team 2
Region bên team 1Mã:Region 1 Events Unit - A unit enters Invunerable Team 2 <gen> Unit - A unit enters Region 037 <gen> Unit - A unit enters Region 038 <gen> Unit - A unit enters Region 039 <gen> Unit - A unit enters Region 040 <gen> Unit - A unit enters Region 041 <gen> Unit - A unit enters Region 042 <gen> Unit - A unit enters Region 043 <gen> Unit - A unit enters Region 044 <gen> Unit - A unit enters Region 045 <gen> Unit - A unit enters Region 046 <gen> Unit - A unit enters Region 047 <gen> Unit - A unit enters Region 048 <gen> Unit - A unit enters Region 049 <gen> Unit - A unit enters Region 050 <gen> Unit - A unit enters Region 051 <gen> Conditions ((Entering unit) is A Hero) Equal to True Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Entering unit) belongs to an ally of Player 1 (Red)) Equal to True Then - Actions Unit - Add Tru Chi So to (Entering unit) Unit - Set level of Tru Chi So for (Entering unit) to Level_Truchiso[1] Else - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Entering unit) belongs to an enemy of Player 1 (Red)) Equal to True Then - Actions Unit - Remove Tru Chi So from (Entering unit) Else - Actions
Region đây là ở giữa, tức vào ko trừMã:Region 2 Events Unit - A unit enters Invunerable Team 1 <gen> Unit - A unit enters Region 052 <gen> Unit - A unit enters Region 053 <gen> Unit - A unit enters Region 054 <gen> Unit - A unit enters Region 055 <gen> Unit - A unit enters Region 065 <gen> Unit - A unit enters Region 056 <gen> Unit - A unit enters Region 057 <gen> Unit - A unit enters Region 058 <gen> Unit - A unit enters Region 059 <gen> Unit - A unit enters Region 060 <gen> Unit - A unit enters Region 061 <gen> Unit - A unit enters Region 062 <gen> Unit - A unit enters Region 063 <gen> Unit - A unit enters Region 064 <gen> Unit - A unit enters Region 065 <gen> Unit - A unit enters Region 066 <gen> Unit - A unit enters Region 067 <gen> Conditions ((Entering unit) is A Hero) Equal to True Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Entering unit) belongs to an enemy of Player 1 (Red)) Equal to True Then - Actions Unit - Add Tru Chi So to (Entering unit) Unit - Set level of Tru Chi So for (Entering unit) to Level_Truchiso[2] Else - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Entering unit) belongs to an ally of Player 1 (Red)) Equal to True Then - Actions Unit - Remove Tru Chi So from (Entering unit) Else - Actions
Và trigger khi nhà team nào bể thì set biến để tăng level của ability đó lênMã:Region 3 Events Unit - A unit enters Region 068 <gen> Unit - A unit enters Region 069 <gen> Unit - A unit enters Region 070 <gen> Unit - A unit enters Region 071 <gen> Unit - A unit enters Region 072 <gen> Unit - A unit enters Region 073 <gen> Unit - A unit enters Region 074 <gen> Unit - A unit enters Region 075 <gen> Unit - A unit enters Region 076 <gen> Unit - A unit enters Region 077 <gen> Unit - A unit enters Region 078 <gen> Unit - A unit enters Region 079 <gen> Unit - A unit enters Region 080 <gen> Unit - A unit enters Region 081 <gen> Unit - A unit enters Region 082 <gen> Unit - A unit enters Region 083 <gen> Unit - A unit enters Region 084 <gen> Unit - A unit enters Region 085 <gen> Unit - A unit enters Region 086 <gen> Unit - A unit enters Region 087 <gen> Unit - A unit enters Region 088 <gen> Unit - A unit enters Region 089 <gen> Unit - A unit enters Region 090 <gen> Unit - A unit enters Region 091 <gen> Unit - A unit enters Region 092 <gen> Unit - A unit enters Region 093 <gen> Unit - A unit enters Region 094 <gen> Unit - A unit enters Region 095 <gen> Unit - A unit enters Region 096 <gen> Unit - A unit enters Region 097 <gen> Unit - A unit enters Region 098 <gen> Conditions ((Entering unit) is A Hero) Equal to True Actions Unit - Remove Tru Chi So from (Entering unit)
Mã:Vulnerable 2 Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to |cff008000Cæ thô cÊp 1|r Actions Set Level_Truchiso[2] = (Level_Truchiso[2] + 1)^ Tượng trưng chứ có nhiều trigger với level của tower khác nhau.Mã:Vulnerable 6 Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to |cff8A2BE2Vßi quû cÊp 1|r Actions Set Level_Truchiso[1] = (Level_Truchiso[1] + 1)

http://wc3r.forumcircle.com/viewtopic.php?t=1422 ai thấy chỗ download của 2 cái model này không. sao mình vào mà không thấy link down
Region 1
Events
Unit - A unit enters Invunerable Team 2 <gen>
Unit - A unit enters Region 037 <gen>
Unit - A unit enters Region 038 <gen>
Unit - A unit enters Region 039 <gen>
Unit - A unit enters Region 040 <gen>
Unit - A unit enters Region 041 <gen>
Unit - A unit enters Region 042 <gen>
Unit - A unit enters Region 043 <gen>
Unit - A unit enters Region 044 <gen>
Unit - A unit enters Region 045 <gen>
Unit - A unit enters Region 046 <gen>
Unit - A unit enters Region 047 <gen>
Unit - A unit enters Region 048 <gen>
Unit - A unit enters Region 049 <gen>
Unit - A unit enters Region 050 <gen>
Unit - A unit enters Region 051 <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Entering unit) belongs to an ally of Player 1 (Red)) Equal to True
Then - Actions
Unit - Add Tru Chi So to (Entering unit)
Unit - Set level of Tru Chi So for (Entering unit) to Level_Truchiso[1]
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Entering unit) belongs to an enemy of Player 1 (Red)) Equal to True
Then - Actions
Unit - Remove Tru Chi So from (Entering unit)
Else - Actions
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to |cff8A2BE2Vßi quû cÊp 1|r
Actions
Level_Truchiso[1] = (Level_Truchiso[1] + 1)
Set Group = (Units in (Playable map area) matching ((((Matching unit) is A Hero) Equal to True) and (((Level of Tru Chi So for (Matching unit)) Greater than 0) and (((Matching unit) belongs to an enemy of (Owner of (Triggering unit))) Equal to True))))
Unit Group - Pick every unit in Group and do (Actions)
Loop - Actions
Unit - Set level of Tru Chi So for (Picked unit) to Level_Truchiso[1]
Call DestroyGroup (udg_Group)
làm cái đó rồi nhưng mà vẫn không được bạn ak`Làm cái này chưa ?
mà khi trượt thì mình có thể di chuyển sang trái hay phải không 


ko ai có cái font tiếng việt cả à ?![]()

Hero Dies
Events
Unit - A unit Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Set Hero_Revive[0] = (Dying unit)
Set Point_Map[40] = (Position of Hero_Revive[0])
Game - Display to (All players) the text: ((Name of (Owner of (Killing unit))) + (( + ((Name of (Killing unit)) + () + ( võa h¹ + ((Name of (Owner of (Dying unit))) + ( ( + ((Name of (Dying unit)) + )))))))))
Unit - Create 1 |cff808080HÃ¥n ma|r for (Owner of Hero_Revive[0]) at Point_Map[40] facing Default building facing degrees
Set Hero_Revive[1] = (Last created unit)
Selection - Select Hero_Revive[1] for (Owner of Hero_Revive[0])
Unit - Add a (3.00 + ((Real((Level of Hero_Revive[0]))) x 2.00)) second Generic expiration timer to Hero_Revive[1]
Custom script: call RemoveLocation(udg_Point_Map[40])
Ghost Dies
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to |cff808080HÃ¥n ma|r
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Hero_Revive[0] belongs to an ally of Player 1 (Red)) Equal to True
(Owner of (Dying unit)) Equal to (Owner of Hero_Revive[0])
Then - Actions
Set Point_Map[41] = (Center of Region 023 <gen>)
Hero - Instantly revive Hero_Revive[0] at Point_Map[41], Show revival graphics
Else - Actions
Set Point_Map[41] = (Center of Region 025 <gen>)
Hero - Instantly revive Hero_Revive[0] at Point_Map[41], Show revival graphics
Custom script: call RemoveLocation(udg_Point_Map[41])
làm cái đó rồi nhưng mà vẫn không được bạn ak` mà khi trượt thì mình có thể di chuyển sang trái hay phải không
. Đã xem kĩ TempReal @@Cho em hỏi skill battle roar có tăng % dc k ........ nếu k làm dc thì ai giúp mìnk làm cái spell này : tăng 135%/170%/205%/240% trong 10s. Nếu đánh vô 1 đối thủ thì lập tức hết.
, check khi vừa đánh thì remove buff là xong