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Khi đổi spell Breath of Frost từ unit sang Hero thì khi cast spell enemy thì nó không slow zậy ? Thanks cái
Nghĩa là như vậy
Cậu 1 : Mình tạo 1 dummy là 1 hỏa tiễn khi nó bay chạm vào mục tiêu thì sẽ gây ra những hiệu ứng stun, nổ...
Cầu 2 : thực sự là như thế
Giống skill x2 damage cho 15% cơ nó x2 . Giớ mình không phải x2 mà là cho 15% cơ hội gây thêm 150 sát thương
Bossdie
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Sylvanas Windrunner
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of (Triggering unit)) is in Gryffindor) Equal to True
Then - Actions
Unit - Move (Triggering unit) instantly to (Center of PickGry <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PickGry <gen>) over 0.00 seconds
Else - Actions
Unit - Move (Triggering unit) instantly to (Center of PickSly <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PickSly <gen>) over 0.00 seconds
Em đang làm một map RPG nhưng em không biết tạo trigger mà món đồ của hero này mà hero khác không cầm được
VD:class chiến binh không cầm được vũ khí class phù thủy
2/
IF: Random number from 1 to 100 =< 15
THEN: Do action...
lỗi nào mà khi con Sylvanas Windrunner die nó hok có move hero vậy mấy a?Mã:Bossdie Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to Sylvanas Windrunner Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Owner of (Triggering unit)) is in Gryffindor) Equal to True Then - Actions Unit - Move (Triggering unit) instantly to (Center of PickGry <gen>) Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PickGry <gen>) over 0.00 seconds Else - Actions Unit - Move (Triggering unit) instantly to (Center of PickSly <gen>) Camera - Pan camera for (Owner of (Triggering unit)) to (Center of PickSly <gen>) over 0.00 seconds
1) Dùng default hero và skill sẵn trong WE, không thì làm ngày đêm là ra
2) Tìm và import tileset vào và sử dụng. Cái tileset sắt hình như hive có.
3) Hồi sinh bằng gì ? Hỏi mà cứ như không.
4) Import file sound.mp3 vào, set đường dẫn. Trigger dùng action Sound - Play Sound
[Spell]Sanity's Eclipse_Elipse_Lucent Beam_Fissue.rar
[Spell]Rexxar.rar
Bossdie
Events
Unit - A unit owned by Neutral Hostile Dies
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Dying unit)) Equal to Sylvanas Windrunner
((Owner of (Picked unit)) is in Gryffindor) Equal to True
Then - Actions
Unit - Move (Picked unit) instantly to (Center of PickGry <gen>)
Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickGry <gen>) over 0.00 seconds
Else - Actions
Unit - Move (Picked unit) instantly to (Center of PickSly <gen>)
Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickSly <gen>) over 0.00 seconds
Bossdie
Events
Unit - A unit owned by Neutral Hostile Dies
Conditions
(Unit-type of (Dying unit)) Equal to Sylvanas Windrunner
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Owner of (Picked unit)) is in Gryffindor) Equal to True
Then - Actions
Unit - Move (Picked unit) instantly to (Center of PickGry <gen>)
Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickGry <gen>) over 0.00 seconds
Else - Actions
Unit - Move (Picked unit) instantly to (Center of PickSly <gen>)
Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickSly <gen>) over 0.00 seconds
[/COLOR]TRIGGER NÀY e vừa sửa nhưng sao nó cũng hok hoạt động, ai chỉnh giùm e với
Mã:Bossdie Events Unit - A unit owned by Neutral Hostile Dies Conditions (Unit-type of (Dying unit)) Equal to Sylvanas Windrunner Actions Player Group - Pick every player in (All players) and do (Actions) Loop - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Owner of (Picked unit)) is in Gryffindor) Equal to True Then - Actions Unit - Move (Picked unit) instantly to (Center of PickGry <gen>) Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickGry <gen>) over 0.00 seconds Else - Actions Unit - Move (Picked unit) instantly to (Center of PickSly <gen>) Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickSly <gen>) over 0.00 seconds
sao move lắm picker unit thế? pick 1 con move đi tới 2 nơi biết đường nào. bạn nên dùng If/then/else để cho nó thành 1 đi
Cái này thì...... Pick player ko phải pick unit thì picked unit ở đâu ra vậy bạn?Player Group - Pick every player in (All players) and do (Actions)
Xét hàm if làm j khi cả 2 phần then và else như nhau ??hok ý mình nói ở đó là khi con Sylvanas Windrunner chết thì sẽ move các hero trên map để các vị trí đã xét, mình mới sửa lại nhưng vẫn hok hoạt động ai bík chỉ mình với.
Events
Unit - A unit owned by Neutral Hostile Dies
Conditions
(Unit-type of (Dying unit)) Equal to Sylvanas Windrunner
Actions
Player Group - Pick every player in (Griffindor) and do (Actions)
Loop - Actions
Unit Group - Pick every unit owned by (Picked player) and do (Actions)
Loop - Actions
Unit - Move (Picked unit) instantly to (Center of PickGry <gen>)
Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickGry <gen>) over 0.00 seconds
TRIGGER NÀY e vừa sửa nhưng sao nó cũng hok hoạt động, ai chỉnh giùm e với
Mã:Bossdie Events Unit - A unit owned by Neutral Hostile Dies Conditions (Unit-type of (Dying unit)) Equal to Sylvanas Windrunner Actions Player Group - Pick every player in (All players) and do (Actions) Loop - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Owner of (Picked unit)) is in Gryffindor) Equal to True Then - Actions Unit - Move (Picked unit) instantly to (Center of PickGry <gen>) Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickGry <gen>) over 0.00 seconds Else - Actions Unit - Move (Picked unit) instantly to (Center of PickSly <gen>) Camera - Pan camera for (Owner of (Picked unit)) to (Center of PickSly <gen>) over 0.00 seconds
PickGry với PickSly khó nhìn thật 

ko knockback 1 người thôi thì sao