Cho hỏi:
1/ Làm sao mới vô map thì nó hiện lên hai cái bắt mình chọn type(giống Elves&Troll). và khi chết nó cũng bắt mình chọn 1 trong 2
2/ Khi mình lấy được item cần thiết thì sẽ win.
sao ko aj tl het vay
...........Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Cho hỏi:
1/ Làm sao mới vô map thì nó hiện lên hai cái bắt mình chọn type(giống Elves&Troll). và khi chết nó cũng bắt mình chọn 1 trong 2
2/ Khi mình lấy được item cần thiết thì sẽ win.
...........cho ngoc hỏi chút , ngoc muốn giới han lever cho hero thì sao , hẻo cua ngoc tới lv10 là max lever , ai chỉ cách chỉnh cao hơn với !!!
Cho hỏi sao làm bản đồ trong war là 1 minimap cố định như 1 tấm hình thế.
DR
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Move Dark Ranger 0299 <gen> instantly to (Center of Boss[RandomInteger])
Set Boss_Die[1] = Dark Ranger 0299 <gen>
Game - Display to (All players) the text: Dark Range is comin...
Wait until ((Boss_Die[1] is dead) Equal to True), checking every 0.10 seconds
Trigger - Turn on DT <gen>
post cả trigger DT lênDT
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Unit - Move Death Knight 0300 <gen> instantly to (Center of Boss[RandomInteger])
Set Boss_Die[2] = Death Knight 0300 <gen>
Game - Display to (All players) the text: Death Knight is com...
Wait until ((Boss_Die[2] is dead) Equal to True), checking every 0.10 seconds
Trigger - Turn on DM <gen>
DR
Events
Time - Elapsed game time is 15.00 seconds
Conditions
Actions
Unit - Move Dark Ranger 0299 <gen> instantly to (Center of Boss[RandomInteger])
Set Boss_Die[1] = Dark Ranger 0299 <gen>
Game - Display to (All players) the text: Dark Range is comin...
Wait until ((Boss_Die[1] is dead) Equal to True), checking every 0.10 seconds
[B][COLOR="Blue"]Trigger - Run DT <gen> (ignoring conditions)[/COLOR][/B]
Events
Unit - A unit enters ([U][COLOR="Red"]Region1[/COLOR][/U])
Conditions
Actions
For each (Integer A) from 1 to 6, do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item-type of (Item carried by ([U][COLOR="Red"]Unit[/COLOR][/U]) in slot (Integer A))) Equal to [U][COLOR="Red"]Item[/COLOR][/U]
Then - Actions
Unit - Move (Hero manipulating item) instantly to (Center of ([U][COLOR="Red"]Region2[/COLOR][/U]))
Skip remaining actions
Else - Actions
Tg1
Events
Unit - A unit enters t12 <gen>
Unit - A unit enters t11 <gen>
Unit - A unit enters t12b <gen>
Unit - A unit enters t13 <gen>
Unit - A unit enters t21 <gen>
Unit - A unit enters t22 <gen>
Unit - A unit enters t22b <gen>
Unit - A unit enters t23 <gen>
Conditions
Actions
Do Multiple ActionsFor each (Integer A) from 1 to 6, do (Actions)
Loop - Actions
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by May Bay 0023 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0025 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0027 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0023 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0024 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0032 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0029 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0031 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0028 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0030 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
Then - Actions
Unit - Move (Hero manipulating item) instantly to (Center of Cua Giua <gen>)
Skip remaining actions
Else - Actions
Skill channel bỏ channel đi dư lào,life drain không phải đứng yên 1 chỗ chẳng hạn

Ai zúp mình spell này đi: khi active spell thì unit mỗi lần ATK đều Chain Lightning lên mục tiêu đã ATK Thanks nhìu
Quote gần chục lần từ lúc mở topic hỏi đáp về cách làm map rồi
Tg1
Events
Unit - A unit enters t12 <gen>
Unit - A unit enters t11 <gen>
Unit - A unit enters t12b <gen>
Unit - A unit enters t13 <gen>
Unit - A unit enters t21 <gen>
Unit - A unit enters t22 <gen>
Unit - A unit enters t22b <gen>
Unit - A unit enters t23 <gen>
Conditions
Actions
Do Multiple ActionsFor each (Integer A) from 1 to [B]6[/B], do (Actions)
Loop - Actions
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Item carried by May Bay 0023 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0025 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0027 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0023 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0024 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0032 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0029 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0031 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0028 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
(Item carried by May Bay 0030 <gen> in slot (Integer A)) Equal to (==) Toi Trung Tam 0082 <gen>
Then - Actions
Unit - Move (Hero manipulating item) instantly to (Center of Cua Giua <gen>)
Skip remaining actions
ý items của cậu như thế nào ? cậu phải diễn tả lại tớ giúp cậu 