PlayStation Vita FAQs Season 2 | Never Stop Asking.

Freedom Wars detailed in Famitsu

[video=youtube;MG2PeeQZGXw]http://www.youtube.com/watch?feature=player_embedded&v=MG2PeeQZGXw[/video]

As previously announced, the game, which supports up to eight-person multiplayer, is set in the near future, where the outside world is uninhabitable and mankind survives in cities called “Panopticon.” Civilians are regulated through one million years of imprisonment, and are forced to earn their freedom by becoming “volunteers” and helping “recapture” other civilians taken by “Abductors.”

Abductors are large monsters based on dragons that come in multiple types and capture civilians. The goal is to rescue civilians from Abductors by bringing them to safe areas. Artificial Abductors also exist and are used as weapons. Players and Accessories (detailed below) are targeted to be swept away by Abductors, too. But Accessories are necessary to recapture a civilian, so if the player is swept away, the volunteer will fail.

Now let’s meet some characters:

- Criminal (Male): As an example, a man was introduced in the center of the trailer. He is a felon who is serving one million years of imprisonment. As a criminal, his life in Panopticon is guaranteed.
- Accessory (Female): An android created to guard prisoners. She is always with the criminal and participates in battle as a volunteer. As an AI, all her aspects can be edited, from her face and hairstyle to her costume, lines, voice, etc.
Looking at the trailer, it seems that the main character can be either a male or a female. It is unknown if the Accessory can be male as well.

Famitsu also has details on some of the game’s actions:

- Thorns: Wrapping around the Criminal’s left arm. It can be fired into enemies and walls, revealing new places to go. The ability differs by type, and strong components can be obtained through growth.
- Amputation/Destruction: Making use of a short range weapon, you can sever part of an Abductor.
- Weapon: Generally classified as short range and long range types. There are variations of each weapon, from large swords and single hand blades to rifles and machine guns.
A few more random details can be found below:

- Details are unclear, but it seems there is a system that revives the conflict between the different states of Panopticon.
- Other than co-op play, other services are planned like Accessory rescue fights called “Volunteer Transmission”.
- Development is 69 percent complete. Producer Junichi Yoshizawa of Sony says that he wants to hear feedback as it’s being developed.
 
[video=youtube;b4yhuMTrRE0]http://www.youtube.com/watch?v=b4yhuMTrRE0[/video]

Nhìn cũng tạm đc.

Mà sao cái Velocity Ultra ra bên EU rồi mà US chưa có ???
 
[video=youtube;b4yhuMTrRE0]http://www.youtube.com/watch?v=b4yhuMTrRE0[/video]

Nhìn cũng tạm đc.

Mà sao cái Velocity Ultra ra bên EU rồi mà US chưa có ???

bản port này vẫn chưa trau chuốt đồ họa lắm nhỉ , mất shadow nhân vật rùi T_T ,hệt như DLC thằng issac clarke của playstation allstar ,với cái SFXT,nhưng ngoại cảnh nhìn cũng good
 
Chỉnh sửa cuối:
Dying: Sinner Escape absconding to Vita, iOS

xdyingsinnerescape-03_530x298.jpg.pagespeed.ic.eZ1Pdzx3R1.jpg



The Vita and iOS devices are set to receive a new dose of horror courtesy of Dying: Sinner Escape. The game is being made with help from the creator of Saw, according to developer Nekcom Entertainment, though the announcement neglects to name exactly which creator it's referring to. Neither Saw's director, James Wan, nor its screenwriter, Leigh Whannell, are mentioned specifically.

Regardless, Dying clearly has a Saw vibe. It's story revolves around characters being trapped in foreboding environments, forcing them to solve strange puzzles and try to escape. The game will be released episodically with the first episode, "Last Hour," slated to arrive on May 25.
 
rachet and clank screenshot nè
[spoil]
ilWGpSwHZelcR.jpg

i2KKVSLj1EAJc.jpg

iY1fL2JJSJmdo.jpg

[/spoil]
 
Chạy cùng độ phân giải với UC GA à ? Ít ra cũng ráng cho thêm tí AA chứ.
 
Cái Freedom Wars concept khá quá \m/

Weapon: Generally classified as short range and long range types. There are variations of each weapon, from large swords and single hand blades to rifles and machine guns.

Vũ khí đa dạng là 1 điểm +. Chưa biết cái system thế nào, nhưng hy vọng nó khác cơ chế của God Eater ra.

Amputation/Destruction: Making use of a short range weapon, you can sever part of an Abductor.

8 mạng gang up để chặt chém, hấp diêm khá là vui đấy =)) Ko mong nó chém free đc như MGR:R nhưng hy vọng physic cũng phải ổn tý.

Thorns: Wrapping around the Criminal’s left arm. It can be fired into enemies and walls, revealing new places to go. The ability differs by type, and strong components can be obtained through growth.

3D Gear =))

The goal is to rescue civilians from Abductors by bringing them to safe areas.

Tức là ko phải săn quái. Dạng gần với survival hơn. F*ck "MonHun clone" faggot.

Artificial Abductors also exist and are used as weapons.

Ok, Mobile suit =))
 
cậu yukira88 ơi, tớ muốn nạp thẻ PSN JP vô game phantasy star online 2 để có tiền mua đồ hay tạo char mới thì nạp làm sao?
 
cậu yukira88 ơi, tớ muốn nạp thẻ PSN JP vô game phantasy star online 2 để có tiền mua đồ hay tạo char mới thì nạp làm sao?

PSO2 không nạp = PSN card JP....................
 
Chắc lại kiểu nạp giống như nạp thẻ zing hay thẻ VTC rồi , lol
 
969691_585843804783259_2064333014_n.jpg


Thề nhìn lúc mới công bố tối qua, mình đã cảm tưởng giống cái đầu HD vãi . lol
 
cậu yukira88 ơi, tớ muốn nạp thẻ PSN JP vô game phantasy star online 2 để có tiền mua đồ hay tạo char mới thì nạp làm sao?

PSO2 muốn nạp tiền thì dùng cách cho bản PC. PSN ko support.
 
Mình ưng vì Sony và PS đã trở lại. Chỉ đợi giá thôi !!!
 
FIFA 14 on PC wont use IGNITE Engine.

>>> Nice!!!
 
Muốn mua rayman origins mà đời hổng như mơ:
Bản pc thì đầy đủ nội dung, ngặt nỗi mấy trò platform này chơi trên mobile hay handheld mới đã, nằm chơi thích hơn nhiều.
Còn bản vita thì lại không có phần chơi coop? Wth? Tại sao???
Nên mua bản nào đây?
 
Back
Top